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https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Correct logging when no need for download
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+3
-1
@@ -164,11 +164,13 @@ impl Error for SteamUsersDataEmpty {
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}
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}
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pub fn get_users_images(user: &SteamUsersInfo) -> Result<Vec<String>, Box<dyn Error>> {
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pub fn get_users_images(user: &SteamUsersInfo) -> Result<Vec<String>, Box<dyn Error>> {
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let grid_folder = Path::new(user.steam_user_data_folder.as_str()).join("config/grid");
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let grid_folder = Path::new(user.steam_user_data_folder.as_str()).join("config/grid");
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if !grid_folder.exists() {
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std::fs::create_dir_all(&grid_folder)?;
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std::fs::create_dir_all(&grid_folder)?;
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}
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let user_folders = std::fs::read_dir(&grid_folder)?;
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let user_folders = std::fs::read_dir(&grid_folder)?;
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let file_names = user_folders
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let file_names = user_folders
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.filter_map(|image| image.ok())
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.filter_map(|image| image.ok())
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.map(|image| image.file_name().into_string().unwrap())
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.map(|image| image.file_name().to_string_lossy().to_string())
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.collect();
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.collect();
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Ok(file_names)
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Ok(file_names)
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}
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}
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@@ -18,11 +18,10 @@ use super::CachedSearch;
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const CONCURRENT_REQUESTS: usize = 10;
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const CONCURRENT_REQUESTS: usize = 10;
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pub async fn download_images_for_users<'b>(settings: &Settings, users: &Vec<SteamUsersInfo>) {
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pub async fn download_images_for_users<'b>(settings: &Settings, users: &Vec<SteamUsersInfo>) {
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let start_time = std::time::Instant::now();
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let auth_key = &settings.steamgrid_db.auth_key;
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let auth_key = &settings.steamgrid_db.auth_key;
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if let Some(auth_key) = auth_key {
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if let Some(auth_key) = auth_key {
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println!("Checking for game images");
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println!("Checking for game images");
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let start_time = std::time::Instant::now();
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let client = steamgriddb_api::Client::new(auth_key);
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let client = steamgriddb_api::Client::new(auth_key);
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let search = CachedSearch::new(&client);
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let search = CachedSearch::new(&client);
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let search = &search;
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let search = &search;
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@@ -47,6 +46,7 @@ pub async fn download_images_for_users<'b>(settings: &Settings, users: &Vec<Stea
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.collect::<Vec<Vec<ToDownload>>>()
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.collect::<Vec<Vec<ToDownload>>>()
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.await;
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.await;
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let to_downloads = to_downloads.iter().flatten().collect::<Vec<&ToDownload>>();
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let to_downloads = to_downloads.iter().flatten().collect::<Vec<&ToDownload>>();
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if !to_downloads.is_empty() {
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search.save();
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search.save();
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stream::iter(to_downloads)
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stream::iter(to_downloads)
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@@ -59,8 +59,10 @@ pub async fn download_images_for_users<'b>(settings: &Settings, users: &Vec<Stea
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.collect::<Vec<()>>()
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.collect::<Vec<()>>()
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.await;
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.await;
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let duration = start_time.elapsed();
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let duration = start_time.elapsed();
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println!("Finished getting images in: {:?}", duration);
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println!("Finished getting images in: {:?}", duration);
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} else {
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println!("No images needed");
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}
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} else {
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} else {
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println!("Steamgrid DB Auth Key not found, please add one as described here: https://github.com/PhilipK/steam_shortcuts_sync#configuration");
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println!("Steamgrid DB Auth Key not found, please add one as described here: https://github.com/PhilipK/steam_shortcuts_sync#configuration");
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}
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}
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@@ -82,7 +84,8 @@ async fn search_fo_to_download<'b>(
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// if we are missing any of the images we need to search for them
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// if we are missing any of the images we need to search for them
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images.iter().any(|image| !known_images.contains(&image)) && "" != s.app_name
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images.iter().any(|image| !known_images.contains(&image)) && "" != s.app_name
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});
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});
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if shortcuts_to_search_for.clone().count() == 0 {
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let shortcuts_to_search_for: Vec<&ShortcutOwned> = shortcuts_to_search_for.collect();
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if shortcuts_to_search_for.is_empty() {
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return Ok(vec![]);
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return Ok(vec![]);
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}
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}
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let mut search_results = HashMap::new();
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let mut search_results = HashMap::new();
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