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Remove unused imports
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@@ -1,6 +1,7 @@
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use super::{EpicGamesLauncherSettings, ManifestItem};
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use std::env::{self, VarError};
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use std::error::Error;
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#[cfg(target_os = "windows")]
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use std::env::{self};
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use std::fs::{DirEntry, File};
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use std::io::BufReader;
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use std::path::Path;
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@@ -9,6 +10,7 @@ use failure::*;
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#[derive(Debug, Fail)]
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pub enum EpicGamesManifestsError {
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#[cfg(target_os = "linux")]
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#[fail(display = "Path to EpicGamesLauncher not defined, it must be defined on linux")]
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PathNotDefined,
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