Files
BoilR/src/egs/manifest_item.rs
T

237 lines
6.7 KiB
Rust

use std::{
collections::HashMap,
path::{Path, PathBuf},
};
use serde::Deserialize;
use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
#[derive(Deserialize, Debug, Clone)]
pub(crate) struct ManifestItem {
#[serde(alias = "LaunchExecutable")]
pub launch_executable: String,
#[serde(alias = "ManifestLocation")]
pub manifest_location: String,
#[serde(alias = "DisplayName")]
pub display_name: String,
#[serde(alias = "InstallLocation")]
pub install_location: String,
#[serde(alias = "AppName")]
pub app_name: String,
#[serde(alias = "CatalogNamespace")]
pub catalog_namespace: String,
#[serde(alias = "CatalogItemId")]
pub catalog_item_id: String,
#[serde(alias = "bIsManaged")]
pub is_managed: bool,
#[serde(alias = "ExpectingDLCInstalled")]
pub expected_dlc: Option<HashMap<String, bool>>,
#[serde(default)]
pub safe_launch: bool,
//This is not acutally in the manifest, but it will get added by get_manifests.rs
pub launcher_path: Option<PathBuf>,
//This is not acutally in the manifest, but it will get added by get_manifests.rs if on linux
pub compat_folder: Option<PathBuf>,
}
fn exe_shortcut(manifest: ManifestItem) -> ShortcutOwned {
let exe = manifest.exe();
let start_dir = manifest.install_location.clone();
let exe = exe.trim_matches('\"');
let start_dir = start_dir.trim_matches('\"');
#[cfg(target_family = "unix")]
let start_dir = format!("\"{}\"", start_dir);
#[cfg(target_family = "unix")]
let exe = format!("\"{}\"", exe);
let parameters = match manifest.compat_folder.as_ref() {
Some(compat_folder) => format!(
"STEAM_COMPAT_DATA_PATH=\"{}\" %command%",
compat_folder.to_string_lossy(),
),
None => String::default(),
};
Shortcut::new(
"0",
manifest.display_name.as_str(),
&exe,
&start_dir,
&exe,
"",
parameters.as_str(),
)
.to_owned()
}
fn launcher_shortcut(manifest: ManifestItem) -> ShortcutOwned {
let icon = manifest.exe();
let url = match manifest.compat_folder.as_ref() {
Some(compat_folder) => format!(
"STEAM_COMPAT_DATA_PATH=\"{}\" %command% '{}'",
compat_folder.to_string_lossy(),
manifest.get_launch_url()
),
None => manifest.get_launch_url(),
};
let parent_folder = manifest
.launcher_path
.as_ref()
.map(|p| {
p.parent()
.unwrap_or_else(|| Path::new(""))
.to_string_lossy()
.to_string()
})
.unwrap_or_default();
#[cfg(target_family = "unix")]
let parent_folder = format!("\"{}\"", parent_folder);
let launcher_path = manifest
.launcher_path
.as_ref()
.map(|p| p.to_string_lossy().to_string())
.unwrap_or_default();
#[cfg(target_family = "unix")]
let launcher_path = format!("\"{}\"", launcher_path);
Shortcut::new(
"0",
manifest.display_name.as_str(),
launcher_path.as_str(),
parent_folder.as_str(),
icon.as_str(),
"",
url.as_str(),
)
.to_owned()
}
impl From<ManifestItem> for ShortcutOwned {
fn from(manifest: ManifestItem) -> Self {
let mut owned_shortcut = if manifest.needs_launcher() {
launcher_shortcut(manifest)
} else {
exe_shortcut(manifest)
};
owned_shortcut.tags.push("EGS".to_owned());
owned_shortcut.tags.push("Ready TO Play".to_owned());
owned_shortcut.tags.push("Installed".to_owned());
owned_shortcut
}
}
impl ManifestItem {
fn exe(&self) -> String {
let manifest = self;
let exe_path = Path::new(&manifest.install_location)
.join(&manifest.launch_executable)
.to_string_lossy()
.to_string();
let exe = format!("\"{}\"", exe_path);
exe
}
fn get_launch_url(&self) -> String {
format!(
"com.epicgames.launcher://apps/{}%3A{}%3A{}?action=launch&silent=true",
self.catalog_namespace, self.catalog_item_id, self.app_name
)
}
pub fn get_key(&self) -> String {
format!(
"{}-{}-{}",
self.catalog_namespace, self.catalog_item_id, self.app_name
)
}
fn needs_launcher(&self) -> bool {
if self.safe_launch {
return true;
}
match (&self.is_managed, &self.expected_dlc) {
(true, _) => true,
(false, Some(map)) => !map.is_empty(),
_ => false,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn can_parse_item() {
let json = include_str!("example_item.json");
let _: ManifestItem = serde_json::from_str(json).unwrap();
}
#[test]
fn generates_launch_string() {
let json = include_str!("example_item.json");
let manifest: ManifestItem = serde_json::from_str(json).unwrap();
let expected ="com.epicgames.launcher://apps/2a09fb19b47f46dfb11ebd382f132a8f%3A88f4bb0bb06e4962a2042d5e20fb6ace%3A63a665088eb1480298f1e57943b225d8?action=launch&silent=true";
let actual = manifest.get_launch_url();
assert_eq!(expected, actual);
}
#[test]
fn generates_shortcut_managed() {
let json = include_str!("example_item.json");
let mut manifest: ManifestItem = serde_json::from_str(json).unwrap();
manifest.is_managed = true;
let shortcut: ShortcutOwned = manifest.clone().into();
assert_eq!(shortcut.launch_options, manifest.get_launch_url());
}
#[test]
fn generates_shortcut_not_managed() {
let json = include_str!("example_item.json");
let mut manifest: ManifestItem = serde_json::from_str(json).unwrap();
manifest.is_managed = false;
manifest.expected_dlc = None;
let shortcut: ShortcutOwned = manifest.into();
#[cfg(target_os = "windows")]
assert_eq!(shortcut.exe, "C:\\Games\\MarvelGOTG\\retail/gotg.exe");
#[cfg(target_family = "unix")]
assert_eq!(shortcut.exe, "\"C:\\Games\\MarvelGOTG/retail/gotg.exe\"");
assert_eq!(shortcut.launch_options, "");
}
#[test]
fn generates_shortcut_with_dlc() {
let json = include_str!("example_item.json");
let mut manifest: ManifestItem = serde_json::from_str(json).unwrap();
manifest.is_managed = false;
let shortcut: ShortcutOwned = manifest.into();
let expected ="com.epicgames.launcher://apps/2a09fb19b47f46dfb11ebd382f132a8f%3A88f4bb0bb06e4962a2042d5e20fb6ace%3A63a665088eb1480298f1e57943b225d8?action=launch&silent=true";
let actual = shortcut.launch_options;
assert_eq!(expected, actual);
}
}