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forked from Clones/Controlify

fix formatting issue

This commit is contained in:
isXander
2023-07-24 22:38:18 +01:00
parent 77b4eccfb3
commit 42d251ea6d

View File

@ -4,7 +4,7 @@
| **Custom Screen Compatibility** | Convenient APIs to hook into controller support directly from `Screen` implementation. | No API. Sometimes necessary to mixin into Midnight Controls and edge-case code required. | ⛔ | ⛔ | | **Custom Screen Compatibility** | Convenient APIs to hook into controller support directly from `Screen` implementation. | No API. Sometimes necessary to mixin into Midnight Controls and edge-case code required. | ⛔ | ⛔ |
| **Screen Navigation** | 4-axis navigation, emulating arrow key navigation with optional cursor emulation | 4-axis navigation, emulating arrow key navigation | Cursor emulation only. | 2-axis tab-key emulation | | **Screen Navigation** | 4-axis navigation, emulating arrow key navigation with optional cursor emulation | 4-axis navigation, emulating arrow key navigation | Cursor emulation only. | 2-axis tab-key emulation |
| **Controller rumble** | ✅ Individual rumble effect intensity configuration | ⛔ | ✅ | ⛔ | | **Controller rumble** | ✅ Individual rumble effect intensity configuration | ⛔ | ✅ | ⛔ |
| **In-game button guide** | Extensible by 3rd party mods | Hardcoded buttons and positions | Hardcoded buttons and positions | ⛔ | | **In-game button guide** | Extensible by 3rd party mods | Hardcoded buttons and positions | Hardcoded buttons and positions | ⛔ |
| **Reach-around block placement** | ✅ Emulates Bedrock Edition reach-around | ✅ | ⛔ | ⛔ | | **Reach-around block placement** | ✅ Emulates Bedrock Edition reach-around | ✅ | ⛔ | ⛔ |
| **Gyro support** | ✅ | ⛔ | ⛔ | ⛔ | | **Gyro support** | ✅ | ⛔ | ⛔ | ⛔ |
| **Controller detection** | Powered by resource packs for unlimited data-driven detection, renders different buttons based on controller | Hardcoded identifiers in code, button theme must be changed manually | Name detection only, only generic button themes | Data-driven detection but seems hardcoded | | **Controller detection** | Powered by resource packs for unlimited data-driven detection, renders different buttons based on controller | Hardcoded identifiers in code, button theme must be changed manually | Name detection only, only generic button themes | Data-driven detection but seems hardcoded |