forked from Clones/Controlify
🐛 Make the reset button act as an unbind button. (close #120)
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@ -169,9 +169,9 @@ public class ControllerBindingImpl<T extends ControllerState> implements Control
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@Override
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public Option.Builder<?> startYACLOption() {
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Option.Builder<IBind<T>> option = Option.createBuilder((Class<IBind<T>>) (Class<?>) IBind.class)
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Option.Builder<IBind<T>> option = Option.<IBind<T>>createBuilder()
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.name(name())
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.binding(defaultBind(), this::currentBind, this::setCurrentBind)
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.binding(new EmptyBind<>(), this::currentBind, this::setCurrentBind)
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.description(OptionDescription.of(this.description()));
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if (controller instanceof GamepadController gamepad) {
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