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* Fix clippy warnings. * Fixe more clippy warnings. * Fix exided lifetime warnings in clippy. * Fix errors. * Fix errors. --------- Co-authored-by: Guy Chronister <guyc.linux.patches@gmail.com>
284 lines
9.8 KiB
Rust
284 lines
9.8 KiB
Rust
use serde::Deserialize;
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use super::{HeroicGame, HeroicGameType, HeroicSettings};
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use crate::platforms::{load_settings, FromSettingsString, GamesPlatform};
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use crate::platforms::{to_shortcuts, NeedsPorton, ShortcutToImport};
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use std::collections::HashMap;
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use std::path::Path;
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use std::path::PathBuf;
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#[derive(Clone)]
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pub struct HeroicPlatform {
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pub settings: HeroicSettings,
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pub(crate) heroic_games: Option<Vec<HeroicGameType>>,
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}
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#[derive(Deserialize, Debug, Clone, Copy)]
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pub enum InstallationMode {
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FlatPak,
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UserBin,
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}
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#[derive(Deserialize)]
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struct HeroicGogConfig {
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installed: Vec<HeroicGogPath>,
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}
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#[derive(Deserialize)]
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struct HeroicGogPath {
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platform: String,
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#[serde(alias = "appName")]
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app_name: String,
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install_path: String,
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}
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fn get_installed_json_location(install_mode: &InstallationMode) -> PathBuf {
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let home_dir = std::env::var("HOME").unwrap_or_else(|_| "".to_string());
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match install_mode {
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InstallationMode::FlatPak => Path::new(&home_dir)
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.join(".var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary/installed.json"),
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InstallationMode::UserBin => Path::new(&home_dir).join(".config/heroic/legendaryConfig/legendary/installed.json"),
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}
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}
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fn get_gog_installed_location(install_mode: &InstallationMode) -> PathBuf {
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let home_dir = std::env::var("HOME").unwrap_or_else(|_| "".to_string());
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match install_mode {
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InstallationMode::FlatPak => Path::new(&home_dir)
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.join(".var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/installed.json"),
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InstallationMode::UserBin => {
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Path::new(&home_dir).join(".config/heroic/gog_store/installed.json")
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}
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}
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}
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fn get_shortcuts_from_install_mode(
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install_mode: &InstallationMode,
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) -> eyre::Result<Vec<HeroicGame>> {
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let installed_path = get_installed_json_location(install_mode);
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get_shortcuts_from_location(installed_path)
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}
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fn get_shortcuts_from_location<P: AsRef<Path>>(path: P) -> eyre::Result<Vec<HeroicGame>> {
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let installed_json_path = path.as_ref();
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if installed_json_path.exists() {
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let json = std::fs::read_to_string(installed_json_path)?;
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let games_map = serde_json::from_str::<HashMap<String, HeroicGame>>(&json)?;
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let mut games = vec![];
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for game in games_map.values() {
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games.push(game.clone());
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}
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Ok(games)
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} else {
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Ok(vec![])
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}
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}
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impl HeroicPlatform {
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pub fn get_heroic_games(&self) -> eyre::Result<Vec<HeroicGameType>> {
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let install_modes = vec![InstallationMode::FlatPak, InstallationMode::UserBin];
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let mut heroic_games = self.get_epic_games(&install_modes)?;
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let gog_games = get_gog_games(&self.settings, &install_modes)?;
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heroic_games.extend(gog_games);
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Ok(heroic_games)
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}
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}
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impl NeedsPorton<HeroicPlatform> for HeroicGameType {
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#[cfg(not(target_family = "unix"))]
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fn needs_proton(&self, _platform: &HeroicPlatform) -> bool {
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false
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}
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#[cfg(target_family = "unix")]
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fn needs_proton(&self, _platform: &HeroicPlatform) -> bool {
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match self {
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HeroicGameType::Epic(_game) => true,
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HeroicGameType::Gog(_, is_windows) => *is_windows,
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HeroicGameType::Heroic { .. } => false,
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}
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}
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fn create_symlinks(&self, _platform: &HeroicPlatform) -> bool {
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false
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}
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}
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impl HeroicPlatform {
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pub fn get_epic_games(
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&self,
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install_modes: &[InstallationMode],
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) -> eyre::Result<Vec<HeroicGameType>> {
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let mut shortcuts = vec![];
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for install_mode in install_modes {
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if let Ok(mut games) = get_shortcuts_from_install_mode(install_mode) {
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games.sort_by_key(|m| {
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format!("{}-{}-{}", m.launch_parameters, m.executable, &m.app_name)
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});
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games.dedup_by_key(|m| {
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format!("{}-{}-{}", m.launch_parameters, m.executable, &m.app_name)
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});
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for game in games {
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if self.settings.is_heroic_launch(&game.app_name) {
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shortcuts.push(HeroicGameType::Heroic {
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title: game.title,
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app_name: game.app_name,
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install_mode: *install_mode,
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});
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} else if game.is_installed() {
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shortcuts.push(HeroicGameType::Epic(game));
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}
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}
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}
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}
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Ok(shortcuts)
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}
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}
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fn get_gog_games(
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settings: &HeroicSettings,
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install_modes: &[InstallationMode],
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) -> eyre::Result<Vec<HeroicGameType>> {
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let mut gog_paths = vec![];
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for install_mode in install_modes {
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let config = get_gog_installed_location(install_mode);
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if config.exists() {
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if let Ok(config_string) = std::fs::read_to_string(config) {
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if let Ok(config) = serde_json::from_str::<HeroicGogConfig>(&config_string) {
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for c in config.installed {
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gog_paths.push((install_mode, c));
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}
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}
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}
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}
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}
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let mut is_windows_map = HashMap::new();
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for (_, path) in gog_paths.iter() {
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is_windows_map.insert(path.app_name.clone(), path.platform == "windows");
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}
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let mut gog_shortcuts = vec![];
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let heroic_games = gog_paths
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.iter()
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.filter(|(_, p)| settings.is_heroic_launch(&p.app_name))
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.filter_map(|(install_mode, p)| {
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let path = Path::new(&p.install_path);
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if path.exists() {
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let title = path.file_name();
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Some(HeroicGameType::Heroic {
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title: title.unwrap_or_default().to_string_lossy().to_string(),
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app_name: p.app_name.clone(),
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install_mode: **install_mode,
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})
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} else {
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None
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}
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});
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gog_shortcuts.extend(heroic_games);
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let game_folders = gog_paths
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.iter()
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.filter(|(_, p)| !settings.is_heroic_launch(&p.app_name))
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.filter_map(|(_, p)| {
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let path = Path::new(&p.install_path);
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if path.exists() {
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Some(path.to_path_buf())
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} else {
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None
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}
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})
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.collect();
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let direct_shortcuts = crate::platforms::get_gog_shortcuts_from_game_folders(game_folders);
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for shortcut in direct_shortcuts {
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let is_windows = is_windows_map.get(&shortcut.game_id).unwrap_or(&false);
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gog_shortcuts.push(HeroicGameType::Gog(shortcut, *is_windows));
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}
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Ok(gog_shortcuts)
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}
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impl FromSettingsString for HeroicPlatform {
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fn from_settings_string<S: AsRef<str>>(s: S) -> Self {
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HeroicPlatform {
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heroic_games: None,
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settings: load_settings(s),
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}
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}
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}
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impl GamesPlatform for HeroicPlatform {
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fn name(&self) -> &str {
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"Heroic"
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}
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fn enabled(&self) -> bool {
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self.settings.enabled
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}
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fn get_shortcut_info(&self) -> eyre::Result<Vec<ShortcutToImport>> {
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to_shortcuts(self, self.get_heroic_games())
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}
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fn render_ui(&mut self, ui: &mut egui::Ui) {
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ui.heading("Heroic");
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ui.checkbox(&mut self.settings.enabled, "Import from Heroic");
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ui.checkbox(
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&mut self.settings.default_launch_through_heroic,
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"Always launch games through Heroic",
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);
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let safe_mode_header = match (
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self.settings.default_launch_through_heroic,
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self.settings.launch_games_through_heroic.len(),
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) {
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(false, 0) => "Force games to launch through Heroic Launcher".to_string(),
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(false, 1) => "One game forced to launch through Heroic Launcher".to_string(),
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(false, x) => format!("{x} games forced to launch through Heroic Launcher"),
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(true, 0) => "Force games to launch directly".to_string(),
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(true, 1) => "One game forced to launch directly".to_string(),
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(true, x) => format!("{x} games forced to launch directly"),
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};
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egui::CollapsingHeader::new(safe_mode_header).id_salt("Heroic_Launcher_safe_launch").show(ui, |ui| {
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if self.settings.default_launch_through_heroic{
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ui.label("Some games work best when launched directly, select those games below and BoilR will create shortcuts that launch the games directly.");
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} else {
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ui.label("Some games must be started from the Heroic Launcher, select those games below and BoilR will create shortcuts that opens the games through the Heroic Launcher.");
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}
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let manifests = self.heroic_games.get_or_insert_with(|| {
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let heroic_setting = self.settings.clone();
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let heroic_platform = HeroicPlatform{ settings:heroic_setting, heroic_games:None};
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heroic_platform.get_heroic_games().unwrap_or_default()
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});
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let safe_open_games = &mut self.settings.launch_games_through_heroic;
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for manifest in manifests{
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let key = manifest.app_name();
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let display_name = manifest.title();
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let mut safe_open = safe_open_games.contains(&display_name.to_string()) || safe_open_games.contains(&key.to_string());
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if ui.checkbox(&mut safe_open, display_name).clicked(){
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if safe_open{
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safe_open_games.push(key.to_string());
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}else{
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safe_open_games.retain(|m| m!= display_name && m!= key);
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}
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}
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}
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});
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}
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fn get_settings_serilizable(&self) -> String {
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toml::to_string(&self.settings).unwrap_or_default()
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}
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fn code_name(&self) -> &str {
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"heroic"
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}
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}
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