Remove unwraps (#316)

Remove all unwraps and clippy warnings
This commit is contained in:
Philip Kristoffersen
2023-01-07 13:48:26 +01:00
committed by GitHub
parent 59b67a11b7
commit f6188b130d
30 changed files with 706 additions and 553 deletions
+23 -16
View File
@@ -4,27 +4,30 @@ use steam_shortcuts_util::shortcut::ShortcutOwned;
use crate::{
steam::SteamUsersInfo,
steamgriddb::{ImageType, CachedSearch},
steamgriddb::{CachedSearch, ImageType},
ui::{
images::{
gametype::GameType, hasimagekey::HasImageKey,
texturestate::TextureDownloadState, useraction::UserAction,
gametype::GameType, hasimagekey::HasImageKey, texturestate::TextureDownloadState,
useraction::UserAction,
},
MyEguiApp, ui_images::load_image_from_path, components::render_image_from_path,
ui_images::load_image_from_path,
MyEguiApp, components::GameButton,
},
};
pub fn render_page_shortcut_images_overview(app: &MyEguiApp, ui: &mut egui::Ui) -> Option<UserAction> {
pub fn render_page_shortcut_images_overview(
app: &MyEguiApp,
ui: &mut egui::Ui,
) -> Option<UserAction> {
let user_info = &app.image_selected_state.steam_user;
let shortcuts = &app.image_selected_state.user_shortcuts;
let width = ui.available_size().x;
let column_width = 100.;
let column_padding = 23.;
let columns = (width / (column_width + column_padding)).floor() as u32;
let mut cur_column = 0;
match shortcuts {
Some(shortcuts) => {
let user_info = &app.image_selected_state.steam_user.as_ref().unwrap();
match (user_info, shortcuts) {
(Some(user_info), Some(shortcuts)) => {
if let Some(action) = egui::Grid::new("ui_images")
.show(ui, |ui| {
for shortcut in shortcuts {
@@ -46,7 +49,7 @@ pub fn render_page_shortcut_images_overview(app: &MyEguiApp, ui: &mut egui::Ui)
return action;
}
}
None => {
_ => {
ui.label("Could not find any shortcuts");
}
}
@@ -56,7 +59,7 @@ pub fn render_page_shortcut_images_overview(app: &MyEguiApp, ui: &mut egui::Ui)
fn render_image(
app: &MyEguiApp,
shortcut: &ShortcutOwned,
user_info: &&SteamUsersInfo,
user_info: &SteamUsersInfo,
column_width: f32,
ui: &mut egui::Ui,
) -> Option<Option<UserAction>> {
@@ -65,18 +68,21 @@ fn render_image(
Path::new(&user_info.steam_user_data_folder),
);
let clicked= render_image_from_path(ui, &app.image_selected_state.image_handles, Path::new(&key), column_width, &shortcut.app_name);
let mut button = GameButton::new(Path::new(&key));
button.text(&shortcut.app_name);
button.width(column_width);
let clicked = button.show(ui, &app.image_selected_state.image_handles);
if clicked {
return Some(Some(UserAction::ShortcutSelected(GameType::Shortcut(
shortcut.clone(),
Box::new(shortcut.clone()),
))));
}
None
}
pub fn handle_shortcut_selected(app: &mut MyEguiApp, shortcut: GameType, ui: &mut egui::Ui) {
let state = &mut app.image_selected_state;
//We must have a user to make see this action;
let user = state.steam_user.as_ref().unwrap();
let state = &mut app.image_selected_state;
//We must have a user to make see this action;
if let Some(user) = state.steam_user.as_ref() {
if let Some(auth_key) = &app.settings.steamgrid_db.auth_key {
let client = steamgriddb_api::Client::new(auth_key);
let search = CachedSearch::new(&client);
@@ -102,3 +108,4 @@ pub fn handle_shortcut_selected(app: &mut MyEguiApp, shortcut: GameType, ui: &mu
}
state.selected_shortcut = Some(shortcut);
}
}