Clean up whitespace

This commit is contained in:
Philip Kristoffersen
2022-04-28 23:39:23 +02:00
parent 29ad5ee2e7
commit 8e9cbd8652
4 changed files with 87 additions and 81 deletions
+5 -3
View File
@@ -79,9 +79,11 @@ pub async fn download_images_for_users<'b>(
println!("Finished getting images in: {:?}", duration);
//Validate that the downloads where ok
for to_download in to_downloads{
let file_length = std::fs::metadata(&to_download.path).map(|m| m.len()).unwrap_or_default();
if file_length < 2{
for to_download in to_downloads {
let file_length = std::fs::metadata(&to_download.path)
.map(|m| m.len())
.unwrap_or_default();
if file_length < 2 {
// Image is too small, something went wrong
//Try to delete file again, don't care if it fails
let _ = std::fs::remove_file(&to_download.path);
+61 -56
View File
@@ -87,7 +87,8 @@ impl MyEguiApp {
fn render_ui_image_action(&self, ui: &mut egui::Ui) -> UserAction {
let state = &self.image_selected_state;
ui.heading("Images");
if (state.selected_shortcut.is_some() || (state.has_multiple_users() && state.steam_user.is_some()))
if (state.selected_shortcut.is_some()
|| (state.has_multiple_users() && state.steam_user.is_some()))
&& ui.button("Back").clicked()
{
return UserAction::BackButton;
@@ -124,24 +125,27 @@ impl MyEguiApp {
Some(shortcuts) => {
let user_info = &self.image_selected_state.steam_user.as_ref().unwrap();
for shortcut in shortcuts {
let (_,key) = shortcut.key(&ImageType::Grid, Path::new(&user_info.steam_user_data_folder));
let (_, key) = shortcut.key(
&ImageType::Grid,
Path::new(&user_info.steam_user_data_folder),
);
let texture = self.image_selected_state.image_handles.get(&key);
let mut clicked = false;
if let Some(texture) = texture{
if let Some(texture) = texture {
match &texture.value() {
TextureState::Loaded(texture) => {
let mut size = texture.size_vec2();
clamp_to_width(&mut size, 100.);
let image_button = ImageButton::new(texture,size);
let image_button = ImageButton::new(texture, size);
clicked = clicked || ui.add(image_button).clicked();
},
_=> {}
}
_ => {}
}
}
let button = ui.button(&shortcut.app_name);
clicked = clicked || button.clicked();
if clicked{
if clicked {
return Some(UserAction::ShortcutSelected(shortcut.clone()));
}
}
@@ -176,8 +180,8 @@ impl MyEguiApp {
}
TextureState::Downloaded => {
//Need to load
let image_data =load_image_from_path(&image.thumbnail_path);
if let Some(image_data) = image_data{
let image_data = load_image_from_path(&image.thumbnail_path);
if let Some(image_data) = image_data {
let handle = ui.ctx().load_texture(&image_key, image_data);
*state.value_mut() = TextureState::Loaded(handle);
}
@@ -200,7 +204,9 @@ impl MyEguiApp {
let image_handles = &self.image_selected_state.image_handles;
let path = &image.thumbnail_path;
//Redownload if file is too small
if !path.exists() || std::fs::metadata(path).map(|m| m.len()).unwrap_or_default() < 2{
if !path.exists()
|| std::fs::metadata(path).map(|m| m.len()).unwrap_or_default() < 2
{
image_handles.insert(image_key.clone(), TextureState::Downloading);
let to_download = ToDownload {
path: path.clone(),
@@ -313,7 +319,7 @@ impl MyEguiApp {
fn handle_user_selected(&mut self, user: SteamUsersInfo, ui: &mut egui::Ui) {
let state = &mut self.image_selected_state;
let user_info = crate::steam::get_shortcuts_for_user(&user);
let mut user_folder =user_info.path.clone();
let mut user_folder = user_info.path.clone();
user_folder.pop();
user_folder.pop();
let mut shortcuts = user_info.shortcuts;
@@ -321,13 +327,15 @@ impl MyEguiApp {
let image_type = &ImageType::Grid;
for shortcut in &shortcuts {
let (path,key) = shortcut.key(image_type, &user_folder);
let (path, key) = shortcut.key(image_type, &user_folder);
let loaded = state.image_handles.contains_key(&key);
if !loaded && path.exists(){
if !loaded && path.exists() {
let image = load_image_from_path(&path);
if let Some(image) = image{
if let Some(image) = image {
let texture = ui.ctx().load_texture(&key, image);
state.image_handles.insert(key, TextureState::Loaded(texture));
state
.image_handles
.insert(key, TextureState::Loaded(texture));
}
}
}
@@ -389,23 +397,18 @@ impl MyEguiApp {
.join("grid")
.join(selected_image_type.file_name(selected_image.app_id));
if to.exists(){
if to.exists() {
let old_key = to.to_string_lossy().to_string();
let new_key = image.thumbnail_path.to_string_lossy().to_string();
let _ = self.image_selected_state.image_handles.remove(&old_key);
let swap = self.image_selected_state.image_handles.get(&new_key);
if let Some(swp) = swap{
self.image_selected_state.image_handles.insert(old_key, swp.value().clone());
if let Some(swp) = swap {
self.image_selected_state
.image_handles
.insert(old_key, swp.value().clone());
}
}
let app_name = selected_image.app_name.clone();
let to_download = ToDownload {
path: to,
@@ -425,14 +428,13 @@ impl MyEguiApp {
}
fn clear_loaded_images(&mut self) {
match &*self.image_selected_state.image_options.borrow(){
match &*self.image_selected_state.image_options.borrow() {
FetcStatus::Fetched(options) => {
for option in options{
for option in options {
let key = option.thumbnail_path.to_string_lossy().to_string();
self.image_selected_state.image_handles.remove(&key);
}
},
}
_ => {}
}
}
@@ -452,13 +454,14 @@ impl MyEguiApp {
}
state.selected_shortcut = Some(shortcut.clone());
for image_type in ImageType::all(){
let (path,key) = shortcut.key(image_type, &Path::new(&user.steam_user_data_folder));
for image_type in ImageType::all() {
let (path, key) = shortcut.key(image_type, &Path::new(&user.steam_user_data_folder));
let image = load_image_from_path(&path);
if let Some(image) = image{
if let Some(image) = image {
let texture = ui.ctx().load_texture(&key, image);
state.image_handles.insert(key,TextureState::Loaded(texture));
state
.image_handles
.insert(key, TextureState::Loaded(texture));
}
}
state.selected_shortcut = Some(shortcut);
@@ -510,19 +513,18 @@ fn render_shortcut_images(ui: &mut egui::Ui, state: &ImageSelectState) -> Option
let user_path = &state.steam_user.as_ref().unwrap().steam_user_data_folder;
for image_type in ImageType::all() {
ui.label(image_type.name());
let (_path,key) = shortcut.key(&image_type, Path::new(&user_path));
let texture = state.image_handles.get(&key).map(|k| {
match k.value(){
let (_path, key) = shortcut.key(&image_type, Path::new(&user_path));
let texture = state
.image_handles
.get(&key)
.map(|k| match k.value() {
TextureState::Loaded(texture) => Some(texture.clone()),
_ => {
None
}
}
}).flatten();
_ => None,
})
.flatten();
if render_thumbnail(ui, texture, &image_type) {
return Some(UserAction::ImageTypeSelected(*image_type));
}
}
None
}
@@ -542,24 +544,27 @@ fn render_user_select(state: &ImageSelectState, ui: &mut egui::Ui) -> UserAction
const MAX_WIDTH: f32 = 300.;
fn render_thumbnail(ui: &mut egui::Ui, image: Option<egui::TextureHandle>, image_type:&ImageType) -> bool {
fn render_thumbnail(
ui: &mut egui::Ui,
image: Option<egui::TextureHandle>,
image_type: &ImageType,
) -> bool {
if let Some(texture) = image {
let mut size = texture.size_vec2();
clamp_to_width(&mut size, MAX_WIDTH);
let image_button = ImageButton::new(&texture, size);
let added =ui.add(image_button);
match image_type{
let added = ui.add(image_button);
match image_type {
ImageType::Icon => false,
_=> added.on_hover_text("Click to change image").clicked()
_ => added.on_hover_text("Click to change image").clicked(),
}
} else {
match image_type{
match image_type {
ImageType::Icon => {
ui.label("No icon found");
false
},
_=>
ui.button("Pick an image").clicked(),
}
_ => ui.button("Pick an image").clicked(),
}
}
}
@@ -591,15 +596,15 @@ fn get_image(
image
}
trait HasImageKey{
fn key(&self,image_type:&ImageType,user_path:&Path) -> (PathBuf,String);
trait HasImageKey {
fn key(&self, image_type: &ImageType, user_path: &Path) -> (PathBuf, String);
}
impl HasImageKey for ShortcutOwned{
fn key(&self, image_type:&ImageType, user_path:&Path) -> (PathBuf,String) {
impl HasImageKey for ShortcutOwned {
fn key(&self, image_type: &ImageType, user_path: &Path) -> (PathBuf, String) {
let file_name = image_type.file_name(self.app_id);
let path = user_path.join("config").join("grid").join(&file_name);
let key = path.to_string_lossy().to_string();
(path,key)
(path, key)
}
}
+8 -5
View File
@@ -184,12 +184,12 @@ impl MyEguiApp {
.unwrap_or(&mut empty_string);
let mut auth_key_clipboard = false;
ui.label("Authentication key: ");
if let Ok(mut clipboard_ctx) = copypasta::ClipboardContext::new(){
if let Ok(content) = clipboard_ctx.get_contents(){
if let Ok(mut clipboard_ctx) = copypasta::ClipboardContext::new() {
if let Ok(content) = clipboard_ctx.get_contents() {
if auth_key.is_empty() && looks_like_auth_key(&content) {
*auth_key = content.clone();
auth_key_clipboard = true;
}else if content.eq(auth_key){
} else if content.eq(auth_key) {
auth_key_clipboard = true;
}
}
@@ -197,7 +197,7 @@ impl MyEguiApp {
if ui.text_edit_singleline(auth_key).changed() {
self.settings.steamgrid_db.auth_key = Some(auth_key.to_string());
}
if auth_key_clipboard{
if auth_key_clipboard {
ui.label("Found API Key in clipboard");
}
});
@@ -292,5 +292,8 @@ impl MyEguiApp {
}
fn looks_like_auth_key(content: &String) -> bool {
content.len() == 32 && content.is_ascii() && content.chars().all(char::is_alphanumeric) && content.chars().all(char::is_lowercase)
content.len() == 32
&& content.is_ascii()
&& content.chars().all(char::is_alphanumeric)
&& content.chars().all(char::is_lowercase)
}
-4
View File
@@ -83,10 +83,6 @@ impl epi::App for MyEguiApp {
let mut style: egui::Style = (*ctx.style()).clone();
create_style(&mut style);
ctx.set_style(style);
//Clean up thumbnails
}
fn update(&mut self, ctx: &egui::Context, _frame: &epi::Frame) {