mirror of
https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Add progress to ui
This commit is contained in:
+2
-2
@@ -22,8 +22,8 @@ use std::error::Error;
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async fn main() -> Result<(), Box<dyn Error>> {
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async fn main() -> Result<(), Box<dyn Error>> {
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let settings = settings::Settings::new()?;
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let settings = settings::Settings::new()?;
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settings::Settings::write_config_if_missing();
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settings::Settings::write_config_if_missing();
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let usersinfo = sync::run_sync(&settings).unwrap();
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let usersinfo = sync::run_sync(&settings,&mut None).unwrap();
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sync::download_images(&settings,&usersinfo).await;
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sync::download_images(&settings,&usersinfo,&mut None).await;
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Ok(())
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Ok(())
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}
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}
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@@ -5,6 +5,7 @@ use std::{collections::HashMap, path::Path};
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use futures::{stream, StreamExt};
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use futures::{stream, StreamExt};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use tokio::sync::watch::Sender;
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use std::error::Error;
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use std::error::Error;
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use steamgriddb_api::query_parameters::{GridDimentions, Nsfw}; // 0.3.1
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use steamgriddb_api::query_parameters::{GridDimentions, Nsfw}; // 0.3.1
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@@ -14,6 +15,7 @@ use steamgriddb_api::Client;
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use crate::settings::Settings;
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use crate::settings::Settings;
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use crate::steam::{get_shortcuts_for_user, get_users_images, SteamUsersInfo};
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use crate::steam::{get_shortcuts_for_user, get_users_images, SteamUsersInfo};
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use crate::steamgriddb::ImageType;
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use crate::steamgriddb::ImageType;
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use crate::sync::SyncProgress;
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use super::CachedSearch;
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use super::CachedSearch;
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@@ -23,6 +25,7 @@ pub async fn download_images_for_users<'b>(
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settings: &Settings,
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settings: &Settings,
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users: &[SteamUsersInfo],
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users: &[SteamUsersInfo],
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download_animated: bool,
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download_animated: bool,
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sender:&mut Option<Sender<SyncProgress>>
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) {
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) {
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let auth_key = &settings.steamgrid_db.auth_key;
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let auth_key = &settings.steamgrid_db.auth_key;
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if let Some(auth_key) = auth_key {
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if let Some(auth_key) = auth_key {
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@@ -32,6 +35,9 @@ pub async fn download_images_for_users<'b>(
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let search = CachedSearch::new(&client);
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let search = CachedSearch::new(&client);
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let search = &search;
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let search = &search;
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let client = &client;
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let client = &client;
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if let Some(sender) = sender{
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let _ = sender.send(SyncProgress::FindingImages);
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}
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let to_downloads = stream::iter(users)
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let to_downloads = stream::iter(users)
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.map(|user| {
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.map(|user| {
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let shortcut_info = get_shortcuts_for_user(user);
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let shortcut_info = get_shortcuts_for_user(user);
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@@ -54,9 +60,12 @@ pub async fn download_images_for_users<'b>(
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.collect::<Vec<Vec<ToDownload>>>()
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.collect::<Vec<Vec<ToDownload>>>()
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.await;
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.await;
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let to_downloads = to_downloads.iter().flatten().collect::<Vec<&ToDownload>>();
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let to_downloads = to_downloads.iter().flatten().collect::<Vec<&ToDownload>>();
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let total = to_downloads.len();
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if !to_downloads.is_empty() {
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if !to_downloads.is_empty() {
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if let Some(sender) = sender{
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let _ = sender.send(SyncProgress::DownloadingImages { to_download: total });
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}
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search.save();
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search.save();
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stream::iter(to_downloads)
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stream::iter(to_downloads)
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.map(|to_download| async move {
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.map(|to_download| async move {
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if let Err(e) = download_to_download(to_download).await {
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if let Err(e) = download_to_download(to_download).await {
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@@ -5,3 +5,5 @@ mod synchronization;
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pub use synchronization::run_sync;
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pub use synchronization::run_sync;
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pub use synchronization::download_images;
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pub use synchronization::download_images;
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pub use synchronization::get_platform_shortcuts;
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pub use synchronization::get_platform_shortcuts;
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pub use synchronization::SyncProgress;
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@@ -1,4 +1,5 @@
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use steam_shortcuts_util::{shortcut::ShortcutOwned, shortcuts_to_bytes};
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use steam_shortcuts_util::{shortcut::ShortcutOwned, shortcuts_to_bytes};
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use tokio::sync::watch::Sender;
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use crate::{
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use crate::{
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egs::EpicPlatform,
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egs::EpicPlatform,
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@@ -24,7 +25,25 @@ use std::{fs::File, io::Write, path::Path};
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const BOILR_TAG: &str = "boilr";
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const BOILR_TAG: &str = "boilr";
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pub fn run_sync(settings: &Settings) -> Result<Vec<SteamUsersInfo>, String> {
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pub enum SyncProgress{
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NotStarted,
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Starting,
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FoundGames{
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games_found:usize
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},
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FindingImages,
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DownloadingImages{
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to_download:usize,
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},
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Done
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}
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pub fn run_sync(settings: &Settings, sender: &mut Option<Sender<SyncProgress>>) -> Result<Vec<SteamUsersInfo>, String> {
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if let Some(sender) = &sender{
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let _ = sender.send(SyncProgress::Starting);
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}
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let mut userinfo_shortcuts = get_shortcuts_paths(&settings.steam)
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let mut userinfo_shortcuts = get_shortcuts_paths(&settings.steam)
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.map_err(|e| format!("Getting shortcut paths failed: {e}"))?;
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.map_err(|e| format!("Getting shortcut paths failed: {e}"))?;
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@@ -34,6 +53,9 @@ pub fn run_sync(settings: &Settings) -> Result<Vec<SteamUsersInfo>, String> {
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.flat_map(|s| s.1.clone())
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.flat_map(|s| s.1.clone())
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.filter(|s| !settings.blacklisted_games.contains(&s.app_id))
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.filter(|s| !settings.blacklisted_games.contains(&s.app_id))
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.collect();
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.collect();
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if let Some(sender) = &sender{
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let _ = sender.send(SyncProgress::FoundGames { games_found: all_shortcuts.len() });
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}
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for shortcut in &all_shortcuts {
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for shortcut in &all_shortcuts {
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println!("Appid: {} name: {}", shortcut.app_id, shortcut.app_name);
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println!("Appid: {} name: {}", shortcut.app_id, shortcut.app_name);
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}
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}
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@@ -74,13 +96,13 @@ pub fn run_sync(settings: &Settings) -> Result<Vec<SteamUsersInfo>, String> {
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Ok(userinfo_shortcuts)
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Ok(userinfo_shortcuts)
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}
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}
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pub async fn download_images(settings: &Settings, userinfo_shortcuts: &Vec<SteamUsersInfo>) {
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pub async fn download_images(settings: &Settings, userinfo_shortcuts: &Vec<SteamUsersInfo>,sender: &mut Option<Sender<SyncProgress>>) {
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if settings.steamgrid_db.enabled {
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if settings.steamgrid_db.enabled {
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if settings.steamgrid_db.prefer_animated {
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if settings.steamgrid_db.prefer_animated {
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println!("downloading animated images");
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println!("downloading animated images");
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download_images_for_users(settings, userinfo_shortcuts, true).await;
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download_images_for_users(settings, userinfo_shortcuts, true,sender).await;
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}
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}
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download_images_for_users(settings, userinfo_shortcuts, false).await;
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download_images_for_users(settings, userinfo_shortcuts, false,sender).await;
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}
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}
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}
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}
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+41
-9
@@ -1,11 +1,11 @@
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use eframe::{egui, epi::{self, IconData},};
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use eframe::{egui, epi::{self},};
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use egui::{ScrollArea, TextureHandle, Stroke, Rounding, Image, ImageButton};
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use egui::{ScrollArea, TextureHandle, Stroke, Rounding, ImageButton};
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use futures::executor::block_on;
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use futures::executor::block_on;
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use steam_shortcuts_util::shortcut::ShortcutOwned;
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use steam_shortcuts_util::shortcut::ShortcutOwned;
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use std::error::Error;
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use std::{error::Error};
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use tokio::runtime::Runtime;
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use tokio::{runtime::Runtime, sync::watch::{Receiver, self}};
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use crate::{settings::Settings, sync::{download_images, self}, sync::run_sync};
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use crate::{settings::Settings, sync::{download_images, self, SyncProgress}, sync::run_sync};
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use super::{ui_images::{get_import_image, get_logo, get_logo_icon}, ui_colors::{TEXT_COLOR, BACKGROUND_COLOR, BG_STROKE_COLOR, ORANGE, PURLPLE, LIGHT_ORANGE}};
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use super::{ui_images::{get_import_image, get_logo, get_logo_icon}, ui_colors::{TEXT_COLOR, BACKGROUND_COLOR, BG_STROKE_COLOR, ORANGE, PURLPLE, LIGHT_ORANGE}};
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@@ -22,9 +22,12 @@ struct MyEguiApp {
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settings: Settings,
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settings: Settings,
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rt: Runtime,
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rt: Runtime,
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ui_images: UiImages,
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ui_images: UiImages,
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games_to_sync:Option<Vec<(String, Vec<ShortcutOwned>)>>
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games_to_sync:Option<Vec<(String, Vec<ShortcutOwned>)>>,
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status_reciever: Receiver<SyncProgress>,
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}
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}
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impl MyEguiApp {
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impl MyEguiApp {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let runtime = Runtime::new().unwrap();
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let runtime = Runtime::new().unwrap();
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@@ -34,17 +37,24 @@ impl MyEguiApp {
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rt: runtime,
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rt: runtime,
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games_to_sync:None,
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games_to_sync:None,
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ui_images: UiImages::default(),
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ui_images: UiImages::default(),
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status_reciever: watch::channel(SyncProgress::NotStarted).1,
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}
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}
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}
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}
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pub fn run_sync(&self) {
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pub fn run_sync(&mut self) {
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let (sender,mut reciever ) = watch::channel(SyncProgress::NotStarted);
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let settings = self.settings.clone();
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let settings = self.settings.clone();
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self.status_reciever = reciever;
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self.rt.spawn_blocking(move || {
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self.rt.spawn_blocking(move || {
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MyEguiApp::save_settings_to_file(&settings);
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MyEguiApp::save_settings_to_file(&settings);
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//TODO get status back to ui
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//TODO get status back to ui
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let usersinfo = run_sync(&settings).unwrap();
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let mut some_sender =Some(sender);
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let task = download_images(&settings, &usersinfo);
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let usersinfo = run_sync(&settings,&mut some_sender).unwrap();
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let task = download_images(&settings, &usersinfo,&mut some_sender);
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block_on(task);
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block_on(task);
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if let Some(sender) = some_sender{
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let _ = sender.send(SyncProgress::Done);
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}
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});
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});
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}
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}
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@@ -93,6 +103,28 @@ impl epi::App for MyEguiApp {
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egui::TopBottomPanel::new(egui::panel::TopBottomSide::Bottom, "Bottom Panel")
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egui::TopBottomPanel::new(egui::panel::TopBottomSide::Bottom, "Bottom Panel")
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.show(ctx,|ui|{
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.show(ctx,|ui|{
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{
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let status = &*self.status_reciever.borrow();
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match status{
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SyncProgress::NotStarted => {},
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SyncProgress::Starting => {
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ui.label("Starting Import");
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},
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SyncProgress::FoundGames { games_found } => {
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ui.label(format!("Found {} games to import",games_found));
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},
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SyncProgress::FindingImages => {
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ui.label(format!("Searching for images"));
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},
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SyncProgress::DownloadingImages { to_download } => {
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ui.label(format!("Downloading {} images ",to_download));
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},
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SyncProgress::Done =>{
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ui.label(format!("Done importing games"));
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},
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};
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}
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let texture = self.get_import_image(ui);
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let texture = self.get_import_image(ui);
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let size = texture.size_vec2();
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let size = texture.size_vec2();
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let image_button = ImageButton::new(texture, size);
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let image_button = ImageButton::new(texture, size);
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