Bigpicture optimization (#69)

* Download icons  when not in bigpicture mode
This commit is contained in:
Philip Kristoffersen
2022-04-01 17:40:39 +02:00
committed by GitHub
parent a1ea4dadb0
commit 077f445175
8 changed files with 148 additions and 63 deletions
+111 -48
View File
@@ -44,6 +44,7 @@ pub async fn download_images_for_users<'b>(
search,
client,
download_animated,
settings.steam.optimize_for_big_picture,
)
.await;
res.unwrap_or_default()
@@ -78,6 +79,7 @@ pub async fn download_images_for_users<'b>(
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct PublicGameResponseMetadata {
store_asset_mtime: Option<u64>,
clienticon: Option<String>,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
@@ -109,17 +111,25 @@ async fn search_fo_to_download(
search: &CachedSearch<'_>,
client: &Client,
download_animated: bool,
download_big_picture: bool,
) -> Result<Vec<ToDownload>, Box<dyn Error>> {
let shortcuts_to_search_for = shortcuts.iter().filter(|s| {
let images = vec![
format!("{}_hero.png", s.app_id),
format!("{}p.png", s.app_id),
format!("{}.png", s.app_id),
format!("{}_logo.png", s.app_id),
format!("{}_bigpicture.png", s.app_id),
let types = {
let mut types = vec![
ImageType::Logo,
ImageType::Hero,
ImageType::Grid,
ImageType::WideGrid,
ImageType::Icon,
];
if download_big_picture {
types.push(ImageType::BigPicture);
}
types
};
let shortcuts_to_search_for = shortcuts.iter().filter(|s| {
// if we are missing any of the images we need to search for them
images.iter().any(|image| !known_images.contains(image)) && !s.app_name.is_empty()
types.iter().map(|t| t.file_name(s.app_id)).any(|image| !known_images.contains(&image)) && !s.app_name.is_empty()
});
let shortcuts_to_search_for: Vec<&ShortcutOwned> = shortcuts_to_search_for.collect();
if shortcuts_to_search_for.is_empty() {
@@ -143,14 +153,9 @@ async fn search_fo_to_download(
for (app_id, search) in search_results_a.into_iter().flatten() {
search_results.insert(app_id, search);
}
let types = vec![
ImageType::Logo,
ImageType::Hero,
ImageType::Grid,
ImageType::WideGrid,
ImageType::BigPicture,
];
let mut to_download = vec![];
let grid_folder = Path::new(user_data_folder).join("config").join("grid");
for image_type in types {
let images_needed = shortcuts
.iter()
@@ -163,41 +168,59 @@ async fn search_fo_to_download(
.collect();
let shortcuts: Vec<&ShortcutOwned> = images_needed.collect();
let image_search_result =
get_images_for_ids(client, &image_ids, &image_type, download_animated).await;
match image_search_result {
Ok(images) => {
let grid_folder = Path::new(user_data_folder).join("config").join("grid");
let images = images
.iter()
.enumerate()
.map(|(index, image)| (image, shortcuts[index], image_ids[index]));
let download_for_this_type = stream::iter(images)
.filter_map(|(image, shortcut, game_id)| {
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
async move {
let image_url = match image {
Ok(img) => Some(img.url.clone()),
Err(_) => get_steam_image_url(game_id, &image_type).await,
};
if let Some(url) = image_url {
Some(ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type: image_type.clone(),
})
} else {
None
}
}
})
.collect::<Vec<ToDownload>>()
.await;
to_download.extend(download_for_this_type);
if let ImageType::Icon = image_type {
let mut index = 0;
for image_id in image_ids{
let shortcut = shortcuts[index];
if let Some(url) = get_steam_icon_url(image_id).await{
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
to_download.push(ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type: image_type.clone(),
});
}
index = index + 1;
}
} else {
let image_search_result =
get_images_for_ids(client, &image_ids, &image_type, download_animated).await;
match image_search_result {
Ok(images) => {
let images = images
.iter()
.enumerate()
.map(|(index, image)| (image, shortcuts[index], image_ids[index]));
let download_for_this_type = stream::iter(images)
.filter_map(|(image, shortcut, game_id)| {
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
async move {
let image_url = match image {
Ok(img) => Some(img.url.clone()),
Err(_) => get_steam_image_url(game_id, &image_type).await,
};
if let Some(url) = image_url {
Some(ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type: image_type.clone(),
})
} else {
None
}
}
})
.collect::<Vec<ToDownload>>()
.await;
to_download.extend(download_for_this_type);
}
Err(err) => println!("Error getting images: {}", err),
}
Err(err) => println!("Error getting images: {}", err),
}
}
Ok(to_download)
@@ -244,15 +267,18 @@ async fn get_images_for_ids(
nsfw: Some(&Nsfw::False),
..Default::default()
};
let query_type = match image_type {
ImageType::Hero => Hero(Some(hero_parameters)),
ImageType::BigPicture => Grid(Some(big_picture_parameters)),
ImageType::Grid => Grid(Some(grid_parameters)),
ImageType::WideGrid => Grid(Some(big_picture_parameters)),
ImageType::Logo => Logo(Some(logo_parameters)),
_ => panic!("Unsupported image type"),
};
let image_search_result = client.get_images_for_ids(image_ids, &query_type).await;
image_search_result
}
@@ -286,6 +312,43 @@ async fn get_steam_image_url(game_id: usize, image_type: &ImageType) -> Option<S
return None;
}
async fn get_steam_icon_url(game_id: usize) -> Option<String> {
let steamgriddb_page_url = format!("https://www.steamgriddb.com/api/public/game/{}/", game_id);
let response = reqwest::get(steamgriddb_page_url).await;
match response {
Ok(response) => {
let text_response = response.json::<PublicGameResponse>().await;
match text_response {
Ok(response) => {
let game_id = response
.data
.clone()
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
let mtime = response.data.map(|d| {
d.platforms
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.clienticon)))
});
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
(game_id, mtime)
{
return Some(icon_url(&steam_app_id, &mtime));
}
}
Err(_) => (),
}
}
Err(_) => (),
}
return None;
}
fn icon_url(steam_app_id: &str, icon_id: &str) -> String {
format!(
"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/{}/{}.ico",
steam_app_id, icon_id
)
}
async fn download_to_download(to_download: &ToDownload) -> Result<(), Box<dyn Error>> {
println!(
"Downloading {:?} for {} to {:?}",