package dev.isxander.controlify.mixins.feature.bind;

import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;

@Mixin(KeyMapping.class)
public interface KeyMappingAccessor {
    @Accessor
    InputConstants.Key getKey();

    @Accessor
    void setIsDown(boolean down);

    @Accessor
    boolean getIsDown();
}
