Include PathNotDefined in windows builds

This commit is contained in:
Philip Kristoffersen
2021-10-02 14:17:57 +02:00
parent 50c1ee13d7
commit 672bfb9e23
-1
View File
@@ -10,7 +10,6 @@ use failure::*;
#[derive(Debug, Fail)] #[derive(Debug, Fail)]
pub enum EpicGamesManifestsError { pub enum EpicGamesManifestsError {
#[cfg(target_os = "linux")]
#[fail(display = "Path to EpicGamesLauncher not defined, it must be defined on linux")] #[fail(display = "Path to EpicGamesLauncher not defined, it must be defined on linux")]
PathNotDefined, PathNotDefined,