Refactoring

This commit is contained in:
Philip Kristoffersen
2022-04-04 21:57:30 +02:00
parent 1c376c2f31
commit 3b8aaffc31
6 changed files with 76 additions and 97 deletions
+47 -62
View File
@@ -129,7 +129,11 @@ async fn search_fo_to_download(
let shortcuts_to_search_for = shortcuts.iter().filter(|s| {
// if we are missing any of the images we need to search for them
types.iter().map(|t| t.file_name(s.app_id)).any(|image| !known_images.contains(&image)) && !s.app_name.is_empty()
types
.iter()
.map(|t| t.file_name(s.app_id))
.any(|image| !known_images.contains(&image))
&& !s.app_name.is_empty()
});
let shortcuts_to_search_for: Vec<&ShortcutOwned> = shortcuts_to_search_for.collect();
if shortcuts_to_search_for.is_empty() {
@@ -153,7 +157,7 @@ async fn search_fo_to_download(
for (app_id, search) in search_results_a.into_iter().flatten() {
search_results.insert(app_id, search);
}
let mut to_download = vec![];
let grid_folder = Path::new(user_data_folder).join("config").join("grid");
for image_type in types {
@@ -168,22 +172,19 @@ async fn search_fo_to_download(
.collect();
let shortcuts: Vec<&ShortcutOwned> = images_needed.collect();
if let ImageType::Icon = image_type {
let mut index = 0;
for image_id in image_ids{
for (index,image_id) in image_ids.iter().enumerate() {
let shortcut = shortcuts[index];
if let Some(url) = get_steam_icon_url(image_id).await{
if let Some(url) = get_steam_icon_url(*image_id).await {
let path = grid_folder.join(image_type.file_name(shortcut.app_id));
to_download.push(ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type: image_type.clone(),
image_type,
});
}
index = index + 1;
}
} else {
let image_search_result =
@@ -202,16 +203,12 @@ async fn search_fo_to_download(
Ok(img) => Some(img.url.clone()),
Err(_) => get_steam_image_url(game_id, &image_type).await,
};
if let Some(url) = image_url {
Some(ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type: image_type.clone(),
})
} else {
None
}
image_url.map(|url| ToDownload {
path,
url,
app_name: shortcut.app_name.clone(),
image_type,
})
}
})
.collect::<Vec<ToDownload>>()
@@ -285,61 +282,49 @@ async fn get_images_for_ids(
async fn get_steam_image_url(game_id: usize, image_type: &ImageType) -> Option<String> {
let steamgriddb_page_url = format!("https://www.steamgriddb.com/api/public/game/{}/", game_id);
let response = reqwest::get(steamgriddb_page_url).await;
match response {
Ok(response) => {
let text_response = response.json::<PublicGameResponse>().await;
match text_response {
Ok(response) => {
let game_id = response
.data
.clone()
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
let mtime = response.data.map(|d| {
d.platforms
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.store_asset_mtime)))
});
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
(game_id, mtime)
{
return Some(image_type.steam_url(steam_app_id, mtime));
}
}
Err(_) => (),
if let Ok(response) = response {
let text_response = response.json::<PublicGameResponse>().await;
if let Ok(response) = text_response {
let game_id = response
.data
.clone()
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
let mtime = response.data.map(|d| {
d.platforms
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.store_asset_mtime)))
});
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
(game_id, mtime)
{
return Some(image_type.steam_url(steam_app_id, mtime));
}
}
Err(_) => (),
}
return None;
None
}
async fn get_steam_icon_url(game_id: usize) -> Option<String> {
let steamgriddb_page_url = format!("https://www.steamgriddb.com/api/public/game/{}/", game_id);
let response = reqwest::get(steamgriddb_page_url).await;
match response {
Ok(response) => {
let text_response = response.json::<PublicGameResponse>().await;
match text_response {
Ok(response) => {
let game_id = response
.data
.clone()
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
let mtime = response.data.map(|d| {
d.platforms
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.clienticon)))
});
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
(game_id, mtime)
{
return Some(icon_url(&steam_app_id, &mtime));
}
}
Err(_) => (),
if let Ok(response) = response {
let text_response = response.json::<PublicGameResponse>().await;
if let Ok(response) = text_response {
let game_id = response
.data
.clone()
.map(|d| d.platforms.map(|p| p.steam.map(|s| s.id)));
let mtime = response.data.map(|d| {
d.platforms
.map(|p| p.steam.map(|s| s.metadata.map(|m| m.clienticon)))
});
if let (Some(Some(Some(steam_app_id))), Some(Some(Some(Some(Some(mtime)))))) =
(game_id, mtime)
{
return Some(icon_url(&steam_app_id, &mtime));
}
}
Err(_) => (),
}
return None;
None
}
fn icon_url(steam_app_id: &str, icon_id: &str) -> String {