Launch games through heroic launcher (#151)

* Add option to launch heroic games through launcher

* Add ui

* Let users choose which game to launch through Heroic
This commit is contained in:
Philip Kristoffersen
2022-05-22 22:37:09 +02:00
committed by GitHub
parent 01f051e113
commit 1da9ef8d28
6 changed files with 159 additions and 61 deletions
+48 -9
View File
@@ -2,7 +2,7 @@ use copypasta::ClipboardProvider;
use eframe::egui;
use egui::ScrollArea;
use crate::egs::EpicPlatform;
use crate::{egs::EpicPlatform, heroic::HeroicPlatform};
use super::{
ui_colors::{BACKGROUND_COLOR, EXTRA_BACKGROUND_COLOR},
@@ -39,6 +39,43 @@ impl MyEguiApp {
ui.heading("Heroic");
ui.checkbox(&mut self.settings.heroic.enabled, "Import from Heroic");
let safe_mode_header = match self.settings.heroic.launch_games_through_heroic.len() {
0 => "Force games to launch through Heroic Launcher".to_string(),
1 => "One game forced to launch through Heroic Launcher".to_string(),
x => format!("{} games forced to launch through Heroic Launcher", x),
};
egui::CollapsingHeader::new(safe_mode_header)
.id_source("Heroic_Launcher_safe_launch")
.show(ui, |ui| {
ui.label("Some games must be started from the Heroic Launcher, select those games below and BoilR will create shortcuts that opens the games through the Heroic Launcher.");
let manifests =self.heroic_games.get_or_insert_with(||{
let heroic_setting = self.settings.heroic.clone();
let install_modes = vec![crate::heroic::InstallationMode::FlatPak, crate::heroic::InstallationMode::UserBin];
let heroic_platform =HeroicPlatform{
settings:heroic_setting
};
let heroic_games = heroic_platform.get_heroic_games(&install_modes);
heroic_games
});
let safe_open_games = &mut self.settings.heroic.launch_games_through_heroic;
for manifest in manifests{
let key = &manifest.app_name;
let display_name = &manifest.title;
let mut safe_open = safe_open_games.contains(display_name) || safe_open_games.contains(key);
if ui.checkbox(&mut safe_open, display_name).clicked(){
if safe_open{
safe_open_games.push(key.clone());
}else{
safe_open_games.retain(|m| m!= display_name && m!= key);
}
}
}
}) ;
ui.add_space(SECTION_SPACING);
}
@@ -187,9 +224,9 @@ impl MyEguiApp {
.unwrap_or_default();
ui.label("Authentication key: ");
if ui.text_edit_singleline(&mut auth_key).changed() {
if auth_key.is_empty(){
if auth_key.is_empty() {
self.settings.steamgrid_db.auth_key = None;
}else{
} else {
self.settings.steamgrid_db.auth_key = Some(auth_key.to_string());
}
}
@@ -263,14 +300,16 @@ impl MyEguiApp {
});
ui.horizontal(|ui| {
let mut empty_string = "".to_string();
let epic_location = epic_settings.launcher_exe.as_mut().unwrap_or(&mut empty_string);
ui.label("Epic Launcher Location: ").on_hover_text(
"The location of the Epic launcher exe",
);
let epic_location = epic_settings
.launcher_exe
.as_mut()
.unwrap_or(&mut empty_string);
ui.label("Epic Launcher Location: ")
.on_hover_text("The location of the Epic launcher exe");
if ui.text_edit_singleline(epic_location).changed() {
if epic_location.is_empty(){
if epic_location.is_empty() {
epic_settings.launcher_exe = None;
}else{
} else {
epic_settings.launcher_exe = Some(epic_location.to_string());
}
}
+3 -1
View File
@@ -8,7 +8,7 @@ use tokio::{
sync::watch::{self, Receiver},
};
use crate::{egs::ManifestItem, settings::Settings, sync::SyncProgress};
use crate::{egs::ManifestItem, heroic::HeroicGame, settings::Settings, sync::SyncProgress};
use super::{
ui_colors::{
@@ -36,6 +36,7 @@ pub struct MyEguiApp {
pub(crate) games_to_sync: Receiver<FetcStatus<Vec<(String, Vec<ShortcutOwned>)>>>,
pub(crate) status_reciever: Receiver<SyncProgress>,
pub(crate) epic_manifests: Option<Vec<ManifestItem>>,
pub(crate) heroic_games: Option<Vec<HeroicGame>>,
pub(crate) image_selected_state: ImageSelectState,
pub(crate) backup_state: BackupState,
}
@@ -51,6 +52,7 @@ impl MyEguiApp {
ui_images: UiImages::default(),
status_reciever: watch::channel(SyncProgress::NotStarted).1,
epic_manifests: None,
heroic_games: None,
image_selected_state: ImageSelectState::default(),
backup_state: BackupState::default(),
}