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Modular platforms (#241)
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@@ -0,0 +1,57 @@
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use std::path::Path;
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use serde::{Deserialize, Serialize};
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use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
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use crate::platforms::NeedsPorton;
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use super::ItchPlatform;
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct ItchGame {
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pub install_path: String,
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pub executable: String,
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pub title: String,
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}
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impl From<ItchGame> for ShortcutOwned {
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fn from(game: ItchGame) -> Self {
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let exe = Path::new(&game.install_path).join(&game.executable);
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let exe = exe.to_str().unwrap().to_string();
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let shortcut = Shortcut::new(
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"0",
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game.title.as_str(),
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exe.as_str(),
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&game.install_path,
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"",
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"",
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"",
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);
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let mut owned_shortcut = shortcut.to_owned();
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owned_shortcut.tags.push("Itch".to_owned());
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owned_shortcut.tags.push("Ready TO Play".to_owned());
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owned_shortcut.tags.push("Installed".to_owned());
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owned_shortcut
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}
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}
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impl NeedsPorton<ItchPlatform> for ItchGame{
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fn needs_proton(&self, _platform: &ItchPlatform) -> bool {
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self.executable.ends_with("exe")
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}
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#[cfg(target_family = "unix")]
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fn create_symlinks(&self, platform: &ItchPlatform) -> bool {
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platform.settings.create_symlinks
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}
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#[cfg(not(target_family = "unix"))]
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fn create_symlinks(&self, _platform: &ItchPlatform) -> bool {
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false
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}
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}
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