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https://github.com/djibux/BoilR.git
synced 2026-09-01 14:03:42 +02:00
Add Heroic support (#46)
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@@ -0,0 +1,49 @@
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use serde::{Deserialize, Serialize};
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use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct HeroicGame {
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pub app_name: String,
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pub can_run_offline: bool,
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pub title: String,
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pub is_dlc: bool,
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pub install_path: String,
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pub executable: String,
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pub config_folder: Option<String>,
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pub legendary_location: Option<String>
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}
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impl From<HeroicGame> for ShortcutOwned {
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fn from(game: HeroicGame) -> Self {
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let legendary = game.legendary_location.unwrap_or("legendary".to_string());
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let icon = format!("\"{}\\{}\"", game.install_path, game.executable);
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let launch = match game.config_folder{
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Some(config_folder) => {
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format!("env XDG_CONFIG_HOME={} {}", config_folder, legendary)
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},
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None => {
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format!("{}", legendary)
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},
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};
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let launch_options = format!("launch {}",game.app_name);
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let shortcut = Shortcut::new(
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0,
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game.title.as_str(),
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launch.as_str(),
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"",
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icon.as_str(),
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"",
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&launch_options.as_str()
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);
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let mut owned_shortcut = shortcut.to_owned();
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owned_shortcut.tags.push("Heroic".to_owned());
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owned_shortcut.tags.push("Ready TO Play".to_owned());
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owned_shortcut.tags.push("Installed".to_owned());
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owned_shortcut
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}
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}
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@@ -0,0 +1,168 @@
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use super::{HeroicGame, HeroicSettings};
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use crate::platform::{Platform, SettingsValidity};
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use serde_json::from_str;
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use std::error::Error;
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use std::path::Path;
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use std::path::PathBuf;
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use std::process::Command;
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pub struct HeroicPlatform {
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pub settings: HeroicSettings,
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}
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#[cfg(target_family = "unix")]
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enum InstallationMode {
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FlatPak,
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UserBin,
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}
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#[cfg(target_family = "unix")]
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fn get_legendary_location(install_mode: &InstallationMode) -> &'static str {
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match install_mode{
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InstallationMode::FlatPak => "/var/lib/flatpak/app/com.heroicgameslauncher.hgl/current/active/files/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary",
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InstallationMode::UserBin => "/opt/Heroic/resources/app.asar.unpacked/build/bin/linux/legendary"
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}
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}
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#[cfg(target_family = "unix")]
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fn get_config_folder(install_mode: &InstallationMode) -> Option<String> {
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match install_mode {
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InstallationMode::FlatPak => {
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let home_dir = std::env::var("HOME").unwrap_or("".to_string());
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Some(
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Path::new(&home_dir)
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.join(".var/app/com.heroicgameslauncher.hgl/config")
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.to_string_lossy()
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.to_string(),
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)
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}
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InstallationMode::UserBin => None,
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}
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}
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#[cfg(target_os = "windows")]
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fn find_legendary_location() -> Option<String> {
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match heroic_folder_from_registry().or_else(heroic_folder_from_appdata) {
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Some(heroic_folder) => {
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let legendary_path = heroic_folder
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.join("resources\\app.asar.unpacked\\build\\bin\\win32\\legendary.exe");
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if legendary_path.exists() {
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Some(legendary_path.to_path_buf().to_string_lossy().to_string())
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} else {
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None
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}
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}
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None => None,
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}
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}
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#[cfg(target_os = "windows")]
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fn heroic_folder_from_registry() -> Option<PathBuf> {
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use winreg::enums::*;
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use winreg::RegKey;
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let hklm = RegKey::predef(HKEY_CURRENT_USER);
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if let Ok(launcher) = hklm.open_subkey("Software\\035fb1f9-7381-565b-92bb-ed6b2a3b99ba") {
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let path_string: Result<String, _> = launcher.get_value("InstallLocation");
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if let Ok(path_string) = path_string {
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//.join("resources/app.asar.unpacked/build/bin/win32/legendary.exe")
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let path = Path::new(&path_string);
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if path.exists() {
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return Some(path.to_path_buf());
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}
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}
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}
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None
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}
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#[cfg(target_os = "windows")]
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fn heroic_folder_from_appdata() -> Option<PathBuf> {
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let key = "APPDATA";
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match std::env::var(key) {
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Ok(program_data) => {
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let path = Path::new(&program_data).join("heroic");
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if path.exists() {
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Some(path.to_path_buf())
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} else {
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None
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}
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}
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Err(_err) => None,
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}
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}
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#[cfg(target_family = "unix")]
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fn get_shortcuts_from_install_mode(
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install_mode: &InstallationMode,
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) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
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let legendary = get_legendary_location(install_mode);
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let config_folder = get_config_folder(install_mode);
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get_shortcuts_from_location(config_folder, legendary.to_string())
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}
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fn get_shortcuts_from_location(
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config_folder: Option<String>,
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legendary: String,
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) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
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let output = if let Some(config_folder) = config_folder.clone() {
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Command::new(&legendary)
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.env("XDG_CONFIG_HOME", config_folder)
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.arg("list-installed")
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.arg("--json")
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.output()?
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} else {
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Command::new(&legendary)
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.arg("list-installed")
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.arg("--json")
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.output()?
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};
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let json = String::from_utf8_lossy(&output.stdout);
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let mut legendary_ouput: Vec<HeroicGame> = from_str(&json)?;
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legendary_ouput.iter_mut().for_each(|mut game| {
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game.config_folder = config_folder.clone();
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game.legendary_location = Some(legendary.to_string());
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});
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Ok(legendary_ouput)
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}
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impl Platform<HeroicGame, Box<dyn Error>> for HeroicPlatform {
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fn enabled(&self) -> bool {
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self.settings.enabled
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}
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fn name(&self) -> &str {
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"Heroic"
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}
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#[cfg(target_family = "unix")]
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fn get_shortcuts(&self) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
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let install_modes = vec![InstallationMode::FlatPak, InstallationMode::UserBin];
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let first_working_instal = install_modes
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.iter()
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.find_map(|install_mode| get_shortcuts_from_install_mode(install_mode).ok());
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match first_working_instal {
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Some(res) => return Ok(res),
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None => get_shortcuts_from_install_mode(&install_modes[0]),
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}
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}
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#[cfg(target_os = "windows")]
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fn get_shortcuts(&self) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
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let legendary = find_legendary_location().unwrap_or("legendary".to_string());
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get_shortcuts_from_location(None, legendary)
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}
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#[cfg(target_family = "unix")]
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fn create_symlinks(&self) -> bool {
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false
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}
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fn settings_valid(&self) -> crate::platform::SettingsValidity {
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let shortcuts_res = self.get_shortcuts();
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match shortcuts_res {
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Ok(_) => SettingsValidity::Valid,
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Err(err) => SettingsValidity::Invalid {
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reason: format!("{}", err),
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},
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}
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}
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}
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@@ -0,0 +1,7 @@
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mod heroic_game;
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mod heroic_platform;
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mod settings;
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pub use heroic_game::*;
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pub use heroic_platform::*;
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pub use settings::*;
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@@ -0,0 +1,6 @@
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Deserialize, Serialize, Clone)]
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pub struct HeroicSettings {
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pub enabled: bool,
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}
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