1
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forked from Clones/Controlify

compound joysticks, button guide in screens, improve API

This commit is contained in:
isXander
2023-03-26 18:13:02 +01:00
parent de210df84f
commit 0d9321e3ba
55 changed files with 1188 additions and 287 deletions

View File

@ -1,7 +1,7 @@
package dev.isxander.controlify.ingame.guide;
import dev.isxander.controlify.api.buttonguide.ActionLocation;
import dev.isxander.controlify.api.buttonguide.ActionPriority;
import dev.isxander.controlify.api.ingameguide.ActionLocation;
import dev.isxander.controlify.api.ingameguide.ActionPriority;
import dev.isxander.controlify.bindings.ControllerBinding;
import net.minecraft.network.chat.Component;
import org.jetbrains.annotations.NotNull;

View File

@ -1,10 +1,7 @@
package dev.isxander.controlify.ingame.guide;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.api.buttonguide.ActionLocation;
import dev.isxander.controlify.api.buttonguide.ActionPriority;
import dev.isxander.controlify.api.buttonguide.ButtonGuideRegistry;
import dev.isxander.controlify.api.buttonguide.GuideActionNameSupplier;
import dev.isxander.controlify.api.ingameguide.*;
import dev.isxander.controlify.bindings.ControllerBinding;
import dev.isxander.controlify.compatibility.ControlifyCompat;
import dev.isxander.controlify.controller.Controller;
@ -23,7 +20,7 @@ import net.minecraft.world.phys.*;
import java.util.*;
public class InGameButtonGuide implements ButtonGuideRegistry {
public class InGameButtonGuide implements IngameGuideRegistry {
private final Controller<?, ?> controller;
private final LocalPlayer player;
private final Minecraft minecraft = Minecraft.getInstance();
@ -38,11 +35,11 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
this.player = localPlayer;
registerDefaultActions();
ControlifyEvents.BUTTON_GUIDE_REGISTRY.invoker().onRegisterButtonGuide(controller.bindings(), this);
ControlifyEvents.INGAME_GUIDE_REGISTRY.invoker().onRegisterIngameGuide(controller.bindings(), this);
}
public void renderHud(PoseStack poseStack, float tickDelta, int width, int height) {
if (!controller.config().showGuide || minecraft.screen != null || minecraft.options.renderDebug)
if (!controller.config().showIngameGuide || minecraft.screen != null || minecraft.options.renderDebug)
return;
ControlifyCompat.ifBeginHudBatching();
@ -98,7 +95,7 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
leftGuides.clear();
rightGuides.clear();
if (!controller.config().showGuide || minecraft.screen != null)
if (!controller.config().showIngameGuide || minecraft.screen != null)
return;
for (var actionPredicate : guidePredicates) {
@ -131,7 +128,8 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
private void registerDefaultActions() {
var options = Minecraft.getInstance().options;
registerGuideAction(controller.bindings().JUMP, ActionLocation.LEFT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().JUMP, ActionLocation.LEFT, (ctx) -> {
var player = ctx.player();
if (player.getAbilities().flying)
return Optional.of(Component.translatable("controlify.guide.fly_up"));
@ -149,14 +147,15 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
return Optional.empty();
});
registerGuideAction(controller.bindings().SNEAK, ActionLocation.LEFT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().SNEAK, ActionLocation.LEFT, (ctx) -> {
var player = ctx.player();
if (player.getVehicle() != null)
return Optional.of(Component.translatable("controlify.guide.dismount"));
if (player.getAbilities().flying)
return Optional.of(Component.translatable("controlify.guide.fly_down"));
if (player.isInWater())
return Optional.of(Component.translatable("controlify.guide.swim_down"));
if (controller.config().toggleSneak) {
if (ctx.controller().config().toggleSneak) {
if (player.input.shiftKeyDown)
return Optional.of(Component.translatable("controlify.guide.stop_sneaking"));
else
@ -167,33 +166,37 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
}
return Optional.empty();
});
registerGuideAction(controller.bindings().SPRINT, ActionLocation.LEFT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().SPRINT, ActionLocation.LEFT, (ctx) -> {
var player = ctx.player();
if (!options.keySprint.isDown()) {
if (!player.input.getMoveVector().equals(Vec2.ZERO)) {
if (player.isUnderWater())
return Optional.of(Component.translatable("controlify.guide.start_swimming"));
return Optional.of(Component.translatable("controlify.guide.start_sprinting"));
}
} else if (controller.config().toggleSprint) {
} else if (ctx.controller().config().toggleSprint) {
if (player.isUnderWater())
return Optional.of(Component.translatable("controlify.guide.stop_swimming"));
return Optional.of(Component.translatable("controlify.guide.stop_sprinting"));
}
return Optional.empty();
});
registerGuideAction(controller.bindings().INVENTORY, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
if (client.screen == null)
registerGuideAction(controller.bindings().INVENTORY, ActionLocation.RIGHT, (ctx) -> {
if (ctx.client().screen == null)
return Optional.of(Component.translatable("controlify.guide.inventory"));
return Optional.empty();
});
registerGuideAction(controller.bindings().ATTACK, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().ATTACK, ActionLocation.RIGHT, (ctx) -> {
var hitResult = ctx.hitResult();
if (hitResult.getType() == HitResult.Type.ENTITY)
return Optional.of(Component.translatable("controlify.guide.attack"));
if (hitResult.getType() == HitResult.Type.BLOCK)
return Optional.of(Component.translatable("controlify.guide.break"));
return Optional.empty();
});
registerGuideAction(controller.bindings().USE, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().USE, ActionLocation.RIGHT, (ctx) -> {
var hitResult = ctx.hitResult();
var player = ctx.player();
if (hitResult.getType() == HitResult.Type.ENTITY)
if (player.isSpectator())
return Optional.of(Component.translatable("controlify.guide.spectate"));
@ -203,18 +206,20 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
return Optional.of(Component.translatable("controlify.guide.use"));
return Optional.empty();
});
registerGuideAction(controller.bindings().DROP, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().DROP, ActionLocation.RIGHT, (ctx) -> {
var player = ctx.player();
if (player.hasItemInSlot(EquipmentSlot.MAINHAND) || player.hasItemInSlot(EquipmentSlot.OFFHAND))
return Optional.of(Component.translatable("controlify.guide.drop"));
return Optional.empty();
});
registerGuideAction(controller.bindings().SWAP_HANDS, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
registerGuideAction(controller.bindings().SWAP_HANDS, ActionLocation.RIGHT, (ctx) -> {
var player = ctx.player();
if (player.hasItemInSlot(EquipmentSlot.MAINHAND) || player.hasItemInSlot(EquipmentSlot.OFFHAND))
return Optional.of(Component.translatable("controlify.guide.swap_hands"));
return Optional.empty();
});
registerGuideAction(controller.bindings().PICK_BLOCK, ActionLocation.RIGHT, (client, player, level, hitResult, controller) -> {
if (hitResult.getType() == HitResult.Type.BLOCK && player.isCreative())
registerGuideAction(controller.bindings().PICK_BLOCK, ActionLocation.RIGHT, (ctx) -> {
if (ctx.hitResult().getType() == HitResult.Type.BLOCK && ctx.player().isCreative())
return Optional.of(Component.translatable("controlify.guide.pick_block"));
return Optional.empty();
});
@ -248,7 +253,7 @@ public class InGameButtonGuide implements ButtonGuideRegistry {
private record GuideActionSupplier(ControllerBinding<?> binding, ActionLocation location, ActionPriority priority, GuideActionNameSupplier nameSupplier) {
public Optional<GuideAction> supply(Minecraft client, LocalPlayer player, ClientLevel level, HitResult hitResult, Controller<?, ?> controller) {
return nameSupplier.supply(client, player, level, hitResult, controller)
return nameSupplier.supply(new IngameGuideContext(client, player, level, hitResult, controller))
.map(name -> new GuideAction(binding, name, location, priority));
}
}