Files
BoilR/src/settings.rs
T
Philip KristoffersenandGitHub a5fa774fd3 Add features to add flatpak apps on linux (#161)
* Add features to add flatpak apps on linux

* Fix build on windows
2022-05-28 19:10:51 +02:00

75 lines
2.6 KiB
Rust

use crate::{
amazon::AmazonSettings, config::get_config_file, egs::EpicGamesLauncherSettings,
flatpak::FlatpakSettings, gog::GogSettings, heroic::HeroicSettings, itch::ItchSettings,
legendary::LegendarySettings, lutris::settings::LutrisSettings, origin::OriginSettings,
steam::SteamSettings, steamgriddb::SteamGridDbSettings, uplay::UplaySettings,
};
use config::{Config, ConfigError, Environment, File};
use serde::{Deserialize, Serialize};
use std::env;
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct Settings {
pub debug: bool,
pub config_version: Option<usize>,
pub blacklisted_games: Vec<u32>,
pub epic_games: EpicGamesLauncherSettings,
pub legendary: LegendarySettings,
pub itch: ItchSettings,
pub steamgrid_db: SteamGridDbSettings,
pub steam: SteamSettings,
pub origin: OriginSettings,
pub gog: GogSettings,
pub uplay: UplaySettings,
pub lutris: LutrisSettings,
pub heroic: HeroicSettings,
pub amazon: AmazonSettings,
pub flatpak: FlatpakSettings,
}
impl Settings {
pub fn new() -> Result<Self, ConfigError> {
let mut s = Config::new();
let default_str = include_str!("defaultconfig.toml");
s.merge(File::from_str(default_str, config::FileFormat::Toml))?;
let config_file = get_config_file();
let config_file = config_file.to_string_lossy();
// Start off by merging in the "default" configuration file
s.merge(File::with_name(config_file.as_ref()).required(false))?;
// Add in the current environment file
// Default to 'development' env
// Note that this file is _optional_
let env = env::var("RUN_MODE").unwrap_or_else(|_| "development".into());
s.merge(File::with_name(&format!("config/{}", env)).required(false))?;
// Add in a local configuration file
// This file shouldn't be checked in to git
s.merge(File::with_name("local.toml").required(false))?;
// Add in settings from the environment (with a prefix of STEAMSYNC)
// Eg.. `STEAMSYNC_DEBUG=1 ./target/app` would set the `debug` key
s.merge(Environment::with_prefix("boilr").separator("-"))?;
let mut result: Result<Self, ConfigError> = s.try_into();
sanitize_auth_key(&mut result);
result
}
}
fn sanitize_auth_key(result: &mut Result<Settings, ConfigError>) {
if let Ok(result) = result.as_mut() {
if let Some(auth_key) = result.steamgrid_db.auth_key.as_ref() {
if auth_key == "Write your authentication key between these quotes" {
result.steamgrid_db.auth_key = None;
}
}
}
}