#[cfg(feature = "ui")] use std::env; #[cfg(feature = "ui")] use std::path::PathBuf; fn main() { #[cfg(feature = "ui")] { println!("cargo:rerun-if-changed=gui/mainview.fl"); let g = fl2rust::Generator::default(); let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()); g.in_out( "gui/mainview.fl", out_path.join("mainview.rs").to_str().unwrap(), ) .expect("Failed to generate rust from fl file!"); } }