mirror of
https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Add utility to help format the code (#247)
Signed-off-by: Aisuko <urakiny@gmail.com>
This commit is contained in:
+49
-51
@@ -13,7 +13,7 @@ use crate::sync;
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use crate::sync::{download_images, SyncProgress};
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use super::{backup_shortcuts, all_ready, get_all_games};
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use super::{all_ready, backup_shortcuts, get_all_games};
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use super::{
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ui_colors::{BACKGROUND_COLOR, EXTRA_BACKGROUND_COLOR},
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MyEguiApp,
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@@ -60,7 +60,7 @@ impl MyEguiApp {
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FetcStatus::NeedsFetched => {ui.label("Need to find games");},
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FetcStatus::Fetching => {
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ui.horizontal(|ui|{
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ui.spinner();
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ui.spinner();
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ui.label("Finding installed games");
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});
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},
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@@ -90,31 +90,29 @@ impl MyEguiApp {
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}
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}
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}
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} else {
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let name = self.rename_map.get(&shortcut.app_id).unwrap_or(&shortcut.app_name);
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let checkbox = egui::Checkbox::new(&mut import_game,name);
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let response = ui.add(checkbox);
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if response.double_clicked(){
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self.rename_map.entry(shortcut.app_id).or_insert_with(|| shortcut.app_name.to_owned());
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self.current_edit = Option::Some(shortcut.app_id);
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}
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if response.clicked(){
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if !self.settings.blacklisted_games.contains(&shortcut.app_id){
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self.settings.blacklisted_games.push(shortcut.app_id);
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}else{
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self.settings.blacklisted_games.retain(|id| *id != shortcut.app_id);
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} else {
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let name = self.rename_map.get(&shortcut.app_id).unwrap_or(&shortcut.app_name);
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let checkbox = egui::Checkbox::new(&mut import_game,name);
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let response = ui.add(checkbox);
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if response.double_clicked(){
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self.rename_map.entry(shortcut.app_id).or_insert_with(|| shortcut.app_name.to_owned());
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self.current_edit = Option::Some(shortcut.app_id);
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}
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if response.clicked(){
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if !self.settings.blacklisted_games.contains(&shortcut.app_id){
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self.settings.blacklisted_games.push(shortcut.app_id);
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} else {
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self.settings.blacklisted_games.retain(|id| *id != shortcut.app_id);
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}
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}
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}
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}
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});
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});
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}
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},
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Err(err) => {
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ui.label("Failed finding games").on_hover_text(format!("Error message: {err}"));
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},
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};
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},
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}
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@@ -125,8 +123,7 @@ impl MyEguiApp {
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});
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}
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pub fn run_sync(&mut self, wait: bool ) {
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pub fn run_sync(&mut self, wait: bool) {
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let (sender, reciever) = watch::channel(SyncProgress::NotStarted);
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let settings = self.settings.clone();
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if settings.steam.stop_steam {
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@@ -137,25 +134,26 @@ impl MyEguiApp {
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self.status_reciever = reciever;
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let renames = self.rename_map.clone();
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let all_ready= all_ready(&self.games_to_sync);
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let all_ready = all_ready(&self.games_to_sync);
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let _ = sender.send(SyncProgress::Starting);
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if all_ready{
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let shortcuts_to_import = get_all_games(&self.games_to_sync);
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if all_ready {
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let shortcuts_to_import = get_all_games(&self.games_to_sync);
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let handle = self.rt.spawn_blocking(move || {
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#[cfg(target_family = "unix")]
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setup_proton(shortcuts_to_import.iter());
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let import_games = to_shortcut_owned(shortcuts_to_import);
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let mut some_sender = Some(sender);
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backup_shortcuts(&settings.steam);
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let usersinfo = sync::sync_shortcuts(&settings, &import_games, &mut some_sender,&renames).unwrap();
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let usersinfo =
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sync::sync_shortcuts(&settings, &import_games, &mut some_sender, &renames)
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.unwrap();
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let task = download_images(&settings, &usersinfo, &mut some_sender);
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block_on(task);
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//Run a second time to fix up shortcuts after images are downloaded
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sync::sync_shortcuts(&settings, &import_games, &mut some_sender,&renames).unwrap();
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sync::sync_shortcuts(&settings, &import_games, &mut some_sender, &renames).unwrap();
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if let Some(sender) = some_sender {
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let _ = sender.send(SyncProgress::Done);
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}
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@@ -168,42 +166,42 @@ impl MyEguiApp {
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}
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}
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}
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}
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fn to_shortcut_owned(shortcuts_to_import: Vec<(String, Vec<ShortcutToImport>)>) -> Vec<(String, Vec<ShortcutOwned>)> {
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fn to_shortcut_owned(
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shortcuts_to_import: Vec<(String, Vec<ShortcutToImport>)>,
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) -> Vec<(String, Vec<ShortcutOwned>)> {
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let mut import_games = vec![];
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for(name,infos) in shortcuts_to_import{
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for (name, infos) in shortcuts_to_import {
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let mut shortcuts = vec![];
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for info in infos{
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for info in infos {
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shortcuts.push(info.shortcut);
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}
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import_games.push((name,shortcuts));
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import_games.push((name, shortcuts));
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}
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import_games
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}
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#[cfg(target_family = "unix")]
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fn setup_proton<'a, I>(shortcut_infos: I)
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where
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I: IntoIterator<Item = &'a (String,Vec<ShortcutToImport>)>{
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let mut shortcuts_to_proton = vec![];
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for (name,shortcuts) in shortcut_infos {
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for shortcut_info in shortcuts{
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if shortcut_info.needs_proton {
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crate::sync::symlinks::ensure_links_folder_created(name);
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}
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if shortcut_info.needs_proton {
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shortcuts_to_proton.push(format!("{}", shortcut_info.shortcut.app_id));
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}
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I: IntoIterator<Item = &'a (String, Vec<ShortcutToImport>)>,
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{
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let mut shortcuts_to_proton = vec![];
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if shortcut_info.needs_symlinks {
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crate::sync::symlinks::create_sym_links(&shortcut_info.shortcut);
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for (name, shortcuts) in shortcut_infos {
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for shortcut_info in shortcuts {
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if shortcut_info.needs_proton {
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crate::sync::symlinks::ensure_links_folder_created(name);
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}
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if shortcut_info.needs_proton {
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shortcuts_to_proton.push(format!("{}", shortcut_info.shortcut.app_id));
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}
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if shortcut_info.needs_symlinks {
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crate::sync::symlinks::create_sym_links(&shortcut_info.shortcut);
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}
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}
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setup_proton_games(&shortcuts_to_proton);
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}
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setup_proton_games(&shortcuts_to_proton);
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}
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}
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