Update Epic default location to the manifest fodler

This commit is contained in:
Philip
2021-10-02 15:41:50 +02:00
parent 97ff798c9d
commit 9e310555b8
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ fn get_manifest_dir_path(
) -> Result<String, EpicGamesManifestsError> {
use EpicGamesManifestsError::*;
if let Some(location) = &settings.location {
let path = Path::new(location).join("Data").join("Manifests");
let path = Path::new(location);
if path.exists() {
return Ok(path.to_str().unwrap().to_string());
} else {