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Add support for legendary games
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@@ -9,7 +9,6 @@ pub fn get_egs_manifests() -> Result<Vec<ManifestItem>, Box<dyn Error>> {
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let manifest_dir_path = get_manifest_dir_path()?;
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let manifest_dir_result = std::fs::read_dir(&manifest_dir_path);
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if let Err(err) = manifest_dir_result {
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//TODO make a new error type here instead
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println!("Could not find manifest directory: {}", manifest_dir_path);
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return Result::Err(Box::new(err));
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}
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