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forked from Clones/Controlify

update mid night controls comparison

This commit is contained in:
isXander
2023-04-17 18:04:55 +01:00
parent b769661765
commit 06ed74fbca

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@ -4,8 +4,10 @@
|------------------------------------------|----------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------|
| **Custom Screen Compatibility** | Convenient APIs to hook into controller support directly from `Screen` implementation. | No API. Sometimes necessary to mixin into Midnight Controls and edge-case code required. |
| **Screen Navigation** | 4-axis navigation, emulating arrow key navigation | 4-axis navigation, emulating arrow key navigation |
| **Controller rumble** | ✅ Individual rumble effect intensity configuration | ⛔ Not present. |
| **In-game button guide** | Extensible by 3rd party mods | Harcoded buttons and positions |
| **Reach-around block placement** | ✅ Emulates Bedrock Edition reach-around | ✅ Takes custom liberties and has behaviour not present in bedrock |
| **Gyro support** | ✅ Option to require a button held and flick stick. Bypasses some sensitivity modifiers. | ⛔ Only works with Steam Deck due to Steam Input emulation |
| **Controller detection** | Powered by resource packs for unlimited data-driven detection | Hardcoded identifiers in code |
| **Controller button rendering** | Powered by resource pack controller detection | Texture atlas for hardcoded identifiers |
| **In-game look sensitivity & behaviour** | Emulated Bedrock Edition with good defaults and snappy behaviour | testing required - reported bad defaults |
@ -15,4 +17,3 @@
| **Joystick mapping** | Powered by resource packs, unlimited amount of buttons available | All combined joysticks limited to gamepad input. Powered by SDL mappings |
| **Configurability** | Each controller has individual settings with the ability to map every single controller action. No hardcoding! | needs testing |
| **Mod keybindings** | All keybinds work out of box after mapping buttons | All keybinds work out of box after mapping buttons |
| **Controller rumble** | ✅ | ⛔ |