forked from Clones/Controlify
make explosion rumble distance change mid-way through
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@ -1,4 +1,7 @@
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package dev.isxander.controlify.rumble;
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public record RumbleState(float strong, float weak) {
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public RumbleState mul(float multiplier) {
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return new RumbleState(strong * multiplier, weak * multiplier);
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}
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}
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