forked from Clones/Controlify
Update zh_cn.json (#98)
This commit is contained in:
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{
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{
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"controlify.gui.category.global": "全局控制",
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"controlify.gui.carousel.title": "手柄控制",
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"controlify.gui.current_controller": "当前手柄",
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"controlify.gui.carousel.no_controllers": "无手柄连接。",
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"controlify.gui.current_controller.tooltip": "在Controlify的初始阶段,一次只能使用一个手柄,这里选择你要使用的手柄。",
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"controlify.gui.carousel.entry.settings": "设置",
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"controlify.gui.carousel.entry.use": "使用",
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"controlify.gui.carousel.entry.in_use": "目前正在使用",
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"controlify.gui.global_settings.title": "全局设置",
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"controlify.gui.load_vibration_natives": "震动支持",
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"controlify.gui.load_vibration_natives": "震动支持",
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"controlify.gui.load_vibration_natives.tooltip": "如果启用,Controlify将在启动时下载并加载本地库以启用震动支持。下载过程只发生一次,并且只下载适用于你的操作系统的文件。禁用它不会删除文件,只是不会加载它们。",
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"controlify.gui.load_vibration_natives.tooltip": "如果启用,Controlify将在启动时下载并加载本地库以启用震动支持。下载过程只发生一次,并且只下载适用于你的操作系统的文件。禁用它不会删除文件,只是不会加载它们。",
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"controlify.gui.load_vibration_natives.tooltip.warning": "启用此设置时,你还必须启用每个手柄的震动支持。",
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"controlify.gui.load_vibration_natives.tooltip.warning": "启用此设置时,你还必须启用每个手柄的震动支持。",
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"controlify.gui.reach_around": "Block Reach Around",
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"controlify.gui.reach_around": "空中方块放置",
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"controlify.gui.reach_around.tooltip": "If enabled, you can interact with the block you are standing on in the direction you are looking.",
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"controlify.gui.reach_around.tooltip": "如果启用,你在未指向方块边缘时就可以在空中向前放置方块。",
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"controlify.gui.reach_around.tooltip.parity": "这与基岩版相同,你也可以在基岩版中执行此操作。",
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"controlify.gui.reach_around.tooltip.parity": "这与基岩版相同,你也可以在基岩版中执行此操作。",
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"controlify.gui.reach_around.tooltip.warning": "警告:与没有Controlify的玩家相比,这是一个不公平的优势,你可能会被许多反作弊标记。这应该只在每个玩游戏的人都认识到你有这种能力并且可以接受的情况下使用。",
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"controlify.gui.reach_around.tooltip.warning": "警告:与没有Controlify的玩家相比,这是一个不公平的优势,你可能会被许多反作弊标记。这应该只在每个玩游戏的人都认识到你有这种能力并且可以接受的情况下使用。",
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"controlify.gui.reach_around.tooltip.server_disabled": "你所玩的服务器不允许你使用这个功能。",
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"controlify.reach_around.off": "关",
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"controlify.reach_around.off": "关",
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"controlify.reach_around.singleplayer_only": "仅单人游戏",
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"controlify.reach_around.singleplayer_only": "仅单人游戏",
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"controlify.reach_around.singleplayer_and_lan": "单人游戏和局域网",
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"controlify.reach_around.singleplayer_and_lan": "单人游戏和局域网",
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"controlify.reach_around.everywhere": "任何地方",
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"controlify.reach_around.everywhere": "任何地方",
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"controlify.gui.ui_sounds": "UI声音",
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"controlify.gui.ui_sounds.tooltip": "如果启用,Controlify将在你与UI交互时播放UI声音,就像在我的世界的原主机版中一样。",
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"controlify.gui.allow_server_rumble": "允许服务器振动",
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"controlify.gui.allow_server_rumble.tooltip": "接受来自服务器的振动数据包并振动你的手柄。如果服务器恶意执行此操作,你可以在此处将其关闭。",
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"controlify.gui.notify_low_battery": "电量低时通知",
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"controlify.gui.notify_low_battery.tooltip": "当无线手柄的电池电量不足时,将会出现提示信息。(实验性)",
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"controlify.gui.out_of_focus_input": "焦点外输入",
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"controlify.gui.out_of_focus_input": "焦点外输入",
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"controlify.gui.out_of_focus_input.tooltip": "如果启用,即使游戏窗口未被聚焦,Controlify仍会收到输入。",
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"controlify.gui.out_of_focus_input.tooltip": "如果启用,即使游戏窗口未被聚焦,Controlify仍会收到输入。",
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"controlify.gui.keyboard_movement": "类似键盘移动",
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"controlify.gui.keyboard_movement": "类似键盘移动",
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"controlify.gui.keyboard_movement.tooltip": "打开或关闭移动,而不是使用手柄摇杆进行平滑移动,这在服务器反作弊严格的情况下可能会有所帮助。",
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"controlify.gui.keyboard_movement.tooltip": "打开或关闭移动,而不是使用手柄摇杆进行平滑移动,这在服务器反作弊严格的情况下可能会有所帮助。",
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"controlify.gui.ingame_button_guide_scale": "游戏内按钮指南比例",
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"controlify.gui.ingame_button_guide_scale.tooltip": "游戏内按钮指南有多大。这是当前选择的GUI比例的百分比。100%将与一般的比例相匹配。",
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"controlify.gui.ingame_button_guide_scale.tooltip.warning": "这可能会导致缩放问题,使其看起来很奇怪,除了100%。",
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"controlify.gui.open_issue_tracker": "提交问题",
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"controlify.gui.open_issue_tracker": "提交问题",
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"controlify.gui.group.basic": "基本",
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"controlify.gui.battery_level": "你的手柄电池目前为%s",
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"controlify.gui.group.basic.tooltip": "调整你的手柄行为。",
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"controlify.gui.custom_name": "显示名称",
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"controlify.gui.custom_name.tooltip": "在整个Minecraft中显示此手柄的名称。",
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"controlify.gui.config.category.basic": "基础",
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"controlify.gui.config.group.sensitivity": "灵敏度",
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"controlify.gui.horizontal_look_sensitivity": "水平视角灵敏度",
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"controlify.gui.horizontal_look_sensitivity": "水平视角灵敏度",
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"controlify.gui.horizontal_look_sensitivity.tooltip": "环视周围时,视角的水平移动速度。",
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"controlify.gui.horizontal_look_sensitivity.tooltip": "环视周围时,视角的水平移动速度。",
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"controlify.gui.vertical_look_sensitivity": "垂直视角灵敏度",
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"controlify.gui.vertical_look_sensitivity": "垂直视角灵敏度",
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"controlify.gui.vertical_look_sensitivity.tooltip": "环视周围时,视角的垂直移动速度。",
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"controlify.gui.vertical_look_sensitivity.tooltip": "环视周围时,视角的垂直移动速度。",
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"controlify.gui.vmouse_sensitivity": "虚拟鼠标灵敏度",
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"controlify.gui.vmouse_sensitivity.tooltip": "虚拟鼠标移动速度。",
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"controlify.gui.reduce_aiming_sensitivity": "降低瞄准时灵敏度",
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"controlify.gui.reduce_aiming_sensitivity.tooltip": "瞄准时降低灵敏度。",
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"controlify.gui.config.group.controls": "控制",
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"controlify.gui.toggle_sneak": "潜行",
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"controlify.gui.toggle_sneak": "潜行",
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"controlify.gui.toggle_sneak.tooltip": "潜行按钮的行为表现。",
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"controlify.gui.toggle_sneak.tooltip": "潜行按钮的行为表现。",
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"controlify.gui.toggle_sprint": "疾跑",
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"controlify.gui.toggle_sprint": "疾跑",
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"controlify.gui.toggle_sprint.tooltip": "疾跑按钮的行为表现。",
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"controlify.gui.toggle_sprint.tooltip": "疾跑按钮的行为表现。",
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"controlify.gui.auto_jump": "自动跳跃",
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"controlify.gui.auto_jump": "自动跳跃",
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"controlify.gui.auto_jump.tooltip": "当玩家到达一个方块时是否会自动跳跃。",
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"controlify.gui.auto_jump.tooltip": "当玩家到达一个方块时是否会自动跳跃。",
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"controlify.gui.allow_vibrations": "允许震动",
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"controlify.config.group.accessibility": "无障碍",
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"controlify.gui.allow_vibrations.tooltip": "当你执行某些操作时手柄是否应该震动。",
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"controlify.gui.show_ingame_guide": "显示游戏内按钮指南",
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"controlify.gui.show_ingame_guide": "显示游戏内按钮指南",
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"controlify.gui.show_ingame_guide.tooltip": "显示一个HUD来展现你可以使用手柄按钮执行的操作。",
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"controlify.gui.show_ingame_guide.tooltip": "显示一个HUD来展现你可以使用手柄按钮执行的操作。",
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"controlify.gui.show_screen_guide": "显示屏幕按钮指南",
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"controlify.gui.show_screen_guide": "显示屏幕按钮指南",
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"controlify.gui.show_screen_guide.tooltip": "在GUI中显示各种帮助程序以协助使用手柄输入。",
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"controlify.gui.show_screen_guide.tooltip": "在GUI中显示各种帮助程序以协助使用手柄输入。",
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"controlify.gui.vmouse_sensitivity": "虚拟鼠标灵敏度",
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"controlify.gui.vmouse_sensitivity.tooltip": "虚拟鼠标移动速度。",
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"controlify.gui.chat_screen_offset": "屏幕键盘高度",
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"controlify.gui.chat_screen_offset": "屏幕键盘高度",
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"controlify.gui.chat_screen_offset.tooltip": "系统屏幕键盘的位置高度。会使聊天框上移,这样你就可以在打字时看到聊天。\n这在steamdeck上很有用。",
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"controlify.gui.chat_screen_offset.tooltip": "系统屏幕键盘的位置高度。会使聊天框上移,这样你就可以在打字时看到聊天。\n这在steamdeck上很有用。",
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"controlify.gui.controller_theme": "手柄主题",
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"controlify.gui.controller_theme": "手柄主题",
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"controlify.gui.controller_theme.tooltip": "用于渲染手柄按钮的主题。",
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"controlify.gui.controller_theme.tooltip": "用于渲染手柄按钮的主题。",
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"controlify.gui.reduce_aiming_sensitivity": "降低瞄准时灵敏度",
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"controlify.config.group.deadzones": "盲区",
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"controlify.gui.reduce_aiming_sensitivity.tooltip": "瞄准时降低灵敏度。",
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"controlify.gui.custom_name": "显示名称",
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"controlify.gui.custom_name.tooltip": "在整个Minecraft中显示此手柄的名称。",
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"controlify.gui.group.vibration": "震动",
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"controlify.gui.group.vibration.tooltip": "调整你的手柄震动方式。",
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"controlify.gui.group.gyro": "Gyro",
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"controlify.gui.group.gyro.tooltip": "Adjust how Controlify treats your controller's built in gyroscope.\nA gyroscope determines how the controller is rotated.",
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"controlify.gui.gyro_look_sensitivity": "Look Sensitivity",
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"controlify.gui.gyro_look_sensitivity.tooltip": "How much the camera moves based on gyroscope rotation.",
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"controlify.gui.gyro_requires_button": "Require Button",
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"controlify.gui.gyro_requires_button.tooltip": "If the gyroscope should only be used when the gyro bind is pressed down. (scroll down to controls).",
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"controlify.gui.flick_stick": "Flick Stick",
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"controlify.gui.flick_stick.tooltip": "Changes the behaviour of the look up/down/left/right binds to rotate the look direction 90 degrees in the respected direction upon press. This should be combined with gyro look to get the most accurate and fast aiming.",
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"controlify.gui.group.advanced": "高级",
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"controlify.gui.group.advanced.tooltip": "你可能不应该碰的设置!",
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"controlify.gui.screen_repeat_navi_delay": "屏幕重复导航延迟",
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"controlify.gui.screen_repeat_navi_delay.tooltip": "屏幕导航动作的重复速度。",
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"controlify.gui.left_stick": "左摇杆",
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"controlify.gui.left_stick": "左摇杆",
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"controlify.gui.right_stick": "右摇杆",
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"controlify.gui.right_stick": "右摇杆",
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"controlify.gui.axis_deadzone": "%s盲区",
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"controlify.gui.axis_deadzone": "%s盲区",
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@ -70,6 +72,35 @@
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"controlify.gui.auto_calibration.tooltip": "自动校准你的手柄盲区。",
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"controlify.gui.auto_calibration.tooltip": "自动校准你的手柄盲区。",
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"controlify.gui.button_activation_threshold": "按钮激活阈值",
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"controlify.gui.button_activation_threshold": "按钮激活阈值",
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"controlify.gui.button_activation_threshold.tooltip": "一个按钮需要按多远才能标记为已按下。",
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"controlify.gui.button_activation_threshold.tooltip": "一个按钮需要按多远才能标记为已按下。",
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"controlify.config.category.advanced": "高级",
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"controlify.gui.group.vibration": "震动",
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"controlify.gui.group.vibration.tooltip": "调整你的手柄震动方式。",
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"controlify.gui.allow_vibrations": "允许震动",
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"controlify.gui.allow_vibrations.tooltip": "当你执行某些操作时手柄是否应该震动。",
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"controlify.gui.allow_vibrations.not_available": "你的手柄不支持振动或未加载振动原件。",
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"controlify.gui.group.gyro": "陀螺仪",
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"controlify.gui.group.gyro.tooltip": "调整Controlify如何处理手柄的内置陀螺仪。\n陀螺仪决定了手柄如何旋转。",
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"controlify.gui.group.gyro.no_gyro.tooltip": "此手柄不支持陀螺仪。你必须有一个DualSense?手柄或其他兼容的手柄来使用此功能。",
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"controlify.gui.gyro_look_sensitivity": "视觉灵敏度",
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"controlify.gui.gyro_look_sensitivity.tooltip": "基于陀螺仪的旋转,视角移动的程度。",
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"controlify.gui.gyro_behaviour": "陀螺仪行为",
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"controlify.gui.gyro_behaviour.tooltip": "陀螺仪的行为输入将如何转换为视觉输入。",
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"controlify.gui.gyro_behaviour.absolute": "绝对",
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"controlify.gui.gyro_behaviour.absolute.tooltip": "绝对:相当于在一个方向上移动鼠标。",
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"controlify.gui.gyro_behaviour.relative": "相对",
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"controlify.gui.gyro_behaviour.relative.tooltip": "相对的: 相当于在一个方向上移动一个类比摇杆。",
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"controlify.gui.gyro_invert_x": "反转 X",
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"controlify.gui.gyro_invert_x.tooltip": "反转陀螺仪的左/右视角旋转方向。",
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"controlify.gui.gyro_invert_y": "反转 Y",
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"controlify.gui.gyro_invert_y.tooltip": "反转陀螺仪的上/下视角旋转方向。",
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"controlify.gui.gyro_requires_button": "需要按钮",
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"controlify.gui.gyro_requires_button.tooltip": "陀螺仪是否只能在按下陀螺仪绑定时使用。(向下滚动至控制)。",
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"controlify.gui.flick_stick": "快速转向",
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"controlify.gui.flick_stick.tooltip": "改变向上/向下/向左/向右看的绑定行为,按下时将视线方向沿相应方向旋转90度。这应该与陀螺仪结合使用,以获得最准确和最快速的瞄准。",
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"controlify.gui.group.advanced": "高级",
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"controlify.gui.group.advanced.tooltip": "你可能不应该碰的设置!",
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"controlify.gui.screen_repeat_navi_delay": "屏幕重复导航延迟",
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"controlify.gui.screen_repeat_navi_delay.tooltip": "屏幕导航动作的重复速度。",
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"controlify.gui.test_vibration": "测试震动",
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"controlify.gui.test_vibration": "测试震动",
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"controlify.gui.test_vibration.tooltip": "测试你的手柄振动。",
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"controlify.gui.test_vibration.tooltip": "测试你的手柄振动。",
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@ -109,21 +140,32 @@
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"controlify.toast.vmouse_enabled.description": "此屏幕已启用Controlify虚拟鼠标。",
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"controlify.toast.vmouse_enabled.description": "此屏幕已启用Controlify虚拟鼠标。",
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"controlify.toast.vmouse_disabled.title": "虚拟鼠标已禁用",
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"controlify.toast.vmouse_disabled.title": "虚拟鼠标已禁用",
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"controlify.toast.vmouse_disabled.description": "此屏幕已禁用Controlify虚拟鼠标。",
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"controlify.toast.vmouse_disabled.description": "此屏幕已禁用Controlify虚拟鼠标。",
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"controlify.toast.vmouse_unavailable.title": "虚拟鼠标不可用",
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"controlify.toast.vmouse_unavailable.description": "此屏幕正在强制执行一个特定的虚拟鼠标模式,你无法改变它。",
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"controlify.toast.ask_to_switch.title": "切换手柄?",
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"controlify.toast.ask_to_switch.title": "切换手柄?",
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"controlify.toast.ask_to_switch.description": "一个名为‘%s’的新手柄刚刚被连接。按任意按钮切换到它。",
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"controlify.toast.ask_to_switch.description": "一个名为‘%s’的新手柄刚刚被连接。按任意按钮切换到它。",
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"controlify.toast.default_controller_connected.title": "已连接的手柄",
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"controlify.toast.default_controller_connected.description": "你的主手柄已被连接并自动切换到它。",
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"controlify.toast.controller_disconnected.title": "手柄已断开连接",
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"controlify.toast.controller_disconnected.title": "手柄已断开连接",
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"controlify.toast.controller_disconnected.description": "‘%s’已断开连接。",
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"controlify.toast.controller_disconnected.description": "‘%s’已断开连接。",
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"controlify.toast.faulty_input.title": "禁用手柄",
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"controlify.toast.faulty_input.title": "禁用手柄",
|
||||||
"controlify.toast.faulty_input.description": "你的手柄已经被禁用,因为Controlify检测到它会导致你在使用键盘和鼠标输入时出现问题。这可能是由于你的盲区值设置太低或你的摇杆没有被正确映射,让手柄认为它一直在输入。",
|
"controlify.toast.faulty_input.description": "你的手柄已经被禁用,因为Controlify检测到它会导致你在使用键盘和鼠标输入时出现问题。这可能是由于你的盲区值设置太低或你的摇杆没有被正确映射,让手柄认为它一直在输入。",
|
||||||
|
"controlify.toast.low_battery.title": "电量不足",
|
||||||
|
"controlify.toast.low_battery.message": "你的手柄‘%s’电量不足。请尽快为其充电。",
|
||||||
|
"controlify.toast.setup_in_config.title": "发现手柄!",
|
||||||
|
"controlify.toast.setup_in_config.description": "要与Controlify一起使用,请到%s -> %s -> %s。",
|
||||||
|
|
||||||
"controlify.vibration_onboarding.title": "Controlify震动支持",
|
"controlify.sdl2_onboarding.title": "Controlify本地库(前置)",
|
||||||
"controlify.vibration_onboarding.message": "要启用震动支持,必须下载Controlify自动加载的本地库。这是一个无缝的过程,只需几秒钟。如果选择否,你稍后可以在Controlify设置中改变主意。\n\n你想下载它们吗?",
|
"controlify.sdl2_onboarding.message": "Controlify中的许多功能需要额外的库,需要为你的系统下载该库。如果你不下载此库,你将无法使用许多功能,比如:手柄振动,陀螺仪控制,更好的手柄识别。这是一个无缝的过程,只需几秒钟时间。如果你选择“否”,你稍后可以在Controlify设置中改变主意,但在此期间你无法使用这些功能。",
|
||||||
|
"controlify.sdl2_onboarding.message_mac": "因为你使用的是macOS,对任何类型的手柄识别都需要该库。没有它,所有手柄都无法被识别。如果你选择不下载它们,这将严重影响用户体验。",
|
||||||
|
"controlify.sdl2_onboarding.question": "你想下载它们吗?",
|
||||||
|
|
||||||
"controlify.controller_theme.default": "默认",
|
"controlify.controller_theme.default": "默认",
|
||||||
"controlify.controller_theme.xbox_one": "Xbox",
|
"controlify.controller_theme.xbox_one": "Xbox",
|
||||||
"controlify.controller_theme.dualshock4": "PS4",
|
"controlify.controller_theme.dualshock4": "PS4",
|
||||||
"controlify.controller_theme.steam_deck": "Steam Deck",
|
"controlify.controller_theme.steam_deck": "Steam Deck",
|
||||||
|
|
||||||
|
"controlify.binding.controlify.gamepad_gyro_button": "激活陀螺仪",
|
||||||
"controlify.binding.controlify.walk_forward": "向前移动",
|
"controlify.binding.controlify.walk_forward": "向前移动",
|
||||||
"controlify.binding.controlify.walk_backward": "向后移动",
|
"controlify.binding.controlify.walk_backward": "向后移动",
|
||||||
"controlify.binding.controlify.strafe_left": "向左移动",
|
"controlify.binding.controlify.strafe_left": "向左移动",
|
||||||
@ -152,7 +194,11 @@
|
|||||||
"controlify.binding.controlify.gui_abstract_action_1.desc": "一个通用绑定,可以根据当前画面做不同的事情。",
|
"controlify.binding.controlify.gui_abstract_action_1.desc": "一个通用绑定,可以根据当前画面做不同的事情。",
|
||||||
"controlify.binding.controlify.gui_abstract_action_2": "GUI抽象行为2",
|
"controlify.binding.controlify.gui_abstract_action_2": "GUI抽象行为2",
|
||||||
"controlify.binding.controlify.gui_abstract_action_2.desc": "一个通用绑定,可以根据当前画面做不同的事情。",
|
"controlify.binding.controlify.gui_abstract_action_2.desc": "一个通用绑定,可以根据当前画面做不同的事情。",
|
||||||
|
"controlify.binding.controlify.inv_select": "Select Item",
|
||||||
|
"controlify.binding.controlify.inv_quick_move": "Quick Move",
|
||||||
|
"controlify.binding.controlify.inv_take_half": "Take Half",
|
||||||
"controlify.binding.controlify.drop": "丢弃物品",
|
"controlify.binding.controlify.drop": "丢弃物品",
|
||||||
|
"controlify.binding.controlify.drop_stack": "Drop Stack",
|
||||||
"controlify.binding.controlify.pick_block": "选取方块",
|
"controlify.binding.controlify.pick_block": "选取方块",
|
||||||
"controlify.binding.controlify.toggle_hud_visibility": "切换HUD可见性",
|
"controlify.binding.controlify.toggle_hud_visibility": "切换HUD可见性",
|
||||||
"controlify.binding.controlify.show_player_list": "显示玩家列表",
|
"controlify.binding.controlify.show_player_list": "显示玩家列表",
|
||||||
@ -174,6 +220,7 @@
|
|||||||
"controlify.binding.controlify.gui_navi_right": "GUI导航右移",
|
"controlify.binding.controlify.gui_navi_right": "GUI导航右移",
|
||||||
"controlify.binding.controlify.cycle_opt_forward": "向前循环选项",
|
"controlify.binding.controlify.cycle_opt_forward": "向前循环选项",
|
||||||
"controlify.binding.controlify.cycle_opt_backward": "向后循环选项",
|
"controlify.binding.controlify.cycle_opt_backward": "向后循环选项",
|
||||||
|
"controlify.binding.controlify.clear_binding": "Clear Binding",
|
||||||
|
|
||||||
"controlify.binding_category.gui": "GUI",
|
"controlify.binding_category.gui": "GUI",
|
||||||
"controlify.binding_category.vmouse": "虚拟鼠标",
|
"controlify.binding_category.vmouse": "虚拟鼠标",
|
||||||
@ -181,60 +228,37 @@
|
|||||||
"controlify.custom_binding.vanilla_description": "自动从Fabric API生成键绑定。",
|
"controlify.custom_binding.vanilla_description": "自动从Fabric API生成键绑定。",
|
||||||
|
|
||||||
"controlify.guide.ingame.inventory": "打开物品栏",
|
"controlify.guide.ingame.inventory": "打开物品栏",
|
||||||
"controlify.guide.swim_up": "向上游",
|
"controlify.guide.ingame.swim_up": "向上游",
|
||||||
"controlify.guide.start_elytra": "打开鞘翅",
|
"controlify.guide.ingame.start_elytra": "打开鞘翅",
|
||||||
"controlify.guide.fly_up": "向上飞",
|
"controlify.guide.ingame.fly_up": "向上飞",
|
||||||
"controlify.guide.fly_down": "向下飞",
|
"controlify.guide.ingame.fly_down": "向下飞",
|
||||||
"controlify.guide.start_sneaking": "开始潜行",
|
"controlify.guide.ingame.start_sneaking": "开始潜行",
|
||||||
"controlify.guide.stop_sneaking": "停止潜行",
|
"controlify.guide.ingame.stop_sneaking": "结束潜行",
|
||||||
"controlify.guide.start_swimming": "开始游泳",
|
"controlify.guide.ingame.start_swimming": "开始游泳",
|
||||||
"controlify.guide.start_sprinting": "开始疾跑",
|
"controlify.guide.ingame.start_sprinting": "开始疾跑",
|
||||||
"controlify.guide.stop_swimming": "停止游泳",
|
"controlify.guide.ingame.stop_swimming": "停止游泳",
|
||||||
"controlify.guide.stop_sprinting": "停止疾跑",
|
"controlify.guide.ingame.stop_sprinting": "停止疾跑",
|
||||||
"controlify.guide.sneak": "潜行",
|
"controlify.guide.ingame.sneak": "潜行",
|
||||||
"controlify.guide.dismount": "下坐骑",
|
"controlify.guide.ingame.dismount": "下马",
|
||||||
"controlify.guide.swim_down": "向下游",
|
"controlify.guide.ingame.swim_down": "向下游",
|
||||||
"controlify.guide.drop": "丢弃物品",
|
"controlify.guide.ingame.drop": "丢物品",
|
||||||
"controlify.guide.swap_hands": "交换手",
|
"controlify.guide.ingame.swap_hands": "切换主副手",
|
||||||
"controlify.guide.attack": "攻击",
|
"controlify.guide.ingame.attack": "攻击",
|
||||||
"controlify.guide.break": "挖掘",
|
"controlify.guide.ingame.break": "挖掘",
|
||||||
"controlify.guide.use": "使用",
|
"controlify.guide.ingame.use": "使用",
|
||||||
"controlify.guide.interact": "交互",
|
"controlify.guide.ingame.spectate": "观看",
|
||||||
"controlify.guide.pick_block": "选择方块",
|
"controlify.guide.ingame.interact": "交互",
|
||||||
|
"controlify.guide.ingame.pick_block": "拾取方块",
|
||||||
|
|
||||||
"controlify.joystick_mapping.unmapped.axis": "轴#%s",
|
"controlify.guide.container.place_all": "放全部",
|
||||||
"controlify.joystick_mapping.unmapped.button": "按钮#%s",
|
"controlify.guide.container.place_one": "放",
|
||||||
"controlify.joystick_mapping.unmapped.hat": "头#%s",
|
"controlify.guide.container.swap": "交换",
|
||||||
"controlify.joystick_mapping.unmapped.axis_direction.negative": "(负)",
|
"controlify.guide.container.drop": "扔",
|
||||||
"controlify.joystick_mapping.unmapped.axis_direction.positive": "(正)",
|
"controlify.guide.container.take": "拿",
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_stick": "左摇杆",
|
"controlify.guide.container.exit": "退出",
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_stick.left": "左",
|
"controlify.guide.container.take_half": "拿一半",
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_stick.right": "右",
|
"controlify.guide.container.take_one": "拿一个",
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_stick.up": "上",
|
"controlify.guide.container.quick_move": "快速移动",
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_stick.down": "下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_stick": "右摇杆",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_stick.left": "左",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_stick.right": "右",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_stick.up": "上",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_stick.down": "下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_trigger": "左侧触发器",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_trigger.up": "上",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.left_trigger.down": "下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_trigger": "右侧触发器",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_trigger.up": "上",
|
|
||||||
"controlify.joystick_mapping.xbox_one.axis.right_trigger.down": "下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.a": "A",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.b": "B",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.x": "X",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.y": "Y",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.left_bumper": "左肩键",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.right_bumper": "右肩键",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.left_stick": "左摇杆按下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.right_stick": "右摇杆按下",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.back": "后退",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.start": "开始",
|
|
||||||
"controlify.joystick_mapping.xbox_one.button.guide": "指南",
|
|
||||||
"controlify.joystick_mapping.xbox_one.hat.dpad": "D-Pad",
|
|
||||||
|
|
||||||
"controlify.calibration.title": "手柄‘%s’校准",
|
"controlify.calibration.title": "手柄‘%s’校准",
|
||||||
"controlify.calibration.info": "此过程将优化你的手柄设置,以防止摇杆漂移。摇杆漂移发生在你的手柄摇杆中,当你根本没有触碰到它们时,它们会输出略有错误的值。盲区用于防止这种情况的发生。\n\n这只需要几秒钟。",
|
"controlify.calibration.info": "此过程将优化你的手柄设置,以防止摇杆漂移。摇杆漂移发生在你的手柄摇杆中,当你根本没有触碰到它们时,它们会输出略有错误的值。盲区用于防止这种情况的发生。\n\n这只需要几秒钟。",
|
||||||
@ -242,18 +266,62 @@
|
|||||||
"controlify.calibration.complete": "校准完成!你现在可以使用你的手柄。按完成以返回游戏。",
|
"controlify.calibration.complete": "校准完成!你现在可以使用你的手柄。按完成以返回游戏。",
|
||||||
"controlify.calibration.ready": "准备好了",
|
"controlify.calibration.ready": "准备好了",
|
||||||
"controlify.calibration.done": "完成",
|
"controlify.calibration.done": "完成",
|
||||||
"controlify.calibration.calibrating": "校准中...",
|
"controlify.calibration.calibrating": "校准中…",
|
||||||
|
|
||||||
"controlify.beta.title": "Controlify测试版通知",
|
"controlify.beta.title": "Controlify测试版通知",
|
||||||
"controlify.beta.message": "您目前正在使用Controlify测试版。\n\n此模组正在进行中,将包含许多bug。如果你在这个模组中发现了错误,或者有建议让它变得更好,请在%s上创建一个问题!\n\n你可以在Controlify的设置菜单中找到提交问题的链接。",
|
"controlify.beta.message": "您目前正在使用Controlify测试版。\n\n此模组正在进行中,将包含许多bug。如果你在这个模组中发现了错误,或者有建议让它变得更好,请在%s上创建一个问题!\n\n你可以在Controlify的设置菜单中找到提交问题的链接。",
|
||||||
"controlify.beta.message.link": "问题追踪",
|
"controlify.beta.message.link": "问题追踪",
|
||||||
"controlify.beta.button": "提交问题...",
|
"controlify.beta.button": "提交问题…",
|
||||||
|
|
||||||
"controlify.error.hid": "手柄检测已禁用",
|
"controlify.error.hid": "手柄检测已禁用",
|
||||||
"controlify.error.hid.desc": "Controlify无法启动用于识别和区分多个手柄的控手柄检测系统。这意味着手柄的配置将无法在游戏会话之间保存。这可能是由于系统故障造成的,你应该查看日志以了解更多信息。",
|
"controlify.error.hid.desc": "Controlify无法启动用于识别和区分多个手柄的控手柄检测系统。这意味着手柄的配置将无法在游戏会话之间保存。这可能是由于系统故障造成的,你应该查看日志以了解更多信息。",
|
||||||
|
|
||||||
|
"controlify.battery_level.unknown": "未知",
|
||||||
|
"controlify.battery_level.empty": "空",
|
||||||
|
"controlify.battery_level.low": "低",
|
||||||
|
"controlify.battery_level.medium": "中",
|
||||||
|
"controlify.battery_level.high": "高",
|
||||||
|
"controlify.battery_level.full": "完全",
|
||||||
|
|
||||||
|
"controlify.command.vibratecontroller.static.single": "震动手柄的1名玩家。",
|
||||||
|
"controlify.command.vibratecontroller.static.multiple": "震动手柄的%s名玩家。",
|
||||||
|
"controlify.command.vibratecontroller.pos.single": "震动手柄的1名玩家在 %s,%s,%s。",
|
||||||
|
"controlify.command.vibratecontroller.pos.multiple": "震动手柄的%s名玩家在%s,%s,%s。",
|
||||||
|
"controlify.command.vibratecontroller.entity.single": "震动手柄的1名玩家来自%s的位置。",
|
||||||
|
"controlify.command.vibratecontroller.entity.multiple": "震动手柄的%s名玩家来自%s的位置。",
|
||||||
|
|
||||||
"controlify.hat_state.up": "上",
|
"controlify.hat_state.up": "上",
|
||||||
"controlify.hat_state.down": "下",
|
"controlify.hat_state.down": "下",
|
||||||
"controlify.hat_state.left": "左",
|
"controlify.hat_state.left": "左",
|
||||||
"controlify.hat_state.right": "右"
|
"controlify.hat_state.right": "右",
|
||||||
|
|
||||||
|
"controlify.joystick_mapping.unmapped.axis": "轴#%s",
|
||||||
|
"controlify.joystick_mapping.unmapped.button": "按钮#%s",
|
||||||
|
"controlify.joystick_mapping.unmapped.hat": "头#%s",
|
||||||
|
"controlify.joystick_mapping.unmapped.axis_direction.negative": "(负)",
|
||||||
|
"controlify.joystick_mapping.unmapped.axis_direction.positive": "(正)",
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
"controlify.joystick_mapping.tm_t16000.axis.roll": "翻滚角",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.axis.pitch": "俯仰角",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.axis.yaw": "偏航角",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.axis.throttle": "油门",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.button.trigger": "触发",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.button.a": "A",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.button.x": "X",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.button.b": "B",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_1": "左 1",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_2": "左 2",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_3": "左 3",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_4": "左 4",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_5": "左 5",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.left_6": "左 6",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_1": "右 1",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_2": "右 2",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_3": "右 3",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_4": "右 4",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_5": "右 5",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.right_6": "右 6",
|
||||||
|
"controlify.joystick_mapping.tm_t16000.hat": "帽子"
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user