Remove redundant debug console prints

This commit is contained in:
Philip Kristoffersen
2022-05-27 22:41:07 +02:00
parent f16646f540
commit c2f3e9adb5
2 changed files with 0 additions and 2 deletions
-1
View File
@@ -195,7 +195,6 @@ fn get_exe_path() -> Option<PathBuf> {
let launcher_string: Result<String, _> = launcher_key.get_value("");
if let Ok(launcher_string) = launcher_string {
let path = Path::new(&launcher_string[1..launcher_string.len() - 6]);
println!("{:?}", path);
if path.exists() {
return Some(path.to_path_buf());
}