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Update Epic default location to the manifest fodler
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@@ -58,7 +58,7 @@ And here is a full example of all configuration options:
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[epic_games]
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[epic_games]
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enabled=true #On windows this is default true, on linux default false
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enabled=true #On windows this is default true, on linux default false
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location="C:\\ProgramData\\Epic\\EpicGamesLauncher" #If this value is not defined, the tool will try to find it automatically (only windows). If it can't find it, it will fail and tell you.
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location="C:\\ProgramData\\Epic\\EpicGamesLauncher\\Data\\Manifests" #If this value is not defined, the tool will try to find it automatically (only windows). If it can't find it, it will fail and tell you.
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[legendary]
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[legendary]
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enabled=false #On windows this is default false, on linux default true
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enabled=false #On windows this is default false, on linux default true
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@@ -54,7 +54,7 @@ fn get_manifest_dir_path(
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) -> Result<String, EpicGamesManifestsError> {
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) -> Result<String, EpicGamesManifestsError> {
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use EpicGamesManifestsError::*;
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use EpicGamesManifestsError::*;
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if let Some(location) = &settings.location {
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if let Some(location) = &settings.location {
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let path = Path::new(location).join("Data").join("Manifests");
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let path = Path::new(location);
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if path.exists() {
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if path.exists() {
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return Ok(path.to_str().unwrap().to_string());
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return Ok(path.to_str().unwrap().to_string());
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} else {
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} else {
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