Files
BoilR/src/platforms/egs/get_manifests.rs
T
Philip KristoffersenandGitHub 4ed9490c57 Clippy fixes (#309)
* Automatic clippy fixes

* Manual clippy corrections
2023-01-04 20:28:43 +01:00

120 lines
4.7 KiB
Rust

use super::settings::EpicGamesLauncherSettings;
use super::ManifestItem;
use std::fs::{DirEntry, File};
use std::io::BufReader;
use std::path::{Path, PathBuf};
pub(crate) fn get_egs_manifests(
settings: &EpicGamesLauncherSettings,
) -> eyre::Result<Vec<ManifestItem>> {
let locations = super::get_locations();
match locations {
Some(locations) => {
let manifest_dir_path = locations.manifest_folder_path;
let manifest_dir_result = std::fs::read_dir(&manifest_dir_path);
match manifest_dir_result {
Ok(manifest_dir) => {
let mut manifests: Vec<ManifestItem> = manifest_dir
.filter_map(|dir| dir.ok())
.filter_map(|dir| {
get_manifest_item(dir, locations.compat_folder_path.clone())
})
.filter(is_game_installed)
.filter(is_game_launchable)
.collect();
manifests.sort_by_key(|m| m.dedupe_key());
manifests.dedup_by_key(|m| m.dedupe_key());
for mut manifest in &mut manifests {
manifest.launcher_path = Some(locations.launcher_path.clone());
manifest.compat_folder = locations.compat_folder_path.clone();
if settings.safe_launch.contains(&manifest.display_name)
|| settings.safe_launch.contains(&manifest.get_key())
{
manifest.safe_launch = true;
}
}
Ok(manifests)
}
Err(err) => Err(eyre::format_err!(
"Could not read dir at: {:?} error: {:?}",
manifest_dir_path,
err
)),
}
}
None => Err(eyre::format_err!("Manifests not found")),
}
}
fn is_game_installed(manifest: &ManifestItem) -> bool {
Path::new(manifest.manifest_location.as_str()).exists()
}
fn is_game_launchable(manifest: &ManifestItem) -> bool {
(!manifest.launch_executable.is_empty()) || (manifest.is_managed)
}
fn get_manifest_item(dir_entry: DirEntry, _path: Option<PathBuf>) -> Option<ManifestItem> {
if let Some(extension) = dir_entry.path().extension() {
if extension.eq("item") {
if let Ok(file) = File::open(dir_entry.path()) {
let reader = BufReader::new(file);
#[cfg(target_family = "unix")]
{
if let Ok(mut item) = serde_json::from_reader::<_, ManifestItem>(reader) {
if let Some(compat_folder) = _path {
//Strip off the c:\\
item.manifest_location = compat_folder
.join("pfx")
.join("dosdevices")
.join(item.manifest_location[0..2].to_lowercase())
.join(item.manifest_location[3..].replace('\\', "/"))
.to_string_lossy()
.to_string();
item.install_location = compat_folder
.join("pfx")
.join("dosdevices")
.join(item.install_location[0..2].to_lowercase())
.join(item.install_location[3..].replace('\\', "/"))
.to_string_lossy()
.to_string();
return Some(item);
}
}
}
#[cfg(not(target_family = "unix"))]
return serde_json::from_reader::<_, ManifestItem>(reader).ok();
}
}
}
None
}
//Commented out because it will change from machine to machine
// #[cfg(test)]
// pub mod test{
// use super::guess_default_launcher_location;
// use super::launcher_location_from_registry;
// #[test]
// pub fn test_launcher_registry(){
// let launcher = launcher_location_from_registry();
// assert_eq!(Some(std::path::Path::new("C:\\Program Files (x86)\\Epic Games\\Launcher\\Portal\\Binaries\\Win64\\EpicGamesLauncher.exe").to_path_buf()),launcher);
// }
// #[test]
// pub fn test_launcher_guess(){
// let launcher = guess_default_launcher_location();
// assert_eq!(std::path::Path::new("C:\\Program Files (x86)\\Epic Games\\Launcher\\Portal\\Binaries\\Win64\\EpicGamesLauncher.exe").to_path_buf(),launcher);
// }
// }