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Setup UI within feature UI
The feature is not enabled yet. It will be enabled by default later when ui is ready.
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use std::path::PathBuf;
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use std::env;
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fn main() {
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println!("cargo:rerun-if-changed=gui/mainview.fl");
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let g = fl2rust::Generator::default();
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let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
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g.in_out("gui/mainview.fl", out_path.join("mainview.rs").to_str().unwrap()).expect("Failed to generate rust from fl file!");
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}
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