forked from Clones/Controlify
bind menu & button rendering
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@ -5,7 +5,7 @@ import dev.isxander.controlify.Controlify;
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import dev.isxander.controlify.InputMode;
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import dev.isxander.controlify.controller.Controller;
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import dev.isxander.controlify.event.ControlifyEvents;
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import dev.isxander.controlify.mixins.KeyMappingAccessor;
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import dev.isxander.controlify.mixins.feature.bind.KeyMappingAccessor;
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import net.minecraft.client.KeyMapping;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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@ -17,6 +17,7 @@ public class ControllerBindings {
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JUMP, SNEAK,
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ATTACK, USE,
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SPRINT,
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DROP,
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NEXT_SLOT, PREV_SLOT,
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PAUSE,
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INVENTORY,
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@ -24,7 +25,7 @@ public class ControllerBindings {
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OPEN_CHAT,
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GUI_PRESS, GUI_BACK;
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private final Map<ResourceLocation, ControllerBinding> registry = new HashMap<>();
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private final Map<ResourceLocation, ControllerBinding> registry = new LinkedHashMap<>();
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public ControllerBindings(Controller controller) {
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var options = Minecraft.getInstance().options;
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@ -34,6 +35,7 @@ public class ControllerBindings {
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register(ATTACK = new ControllerBinding(controller, Bind.RIGHT_TRIGGER, new ResourceLocation("controlify", "attack"), options.keyAttack));
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register(USE = new ControllerBinding(controller, Bind.LEFT_TRIGGER, new ResourceLocation("controlify", "use"), options.keyUse));
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register(SPRINT = new ControllerBinding(controller, Bind.LEFT_STICK, new ResourceLocation("controlify", "sprint"), options.keySprint));
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register(DROP = new ControllerBinding(controller, Bind.DPAD_DOWN, new ResourceLocation("controlify", "drop"), options.keyDrop));
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register(NEXT_SLOT = new ControllerBinding(controller, Bind.RIGHT_BUMPER, new ResourceLocation("controlify", "next_slot"), null));
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register(PREV_SLOT = new ControllerBinding(controller, Bind.LEFT_BUMPER, new ResourceLocation("controlify", "prev_slot"), null));
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register(PAUSE = new ControllerBinding(controller, Bind.START, new ResourceLocation("controlify", "pause"), null));
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@ -43,6 +45,7 @@ public class ControllerBindings {
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register(GUI_PRESS = new ControllerBinding(controller, Bind.A_BUTTON, new ResourceLocation("controlify", "gui_press"), null));
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register(GUI_BACK = new ControllerBinding(controller, Bind.B_BUTTON, new ResourceLocation("controlify", "gui_back"), null));
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ControlifyEvents.CONTROLLER_BIND_REGISTRY.invoker().onRegisterControllerBinds(this, controller);
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ControlifyEvents.CONTROLLER_STATE_UPDATED.register(this::imitateVanillaClick);
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