Files
BoilR/src/heroic/heroic_platform.rs
T

222 lines
7.0 KiB
Rust

use serde::Deserialize;
use super::{HeroicGame, HeroicGameType, HeroicSettings};
use crate::gog::get_shortcuts_from_game_folders;
use crate::platform::{Platform, SettingsValidity};
use std::collections::HashMap;
use std::error::Error;
use std::path::Path;
use std::path::PathBuf;
pub struct HeroicPlatform {
pub settings: HeroicSettings,
}
#[derive(Deserialize, Debug, Clone, Copy)]
pub enum InstallationMode {
FlatPak,
UserBin,
}
#[derive(Deserialize)]
struct HeroicGogConfig {
installed: Vec<HeroicGogPath>,
}
#[derive(Deserialize)]
struct HeroicGogPath {
platform: String,
#[serde(alias = "appName")]
app_name: String,
install_path: String,
}
fn get_installed_json_location(install_mode: &InstallationMode) -> PathBuf {
let home_dir = std::env::var("HOME").unwrap_or_else(|_| "".to_string());
match install_mode {
InstallationMode::FlatPak => Path::new(&home_dir)
.join(".var/app/com.heroicgameslauncher.hgl/config/legendary/installed.json"),
InstallationMode::UserBin => Path::new(&home_dir).join(".config/legendary/installed.json"),
}
}
fn get_gog_installed_location(install_mode: &InstallationMode) -> PathBuf {
let home_dir = std::env::var("HOME").unwrap_or_else(|_| "".to_string());
match install_mode {
InstallationMode::FlatPak => Path::new(&home_dir)
.join(".var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/installed.json"),
InstallationMode::UserBin => {
Path::new(&home_dir).join(".config/heroic/gog_store/installed.json")
}
}
}
fn get_shortcuts_from_install_mode(
install_mode: &InstallationMode,
) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
let installed_path = get_installed_json_location(install_mode);
get_shortcuts_from_location(installed_path)
}
fn get_shortcuts_from_location<P: AsRef<Path>>(path: P) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
let installed_json_path = path.as_ref();
if installed_json_path.exists() {
let json = std::fs::read_to_string(installed_json_path)?;
let games_map = serde_json::from_str::<HashMap<String, HeroicGame>>(&json)?;
let mut games = vec![];
for game in games_map.values() {
games.push(game.clone());
}
Ok(games)
} else {
Ok(vec![])
}
}
impl HeroicPlatform {
pub fn get_heroic_games(&self) -> Vec<HeroicGameType> {
let install_modes = vec![InstallationMode::FlatPak, InstallationMode::UserBin];
let mut heroic_games = self.get_epic_games(&install_modes);
if let Ok(gog_games) = get_gog_games(&self.settings, &install_modes) {
heroic_games.extend(gog_games);
} else {
println!("Did not find any GOG games in heroic")
}
heroic_games
}
}
impl Platform<HeroicGameType, Box<dyn Error>> for HeroicPlatform {
fn enabled(&self) -> bool {
self.settings.enabled
}
fn name(&self) -> &str {
"Heroic"
}
fn get_shortcuts(&self) -> Result<Vec<HeroicGameType>, Box<dyn Error>> {
Ok(self.get_heroic_games())
}
#[cfg(target_family = "unix")]
fn create_symlinks(&self) -> bool {
false
}
fn settings_valid(&self) -> crate::platform::SettingsValidity {
let shortcuts_res = self.get_shortcuts();
match shortcuts_res {
Ok(_) => SettingsValidity::Valid,
Err(err) => SettingsValidity::Invalid {
reason: format!("{}", err),
},
}
}
fn needs_proton(&self, input: &HeroicGameType) -> bool {
match input {
HeroicGameType::Epic(_game) => true,
HeroicGameType::Gog(_, is_windows) => *is_windows,
HeroicGameType::Heroic { .. } => false,
}
}
}
impl HeroicPlatform {
pub fn get_epic_games(&self, install_modes: &[InstallationMode]) -> Vec<HeroicGameType> {
let mut shortcuts = vec![];
for install_mode in install_modes {
if let Ok(mut games) = get_shortcuts_from_install_mode(install_mode) {
games.sort_by_key(|m| {
format!("{}-{}-{}", m.launch_parameters, m.executable, &m.app_name)
});
games.dedup_by_key(|m| {
format!("{}-{}-{}", m.launch_parameters, m.executable, &m.app_name)
});
for game in games {
if self.settings.is_heroic_launch(&game.app_name) {
shortcuts.push(HeroicGameType::Heroic {
title: game.title,
app_name: game.app_name,
install_mode: *install_mode,
});
} else {
if game.is_installed() {
shortcuts.push(HeroicGameType::Epic(game));
}
}
}
}
}
shortcuts
}
}
fn get_gog_games(
settings: &HeroicSettings,
install_modes: &[InstallationMode],
) -> Result<Vec<HeroicGameType>, Box<dyn Error>> {
let mut gog_paths = vec![];
for install_mode in install_modes {
let config = get_gog_installed_location(install_mode);
if config.exists() {
if let Ok(config_string) = std::fs::read_to_string(config) {
if let Ok(config) = serde_json::from_str::<HeroicGogConfig>(&config_string) {
for c in config.installed {
gog_paths.push((install_mode, c));
}
}
}
}
}
let mut is_windows_map = HashMap::new();
for (_, path) in gog_paths.iter() {
is_windows_map.insert(path.app_name.clone(), path.platform == "windows");
}
let mut gog_shortcuts = vec![];
let heroic_games = gog_paths
.iter()
.filter(|(_, p)| settings.is_heroic_launch(&p.app_name))
.filter_map(|(install_mode, p)| {
let path = Path::new(&p.install_path);
if path.exists() {
let title = path.file_name();
Some(HeroicGameType::Heroic {
title: title.unwrap_or_default().to_string_lossy().to_string(),
app_name: p.app_name.clone(),
install_mode: **install_mode,
})
} else {
None
}
});
gog_shortcuts.extend(heroic_games);
let game_folders = gog_paths
.iter()
.filter(|(_, p)| !settings.is_heroic_launch(&p.app_name))
.filter_map(|(_, p)| {
let path = Path::new(&p.install_path);
if path.exists() {
Some(path.to_path_buf())
} else {
None
}
})
.collect();
let direct_shortcuts = get_shortcuts_from_game_folders(game_folders);
for shortcut in direct_shortcuts {
let is_windows = is_windows_map.get(&shortcut.game_id).unwrap_or(&false);
gog_shortcuts.push(HeroicGameType::Gog(shortcut, *is_windows));
}
Ok(gog_shortcuts)
}