mirror of
https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Bigpicture optimization (#69)
* Download icons when not in bigpicture mode
This commit is contained in:
@@ -45,6 +45,8 @@ wine_c_drive="/home/username/Games/gog-galaxy/drive_c" #Only for Linux, Is manda
|
||||
|
||||
[steam]
|
||||
location="C:\\Program Files (x86)\\Steam\\" #If this value is not defined, the tool will try to find it automatically. If it can't find it, it will fail and tell you.
|
||||
optimize_for_big_picture=false #Set icons to wide images, that big picture mode will use. This will make the icons have a wrong ratio in desktop mode, but will improve the look in big picture mode
|
||||
create_collections=false #Will try to create a steam collection for each platform
|
||||
|
||||
[steamgrid_db]
|
||||
enabled = true #If false, the whole download of custom art will be skipped.
|
||||
|
||||
@@ -34,3 +34,4 @@ enabled = true
|
||||
|
||||
[steam]
|
||||
create_collections = false
|
||||
optimize_for_big_picture = false
|
||||
@@ -43,7 +43,7 @@ fn exe_shortcut(manifest: ManifestItem) -> ShortcutOwned {
|
||||
manifest.display_name.as_str(),
|
||||
exe,
|
||||
start_dir,
|
||||
"",
|
||||
exe,
|
||||
"",
|
||||
"",
|
||||
)
|
||||
|
||||
@@ -45,7 +45,7 @@ impl From<HeroicGame> for ShortcutOwned {
|
||||
game.title.as_str(),
|
||||
&target,
|
||||
&install_path,
|
||||
"",
|
||||
&target,
|
||||
"",
|
||||
&game.launch_parameters.as_str(),
|
||||
);
|
||||
|
||||
@@ -4,4 +4,5 @@ use serde::{Deserialize, Serialize};
|
||||
pub struct SteamSettings {
|
||||
pub location: Option<String>,
|
||||
pub create_collections: bool,
|
||||
pub optimize_for_big_picture: bool,
|
||||
}
|
||||
|
||||
+111
-48
@@ -44,6 +44,7 @@ pub async fn download_images_for_users<'b>(
|
||||
search,
|
||||
client,
|
||||
download_animated,
|
||||
settings.steam.optimize_for_big_picture,
|
||||
)
|
||||
.await;
|
||||
res.unwrap_or_default()
|
||||
@@ -78,6 +79,7 @@ pub async fn download_images_for_users<'b>(
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct PublicGameResponseMetadata {
|
||||
store_asset_mtime: Option<u64>,
|
||||
clienticon: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
@@ -109,17 +111,25 @@ async fn search_fo_to_download(
|
||||
search: &CachedSearch<'_>,
|
||||
client: &Client,
|
||||
download_animated: bool,
|
||||
download_big_picture: bool,
|
||||
) -> Result<Vec<ToDownload>, Box<dyn Error>> {
|
||||
let shortcuts_to_search_for = shortcuts.iter().filter(|s| {
|
||||
let images = vec![
|
||||
format!("{}_hero.png", s.app_id),
|
||||
format!("{}p.png", s.app_id),
|
||||
format!("{}.png", s.app_id),
|
||||
format!("{}_logo.png", s.app_id),
|
||||
format!("{}_bigpicture.png", s.app_id),
|
||||
let types = {
|
||||
let mut types = vec![
|
||||
ImageType::Logo,
|
||||
ImageType::Hero,
|
||||
ImageType::Grid,
|
||||
ImageType::WideGrid,
|
||||
ImageType::Icon,
|
||||
];
|
||||
if download_big_picture {
|
||||
types.push(ImageType::BigPicture);
|
||||
}
|
||||
types
|
||||
};
|
||||
|
||||
let shortcuts_to_search_for = shortcuts.iter().filter(|s| {
|
||||
// if we are missing any of the images we need to search for them
|
||||
images.iter().any(|image| !known_images.contains(image)) && !s.app_name.is_empty()
|
||||
types.iter().map(|t| t.file_name(s.app_id)).any(|image| !known_images.contains(&image)) && !s.app_name.is_empty()
|
||||
});
|
||||
let shortcuts_to_search_for: Vec<&ShortcutOwned> = shortcuts_to_search_for.collect();
|
||||
if shortcuts_to_search_for.is_empty() {
|
||||
@@ -143,14 +153,9 @@ async fn search_fo_to_download(
|
||||
for (app_id, search) in search_results_a.into_iter().flatten() {
|
||||
search_results.insert(app_id, search);
|
||||
}
|
||||
let types = vec![
|
||||
ImageType::Logo,
|
||||
ImageType::Hero,
|
||||
ImageType::Grid,
|
||||
ImageType::WideGrid,
|
||||
ImageType::BigPicture,
|
||||
];
|
||||
|
||||
let mut to_download = vec![];
|
||||
let grid_folder = Path::new(user_data_folder).join("config").join("grid");
|
||||
for image_type in types {
|
||||
let images_needed = shortcuts
|
||||
.iter()
|
||||
@@ -163,41 +168,59 @@ async fn search_fo_to_download(
|
||||
.collect();
|
||||
|
||||
let shortcuts: Vec<&ShortcutOwned> = images_needed.collect();
|
||||
let image_search_result =
|
||||
get_images_for_ids(client, &image_ids, &image_type, download_animated).await;
|
||||
match image_search_result {
|
||||
Ok(images) => {
|
||||
let grid_folder = Path::new(user_data_folder).join("config").join("grid");
|
||||
let images = images
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(index, image)| (image, shortcuts[index], image_ids[index]));
|
||||
let download_for_this_type = stream::iter(images)
|
||||
.filter_map(|(image, shortcut, game_id)| {
|
||||
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
|
||||
async move {
|
||||
let image_url = match image {
|
||||
Ok(img) => Some(img.url.clone()),
|
||||
Err(_) => get_steam_image_url(game_id, &image_type).await,
|
||||
};
|
||||
if let Some(url) = image_url {
|
||||
Some(ToDownload {
|
||||
path,
|
||||
url,
|
||||
app_name: shortcut.app_name.clone(),
|
||||
image_type: image_type.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect::<Vec<ToDownload>>()
|
||||
.await;
|
||||
|
||||
to_download.extend(download_for_this_type);
|
||||
|
||||
if let ImageType::Icon = image_type {
|
||||
let mut index = 0;
|
||||
for image_id in image_ids{
|
||||
let shortcut = shortcuts[index];
|
||||
if let Some(url) = get_steam_icon_url(image_id).await{
|
||||
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
|
||||
to_download.push(ToDownload {
|
||||
path,
|
||||
url,
|
||||
app_name: shortcut.app_name.clone(),
|
||||
image_type: image_type.clone(),
|
||||
});
|
||||
}
|
||||
index = index + 1;
|
||||
}
|
||||
} else {
|
||||
let image_search_result =
|
||||
get_images_for_ids(client, &image_ids, &image_type, download_animated).await;
|
||||
match image_search_result {
|
||||
Ok(images) => {
|
||||
let images = images
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(index, image)| (image, shortcuts[index], image_ids[index]));
|
||||
let download_for_this_type = stream::iter(images)
|
||||
.filter_map(|(image, shortcut, game_id)| {
|
||||
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
|
||||
async move {
|
||||
let image_url = match image {
|
||||
Ok(img) => Some(img.url.clone()),
|
||||
Err(_) => get_steam_image_url(game_id, &image_type).await,
|
||||
};
|
||||
if let Some(url) = image_url {
|
||||
Some(ToDownload {
|
||||
path,
|
||||
url,
|
||||
app_name: shortcut.app_name.clone(),
|
||||
image_type: image_type.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect::<Vec<ToDownload>>()
|
||||
.await;
|
||||
|
||||
to_download.extend(download_for_this_type);
|
||||
}
|
||||
Err(err) => println!("Error getting images: {}", err),
|
||||
}
|
||||
Err(err) => println!("Error getting images: {}", err),
|
||||
}
|
||||
}
|
||||
Ok(to_download)
|
||||
@@ -244,15 +267,18 @@ async fn get_images_for_ids(
|
||||
nsfw: Some(&Nsfw::False),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let query_type = match image_type {
|
||||
ImageType::Hero => Hero(Some(hero_parameters)),
|
||||
ImageType::BigPicture => Grid(Some(big_picture_parameters)),
|
||||
ImageType::Grid => Grid(Some(grid_parameters)),
|
||||
ImageType::WideGrid => Grid(Some(big_picture_parameters)),
|
||||
ImageType::Logo => Logo(Some(logo_parameters)),
|
||||
_ => panic!("Unsupported image type"),
|
||||
};
|
||||
|
||||
let image_search_result = client.get_images_for_ids(image_ids, &query_type).await;
|
||||
|
||||
image_search_result
|
||||
}
|
||||
|
||||
@@ -286,6 +312,43 @@ async fn get_steam_image_url(game_id: usize, image_type: &ImageType) -> Option<S
|
||||
return None;
|
||||
}
|
||||
|
||||
async fn get_steam_icon_url(game_id: usize) -> Option<String> {
|
||||
let steamgriddb_page_url = format!("https://www.steamgriddb.com/api/public/game/{}/", game_id);
|
||||
let response = reqwest::get(steamgriddb_page_url).await;
|
||||
match response {
|
||||
Ok(response) => {
|
||||
let text_response = response.json::<PublicGameResponse>().await;
|
||||
match text_response {
|
||||
Ok(response) => {
|
||||
let game_id = response
|
||||
.data
|
||||
.clone()
|
||||
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
|
||||
let mtime = response.data.map(|d| {
|
||||
d.platforms
|
||||
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.clienticon)))
|
||||
});
|
||||
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
|
||||
(game_id, mtime)
|
||||
{
|
||||
return Some(icon_url(&steam_app_id, &mtime));
|
||||
}
|
||||
}
|
||||
Err(_) => (),
|
||||
}
|
||||
}
|
||||
Err(_) => (),
|
||||
}
|
||||
return None;
|
||||
}
|
||||
|
||||
fn icon_url(steam_app_id: &str, icon_id: &str) -> String {
|
||||
format!(
|
||||
"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/{}/{}.ico",
|
||||
steam_app_id, icon_id
|
||||
)
|
||||
}
|
||||
|
||||
async fn download_to_download(to_download: &ToDownload) -> Result<(), Box<dyn Error>> {
|
||||
println!(
|
||||
"Downloading {:?} for {} to {:?}",
|
||||
|
||||
@@ -5,6 +5,7 @@ pub enum ImageType {
|
||||
WideGrid,
|
||||
Logo,
|
||||
BigPicture,
|
||||
Icon
|
||||
}
|
||||
|
||||
impl ImageType {
|
||||
@@ -15,6 +16,7 @@ impl ImageType {
|
||||
ImageType::WideGrid => format!("{}.png", app_id),
|
||||
ImageType::Logo => format!("{}_logo.png", app_id),
|
||||
ImageType::BigPicture => format!("{}_bigpicture.png", app_id),
|
||||
ImageType::Icon => format!("{}.ico", app_id),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +28,10 @@ impl ImageType {
|
||||
ImageType::WideGrid => format!("https://cdn.cloudflare.steamstatic.com/steam/apps/{}/header.jpg?t={}",steam_app_id,mtime),
|
||||
ImageType::Logo => format!("https://cdn.cloudflare.steamstatic.com/steam/apps/{}/logo.png?t={}",steam_app_id,mtime),
|
||||
ImageType::BigPicture => format!("https://cdn.cloudflare.steamstatic.com/steam/apps/{}/header.jpg?t={}",steam_app_id,mtime),
|
||||
// This should not happen
|
||||
_ => "".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ use crate::{
|
||||
get_shortcuts_for_user, get_shortcuts_paths, setup_proton_games, write_collections,
|
||||
Collection, ShortcutInfo, SteamUsersInfo,
|
||||
},
|
||||
steamgriddb::download_images_for_users,
|
||||
steamgriddb::{download_images_for_users, ImageType},
|
||||
uplay::Uplay,
|
||||
};
|
||||
|
||||
@@ -50,7 +50,11 @@ pub async fn run_sync(settings: &Settings) -> Result<(), Box<dyn Error>> {
|
||||
|
||||
shortcut_info.shortcuts.extend(all_shortcuts.clone());
|
||||
|
||||
fix_shortcut_icons(user, &mut shortcut_info.shortcuts);
|
||||
fix_shortcut_icons(
|
||||
user,
|
||||
&mut shortcut_info.shortcuts,
|
||||
settings.steam.optimize_for_big_picture,
|
||||
);
|
||||
|
||||
save_shortcuts(&shortcut_info.shortcuts, Path::new(&shortcut_info.path));
|
||||
|
||||
@@ -86,10 +90,20 @@ fn remove_old_shortcuts(shortcut_info: &mut ShortcutInfo) {
|
||||
.retain(|shortcut| !shortcut.dev_kit_game_id.starts_with(&boilr_tag));
|
||||
}
|
||||
|
||||
fn fix_shortcut_icons(user: &SteamUsersInfo, shortcuts: &mut Vec<ShortcutOwned>) {
|
||||
fn fix_shortcut_icons(
|
||||
user: &SteamUsersInfo,
|
||||
shortcuts: &mut Vec<ShortcutOwned>,
|
||||
big_picture_mode: bool,
|
||||
) {
|
||||
let image_folder = Path::new(&user.steam_user_data_folder)
|
||||
.join("config")
|
||||
.join("grid");
|
||||
let image_type = if big_picture_mode {
|
||||
ImageType::BigPicture
|
||||
} else {
|
||||
ImageType::Icon
|
||||
};
|
||||
|
||||
for shortcut in shortcuts {
|
||||
#[cfg(not(target_family = "unix"))]
|
||||
let replace_icon = shortcut.icon.trim().eq("");
|
||||
@@ -100,11 +114,10 @@ fn fix_shortcut_icons(user: &SteamUsersInfo, shortcuts: &mut Vec<ShortcutOwned>)
|
||||
&shortcut.exe,
|
||||
&shortcut.app_name,
|
||||
);
|
||||
let new_icon = image_folder
|
||||
.join(format!("{}_bigpicture.png", app_id))
|
||||
.to_string_lossy()
|
||||
.to_string();
|
||||
shortcut.icon = new_icon;
|
||||
let new_icon_path = image_folder.join(image_type.file_name(app_id));
|
||||
if new_icon_path.exists() {
|
||||
shortcut.icon = new_icon_path.to_string_lossy().to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -144,7 +157,6 @@ fn get_platform_shortcuts(settings: &Settings) -> Vec<(String, Vec<ShortcutOwned
|
||||
update_platform_shortcuts(&LutrisPlatform {
|
||||
settings: settings.lutris.clone(),
|
||||
}),
|
||||
|
||||
];
|
||||
#[cfg(target_family = "unix")]
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user