mirror of
https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Restart steam option (#82)
Adds options to start and stop steam when importing
This commit is contained in:
Generated
+16
@@ -247,6 +247,7 @@ dependencies = [
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"serde_json",
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"steam_shortcuts_util",
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"steamgriddb_api",
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"sysinfo",
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"tokio",
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"toml",
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"winreg 0.10.1",
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@@ -2751,6 +2752,21 @@ dependencies = [
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"unicode-xid",
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]
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[[package]]
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name = "sysinfo"
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version = "0.23.10"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4eea2ed6847da2e0c7289f72cb4f285f0bd704694ca067d32be811b2a45ea858"
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dependencies = [
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"cfg-if 1.0.0",
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"core-foundation-sys 0.8.3",
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"libc",
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"ntapi",
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"once_cell",
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"rayon",
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"winapi",
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]
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[[package]]
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name = "tempfile"
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version = "3.3.0"
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@@ -24,6 +24,7 @@ eframe = { version = "0.17.0", optional = true }
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egui = { version = "0.17.0", optional = true }
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image = { version = "0.24.1", optional = true, features = ["png"] }
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toml = { version = "^0.5.8", optional = true }
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sysinfo = "0.23.10"
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[features]
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#default = ["ui"]
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@@ -36,4 +36,5 @@ enabled = true
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[steam]
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create_collections = false
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optimize_for_big_picture = false
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stop_steam = false
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start_steam = false
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@@ -20,10 +20,17 @@ use std::error::Error;
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#[cfg(not(feature = "ui"))]
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#[tokio::main]
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async fn main() -> Result<(), Box<dyn Error>> {
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let settings = settings::Settings::new()?;
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if settings.steam.stop_steam{
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crate::steam::ensure_steam_stopped();
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}
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settings::Settings::write_config_if_missing();
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let usersinfo = sync::run_sync(&settings,&mut None).unwrap();
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sync::download_images(&settings,&usersinfo,&mut None).await;
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if settings.steam.start_steam{
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crate::steam::ensure_steam_started(&settings.steam);
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}
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Ok(())
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}
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+3
-1
@@ -2,9 +2,11 @@ mod settings;
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mod utils;
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mod collections;
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mod proton_vdf_util;
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mod restarter;
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pub use settings::SteamSettings;
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pub use utils::*;
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pub use collections::*;
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pub use proton_vdf_util::*;
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pub use proton_vdf_util::*;
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pub use restarter::*;
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@@ -0,0 +1,57 @@
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use std::{path::Path, process::Command, thread::sleep, time::Duration};
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use sysinfo::{ProcessExt, System, SystemExt};
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pub fn ensure_steam_stopped() {
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#[cfg(target_os = "windows")]
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let steam_name = "steam.exe";
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#[cfg(target_family = "unix")]
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let steam_name = "steam";
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let s = System::new_all();
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let processes = s.processes_by_name(&steam_name);
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for process in processes {
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let mut s = System::new();
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process.kill_with(sysinfo::Signal::Quit);
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process.kill_with(sysinfo::Signal::Kill);
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while s.refresh_process(process.pid()) {
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println!("Waiting for steam to stop");
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sleep(Duration::from_millis(500));
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process.kill_with(sysinfo::Signal::Quit);
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process.kill_with(sysinfo::Signal::Kill);
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}
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}
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}
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#[cfg(target_os = "windows")]
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pub fn ensure_steam_started(settings: &super::SteamSettings) {
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let steam_name = "steam.exe";
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let s = System::new_all();
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let mut processes = s.processes_by_name(&steam_name);
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if processes.next().is_none() {
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//no steam, we need to start it
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println!("Starting steam");
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let folder = super::get_steam_path(settings);
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if let Ok(folder) = folder {
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let path = Path::new(&folder).join(steam_name);
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let mut command = Command::new(&path);
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if let Err(e) = command.spawn() {
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println!("Failed to start steam: {:?}", e);
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};
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}
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}
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}
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#[cfg(target_family = "unix")]
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pub fn ensure_steam_started(_settings: &super::SteamSettings) {
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let steam_name = "steam";
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let s = System::new_all();
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let mut processes = s.processes_by_name(&steam_name);
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if processes.next().is_none() {
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//no steam, we need to start it
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println!("Starting steam");
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let mut command = Command::new(&steam_name);
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if let Err(e) = command.spawn() {
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println!("Failed to start steam: {:?}", e);
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};
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}
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}
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@@ -5,4 +5,6 @@ pub struct SteamSettings {
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pub location: Option<String>,
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pub create_collections: bool,
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pub optimize_for_big_picture: bool,
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pub stop_steam: bool,
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pub start_steam: bool,
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}
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+13
-5
@@ -53,11 +53,7 @@ pub struct SteamUsersInfo {
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pub fn get_shortcuts_paths(
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settings: &SteamSettings,
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) -> Result<Vec<SteamUsersInfo>, Box<dyn Error + Sync + Send>> {
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let user_location = settings.location.clone();
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let steam_path_str = match user_location {
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Some(location) => location,
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None => get_default_location()?,
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};
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let steam_path_str = get_steam_path(settings)?;
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let steam_path = Path::new(&steam_path_str);
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if !steam_path.exists() {
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return Result::Err(Box::new(SteamFolderNotFound {
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@@ -107,6 +103,15 @@ pub fn get_shortcuts_paths(
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Ok(users_info)
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}
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pub fn get_steam_path(settings: &SteamSettings) -> Result<String, Box<dyn Error + Sync + Send>> {
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let user_location = settings.location.clone();
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let steam_path_str = match user_location {
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Some(location) => location,
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None => get_default_location()?,
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};
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Ok(steam_path_str)
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}
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pub fn get_default_location() -> Result<String, Box<dyn Error + Sync + Send>> {
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#[cfg(target_os = "windows")]
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let path_string = {
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@@ -198,3 +203,6 @@ pub fn get_users_images(user: &SteamUsersInfo) -> Result<Vec<String>, Box<dyn Er
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.collect();
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Ok(file_names)
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}
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@@ -43,6 +43,10 @@ impl MyEguiApp {
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pub fn run_sync(&mut self) {
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let (sender,mut reciever ) = watch::channel(SyncProgress::NotStarted);
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let settings = self.settings.clone();
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if settings.steam.stop_steam{
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crate::steam::ensure_steam_stopped();
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}
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self.status_reciever = reciever;
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self.rt.spawn_blocking(move || {
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@@ -55,6 +59,9 @@ impl MyEguiApp {
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if let Some(sender) = some_sender{
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let _ = sender.send(SyncProgress::Done);
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}
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if settings.steam.start_steam{
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crate::steam::ensure_steam_started(&settings.steam);
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}
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});
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}
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@@ -236,6 +243,8 @@ impl MyEguiApp{
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});
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ui.checkbox(&mut self.settings.steam.create_collections, "Create collections").on_hover_text("Tries to create a games collection for each platform");
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ui.checkbox(&mut self.settings.steam.optimize_for_big_picture, "Optimize for big picture").on_hover_text("Set icons to be larger horizontal images, this looks nice in steam big picture mode, but a bit off in desktop mode");
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ui.checkbox(&mut self.settings.steam.stop_steam, "Stop Steam before import").on_hover_text("Stops Steam if it is running when import starts");
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ui.checkbox(&mut self.settings.steam.start_steam, "Start Steam after import").on_hover_text("Starts Steam is it is not running after the import");
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ui.separator();
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