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forked from Clones/Controlify

fix player look being fps dependant and super slow

This commit is contained in:
isXander
2023-02-12 13:18:11 +00:00
parent 234f382cc3
commit 153e3e5102
2 changed files with 6 additions and 7 deletions

View File

@ -23,8 +23,6 @@ public abstract class MinecraftMixin {
@Shadow public abstract float getDeltaFrameTime();
@Shadow public abstract float getFrameTime();
@Shadow public abstract ToastComponent getToasts();
@Inject(method = "<init>", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/KeyboardHandler;setup(J)V", shift = At.Shift.AFTER))
@ -34,7 +32,7 @@ public abstract class MinecraftMixin {
@Inject(method = "runTick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MouseHandler;turnPlayer()V"))
private void doPlayerLook(boolean tick, CallbackInfo ci) {
Controlify.instance().inGameInputHandler().processPlayerLook(getFrameTime());
Controlify.instance().inGameInputHandler().processPlayerLook(getDeltaFrameTime());
}
@Inject(method = "<init>", at = @At("TAIL"))