Remove expect (#321)

* Remove expects

* Disallow todo and panic
This commit is contained in:
Philip Kristoffersen
2023-01-08 14:35:34 +01:00
committed by GitHub
parent 0410ceffff
commit 2f70dd1e67
5 changed files with 27 additions and 28 deletions
+3
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@@ -2,6 +2,9 @@
#![deny(clippy::get_unwrap)] #![deny(clippy::get_unwrap)]
#![deny(clippy::unwrap_used)] #![deny(clippy::unwrap_used)]
#![deny(clippy::indexing_slicing)] #![deny(clippy::indexing_slicing)]
#![deny(clippy::expect_used)]
#![deny(clippy::panic)]
#![deny(clippy::todo)]
mod config; mod config;
mod migration; mod migration;
+2 -2
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@@ -214,12 +214,12 @@ pub fn default_location() -> PathBuf {
#[cfg(target_os = "windows")] #[cfg(target_os = "windows")]
{ {
let key = "PROGRAMDATA"; let key = "PROGRAMDATA";
let program_data = std::env::var(key).expect("Expected a APPDATA variable to be defined"); let program_data = std::env::var(key).unwrap_or_default();
Path::new(&program_data).join("GOG.com").join("Galaxy") Path::new(&program_data).join("GOG.com").join("Galaxy")
} }
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
{ {
let home = std::env::var("HOME").expect("Expected a home variable to be defined"); let home = std::env::var("HOME").unwrap_or_default();
Path::new(&home).join("Games/gog-galaxy/drive_c/ProgramData/GOG.com/Galaxy") Path::new(&home).join("Games/gog-galaxy/drive_c/ProgramData/GOG.com/Galaxy")
} }
} }
+1 -1
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@@ -78,7 +78,7 @@ fn dbpath_to_game(paths: &DbPaths) -> Option<ItchGame> {
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
pub fn get_default_location() -> String { pub fn get_default_location() -> String {
//If we don't have a home drive we have to just die //If we don't have a home drive we have to just die
let home = std::env::var("HOME").expect("Expected a home variable to be defined"); let home = std::env::var("HOME").unwrap_or_default();
format!("{}/.config/itch/", home) format!("{}/.config/itch/", home)
} }
+20 -24
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@@ -47,9 +47,7 @@ impl ActualSteamCollection {
let key = format!("user-collections.{}", name_to_key(name)); let key = format!("user-collections.{}", name_to_key(name));
let value = serialize_collection_value(name, ids); let value = serialize_collection_value(name, ids);
let start = SystemTime::now(); let start = SystemTime::now();
let since_the_epoch = start let since_the_epoch = start.duration_since(UNIX_EPOCH).unwrap_or_default();
.duration_since(UNIX_EPOCH)
.expect("Time went backwards");
let timestamp = since_the_epoch.as_secs(); let timestamp = since_the_epoch.as_secs();
ActualSteamCollection { ActualSteamCollection {
@@ -129,8 +127,10 @@ pub fn write_collections<S: AsRef<str>>(
save_category(category_key, collections, &mut write_batch)?; save_category(category_key, collections, &mut write_batch)?;
if let Some(path) = get_vdf_path(steam_user_id) { if let Some(path) = get_vdf_path(steam_user_id) {
let content = std::fs::read_to_string(&path).expect("Should be able to read this file"); let content = std::fs::read_to_string(&path)
if let Some(mut vdf_collections) = parse_vdf_collection(content) { .ok()
.and_then(parse_vdf_collection);
if let Some(mut vdf_collections) = content {
let boilr_keys: Vec<String> = vdf_collections let boilr_keys: Vec<String> = vdf_collections
.keys() .keys()
.filter(|k| k.contains(BOILR_TAG)) .filter(|k| k.contains(BOILR_TAG))
@@ -320,7 +320,7 @@ fn get_level_db_location() -> Option<PathBuf> {
fn serialize_collection_value<S: AsRef<str>>(name: S, game_ids: &[usize]) -> String { fn serialize_collection_value<S: AsRef<str>>(name: S, game_ids: &[usize]) -> String {
let value = ValueCollection::new(name, game_ids); let value = ValueCollection::new(name, game_ids);
serde_json::to_string(&value).expect("Should be able to serialize known type") serde_json::to_string(&value).unwrap_or_default()
} }
fn name_to_key<S: AsRef<str>>(name: S) -> String { fn name_to_key<S: AsRef<str>>(name: S) -> String {
@@ -360,24 +360,20 @@ pub fn write_vdf_collection_to_string<S: AsRef<str>>(
vdf: &HashMap<String, VdfCollection>, vdf: &HashMap<String, VdfCollection>,
) -> Option<String> { ) -> Option<String> {
let input = input.as_ref(); let input = input.as_ref();
let str = serde_json::to_string(vdf).expect("Should be able to serialize known type"); if let Ok(str) = serde_json::to_string(vdf) {
let encoded_json = format!("\"{}\"", str.replace('\\', "\\\"")); let encoded_json = format!("\"{}\"", str.replace('\\', "\\\""));
let key = "\t\"user-collections\"\t\t"; let key = "\t\"user-collections\"\t\t";
if let Some(start_index) = input.find_substring(key) { if let Some(start_index) = input.find_substring(key) {
let start_index_plus_key = start_index + key.len(); let start_index_plus_key = start_index + key.len();
if let Some(line_index) = input.get(start_index_plus_key..).and_then(|i| i.find('\n')) { if let Some(line_index) = input.get(start_index_plus_key..).and_then(|i| i.find('\n')) {
let end_index_in_full = line_index + start_index_plus_key; let end_index_in_full = line_index + start_index_plus_key;
if let (Some(before), Some(after)) = ( if let (Some(before), Some(after)) = (
input.get(..start_index_plus_key), input.get(..start_index_plus_key),
input.get(end_index_in_full..), input.get(end_index_in_full..),
) { ) {
let result = format!( let result = format!("{}{}{}", before, encoded_json, after);
"{}{}{}", return Some(result);
before, }
encoded_json,
after
);
return Some(result);
} }
} }
} }
+1 -1
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@@ -86,7 +86,7 @@ pub fn get_shortcuts_paths(settings: &SteamSettings) -> eyre::Result<Vec<SteamUs
let folder_path = folder.path(); let folder_path = folder.path();
let folder_str = folder_path let folder_str = folder_path
.to_str() .to_str()
.expect("We just checked that this was there"); .unwrap_or_default();
let path = format!("{}//config//shortcuts.vdf", folder_str); let path = format!("{}//config//shortcuts.vdf", folder_str);
let shortcuts_path = Path::new(path.as_str()); let shortcuts_path = Path::new(path.as_str());
let folder_string = folder_str.to_string(); let folder_string = folder_str.to_string();