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https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Fix finding more game pass games (#353)
This commit is contained in:
Generated
+17
-1
@@ -399,7 +399,7 @@ dependencies = [
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[[package]]
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name = "boilr"
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version = "1.9.0"
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version = "1.9.1"
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dependencies = [
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"base64 0.21.0",
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"color-eyre",
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@@ -417,6 +417,7 @@ dependencies = [
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"nom",
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"openssl",
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"reqwest",
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"roxmltree",
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"rusty-leveldb",
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"serde",
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"serde_json",
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@@ -2613,6 +2614,15 @@ dependencies = [
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"serde",
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]
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[[package]]
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name = "roxmltree"
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version = "0.18.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d8f595a457b6b8c6cda66a48503e92ee8d19342f905948f29c383200ec9eb1d8"
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dependencies = [
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"xmlparser",
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]
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[[package]]
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name = "rust-ini"
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version = "0.18.0"
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@@ -3970,6 +3980,12 @@ version = "0.8.14"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "52839dc911083a8ef63efa4d039d1f58b5e409f923e44c80828f206f66e5541c"
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[[package]]
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name = "xmlparser"
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version = "0.13.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4d25c75bf9ea12c4040a97f829154768bbbce366287e2dc044af160cd79a13fd"
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[[package]]
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name = "yaml-rust"
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version = "0.4.5"
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+2
-1
@@ -1,7 +1,7 @@
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[package]
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edition = "2021"
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name = "boilr"
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version = "1.9.0"
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version = "1.9.1"
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[dependencies]
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base64 = "^0.21.0"
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@@ -64,6 +64,7 @@ winres = "^0.1.12"
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[target."cfg(windows)".dependencies]
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winreg = "^0.50.0"
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sqlite = "^0.30.3"
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roxmltree = "^0.18.0"
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[features]
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# This feature is enabled when building for a flatpak environment
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@@ -14,12 +14,11 @@ pub struct GamePassPlatForm {
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settings: GamePassSettings,
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}
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#[derive(Serialize,Deserialize, Default, Clone)]
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#[derive(Serialize, Deserialize, Default, Clone)]
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pub struct GamePassSettings {
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enabled: bool,
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}
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impl GamesPlatform for GamePassPlatForm {
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fn name(&self) -> &str {
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"Game Pass"
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@@ -37,27 +36,30 @@ impl GamesPlatform for GamePassPlatForm {
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let command = include_str!("./game_pass_games.ps1");
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let res = run_powershell_command(command)?;
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let apps: Vec<AppInfo> = serde_json::from_str(&res)?;
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let expanded_search = false;
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let windows_dir = std::env::var("WinDir").unwrap_or("C:\\Windows".to_string());
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let explorer = Path::new(&windows_dir)
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.join("explorer.exe")
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.to_string_lossy()
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.to_string();
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let name_getters: [fn(&AppInfo) -> eyre::Result<String>; 3] =
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[get_name_from_game, get_name_from_config, get_name_from_xml];
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let games_iter = apps
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.iter()
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.filter(|app| {
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app.kind.is_game()
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|| (expanded_search
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&& (app.display_name.contains("DisplayName")
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|| app.display_name.contains("ms-resource")))
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!(app.display_name.contains("DisplayName")
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|| app.display_name.contains("ms-resource"))
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})
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.filter(|game| game.microsoft_game_path().exists() || game.appx_manifest().exists())
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.map(|game| {
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.filter_map(|game| {
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let launch_url = format!("shell:AppsFolder\\{}", game.aum_id());
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name_getters
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.iter()
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.find_map(|&f| f(game).ok())
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.map(|game_name| {
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let shortcut = Shortcut::new(
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"0",
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&game.display_name,
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&game_name,
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&explorer,
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&windows_dir,
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"",
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@@ -69,7 +71,9 @@ impl GamesPlatform for GamePassPlatForm {
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needs_proton: false,
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needs_symlinks: false,
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}
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})
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});
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Ok(games_iter.collect())
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}
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@@ -83,6 +87,38 @@ impl GamesPlatform for GamePassPlatForm {
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}
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}
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fn get_name_from_xml(app_info: &AppInfo) -> eyre::Result<String> {
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use roxmltree::Document;
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let path_to_config = app_info.appx_manifest();
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let xml = std::fs::read_to_string(path_to_config)?;
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let doc = Document::parse(&xml)?;
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doc.descendants()
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.find(|n| n.has_tag_name("uap::VisualElements"))
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.and_then(|n| n.attribute("DisplayName"))
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.map(|n| n.to_string())
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.ok_or(eyre::format_err!("Name not found"))
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}
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fn get_name_from_game(app_info: &AppInfo) -> eyre::Result<String> {
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if !app_info.kind.is_game() {
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Err(eyre::format_err!("Not a game type"))
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} else {
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Ok(app_info.display_name.to_owned())
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}
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}
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fn get_name_from_config(app_info: &AppInfo) -> eyre::Result<String> {
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use roxmltree::Document;
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let path_to_config = app_info.microsoft_game_path();
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let xml = std::fs::read_to_string(path_to_config)?;
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let doc = Document::parse(&xml)?;
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doc.descendants()
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.find(|n| n.has_tag_name("ShellVisuals"))
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.and_then(|n| n.attribute("DefaultDisplayName"))
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.map(|n| n.to_string())
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.ok_or(eyre::format_err!("Name not found"))
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}
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#[derive(Deserialize, Debug)]
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struct AppInfo {
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kind: Kind,
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@@ -105,7 +141,7 @@ impl AppInfo {
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}
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fn microsoft_game_path(&self) -> PathBuf {
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Path::new(&self.install_location).join("MicrosoftGames.config")
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Path::new(&self.install_location).join("MicrosoftGame.config")
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}
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fn appx_manifest(&self) -> PathBuf {
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