mirror of
https://github.com/djibux/BoilR.git
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Amazon Games for Windows (#91)
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Generated
+31
@@ -245,6 +245,7 @@ dependencies = [
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"rusty-leveldb",
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"serde 1.0.136",
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"serde_json",
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"sqlite",
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"steam_shortcuts_util",
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"steamgriddb_api",
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"sysinfo",
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@@ -2695,6 +2696,36 @@ dependencies = [
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"lock_api",
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]
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[[package]]
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name = "sqlite"
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version = "0.26.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3fb1a534c07ec276fbbe0e55a1c00814d8563da3a2f4d9d9d4c802bd1278db6a"
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dependencies = [
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"libc",
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"sqlite3-sys",
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]
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[[package]]
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name = "sqlite3-src"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a260b07ce75a0644c6f5891f34f46db9869e731838e95293469ab17999abcfa3"
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dependencies = [
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"cc",
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"pkg-config",
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]
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[[package]]
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name = "sqlite3-sys"
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version = "0.13.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "04d2f028faeb14352df7934b4771806f60d61ce61be1928ec92396d7492e2e54"
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dependencies = [
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"libc",
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"sqlite3-src",
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]
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[[package]]
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name = "static_assertions"
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version = "1.1.0"
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@@ -25,6 +25,7 @@ egui = { version = "0.17.0" }
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image = { version = "0.24.1", features = ["png"] }
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toml = { version = "^0.5.8" }
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sysinfo = "0.23.10"
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sqlite = "0.26.0"
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[target.'cfg(windows)'.dependencies]
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winreg = "0.10.1"
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@@ -50,6 +50,7 @@ Optionally you can set BoilR up to automatically download artwork from [SteamGri
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- [x] [Legendary](https://github.com/derrod/legendary)
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- [x] [Rare](https://github.com/Dummerle/Rare/releases)
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- [x] [Heroic Launcher](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher) (Linux Only)
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- [x] [Amazon Games](https://gaming.amazon.com) (Windows Only)
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- [ ] XBox/Microsoft Store integration
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@@ -0,0 +1,25 @@
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use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
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#[derive(Debug, Clone)]
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pub struct AmazonGame{
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pub title : String,
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pub id : String
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}
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impl From<AmazonGame> for ShortcutOwned {
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fn from(game: AmazonGame) -> Self {
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let launch = format!("amazon-games://play/{}", game.id);
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Shortcut::new(
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"0",
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game.title.as_str(),
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launch.as_str(),
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"",
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"",
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"",
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"",
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)
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.to_owned()
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}
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}
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@@ -0,0 +1,77 @@
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use std::{error::Error, path::{PathBuf, Path}};
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use sqlite::State;
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use crate::platform::Platform;
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use super::{AmazonSettings, AmazonGame};
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pub struct AmazonPlatform{
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pub settings:AmazonSettings
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}
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impl Platform<AmazonGame, Box<dyn Error>> for AmazonPlatform{
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#[cfg(windows)]
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fn enabled(&self) -> bool {
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self.settings.enabled
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}
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#[cfg(target_family="unix")]
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fn enabled(&self) -> bool {
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false
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}
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fn name(&self) -> &str {
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"Amazon"
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}
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fn get_shortcuts(&self) -> Result<Vec<AmazonGame>, Box<dyn Error>> {
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let sqllite_path = get_sqlite_path().expect("This should enver get called if settings are invalid");
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let mut result = vec![];
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let connection = sqlite::open(sqllite_path)?;
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let mut statement = connection.prepare("SELECT Id, ProductTitle FROM DbSet WHERE Installed = 1")?;
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while let State::Row = statement.next().unwrap() {
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let id = statement.read::<String>(0);
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let title = statement.read::<String>(1);
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if let (Ok(id),Ok(title)) = (id,title){
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result.push(AmazonGame { title, id });
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}
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}
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Ok(result)
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}
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fn settings_valid(&self) -> crate::platform::SettingsValidity {
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let path = get_sqlite_path();
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if path.is_some(){
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crate::platform::SettingsValidity::Valid
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}else{
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crate::platform::SettingsValidity::Invalid { reason: format!("Could not find Amazon Games installation")}
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}
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}
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#[cfg(target_family ="unix")]
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fn create_symlinks(&self) -> bool {
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false
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}
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fn needs_proton(&self, _input: &AmazonGame) -> bool {
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false
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}
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}
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fn get_sqlite_path() -> Option<PathBuf> {
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match std::env::var("LOCALAPPDATA") {
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Ok(localdata) => {
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let path = Path::new(&localdata).join("Amazon Games").join("Data").join("Games").join("Sql").join("GameInstallInfo.sqlite");
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if path.exists() {
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Some(path)
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}else{
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None
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}
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}
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Err(_e) => None,
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}
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}
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@@ -0,0 +1,6 @@
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Deserialize, Serialize, Clone)]
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pub struct AmazonSettings{
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pub enabled:bool
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}
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@@ -0,0 +1,8 @@
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pub mod amazon_platform;
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pub use amazon_platform::*;
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pub mod amazon_game;
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pub use amazon_game::*;
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pub mod amazon_settings;
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pub use amazon_settings::*;
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@@ -34,6 +34,9 @@ enabled = false
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[heroic]
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enabled = true
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[amazon]
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enabled = true
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[steam]
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create_collections = false
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optimize_for_big_picture = false
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@@ -12,6 +12,7 @@ mod steamgriddb;
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mod sync;
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mod uplay;
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mod ui;
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mod amazon;
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use std::error::Error;
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fn main() -> Result<(), Box<dyn Error>> {
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+2
-1
@@ -1,7 +1,7 @@
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use crate::{
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egs::EpicGamesLauncherSettings, gog::GogSettings, itch::ItchSettings,
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legendary::LegendarySettings, lutris::settings::LutrisSettings, origin::OriginSettings,
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steam::SteamSettings, steamgriddb::SteamGridDbSettings, uplay::UplaySettings, heroic::HeroicSettings,
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steam::SteamSettings, steamgriddb::SteamGridDbSettings, uplay::UplaySettings, heroic::HeroicSettings, amazon::AmazonSettings,
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};
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use config::{Config, ConfigError, Environment, File};
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@@ -22,6 +22,7 @@ pub struct Settings {
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pub uplay: UplaySettings,
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pub lutris: LutrisSettings,
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pub heroic: HeroicSettings,
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pub amazon: AmazonSettings,
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}
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impl Settings {
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@@ -194,6 +194,13 @@ pub fn get_platform_shortcuts(settings: &Settings) -> Vec<(String, Vec<ShortcutO
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settings: settings.heroic.clone(),
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}));
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}
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#[cfg(windows)]
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{
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platform_results.push(update_platform_shortcuts(&crate::amazon::AmazonPlatform {
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settings: settings.amazon.clone(),
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}));
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}
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platform_results.iter().filter_map(|p| p.clone()).collect()
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}
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@@ -286,6 +286,10 @@ impl MyEguiApp{
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self.render_gog_settings(ui);
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self.render_uplay_settings(ui);
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self.render_lutris_settings(ui);
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#[cfg(windows)]
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{
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self.render_amazon_settings(ui);
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}
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});
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}
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@@ -303,6 +307,13 @@ impl MyEguiApp{
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}
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});
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}
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ui.add_space(SECTION_SPACING);
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}
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fn render_amazon_settings(&mut self, ui: &mut egui::Ui) {
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ui.heading("Amazon");
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ui.checkbox(&mut self.settings.amazon.enabled, "Import form Amazon");
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ui.add_space(SECTION_SPACING);
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}
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fn render_uplay_settings(&mut self, ui: &mut egui::Ui) {
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