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forked from Clones/Controlify

joystick support

This commit is contained in:
isXander
2023-02-16 12:25:55 +00:00
parent 1b5c9daf94
commit 5a1504df76
134 changed files with 2296 additions and 820 deletions

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@ -1,91 +0,0 @@
package dev.isxander.controlify.bindings;
import com.google.gson.JsonElement;
import com.google.gson.JsonPrimitive;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.gui.ButtonRenderer;
import net.minecraft.resources.ResourceLocation;
import java.util.function.BiFunction;
import java.util.function.Function;
public enum Bind implements IBind {
A_BUTTON(state -> state.buttons().a(), "a_button"),
B_BUTTON(state -> state.buttons().b(), "b_button"),
X_BUTTON(state -> state.buttons().x(), "x_button"),
Y_BUTTON(state -> state.buttons().y(), "y_button"),
LEFT_BUMPER(state -> state.buttons().leftBumper(), "left_bumper"),
RIGHT_BUMPER(state -> state.buttons().rightBumper(), "right_bumper"),
LEFT_STICK_PRESS(state -> state.buttons().leftStick(), "left_stick_press"),
RIGHT_STICK_PRESS(state -> state.buttons().rightStick(), "right_stick_press"),
START(state -> state.buttons().start(), "start"),
BACK(state -> state.buttons().back(), "back"),
GUIDE(state -> state.buttons().guide(), "guide"), // the middle button
DPAD_UP(state -> state.buttons().dpadUp(), "dpad_up"),
DPAD_DOWN(state -> state.buttons().dpadDown(), "dpad_down"),
DPAD_LEFT(state -> state.buttons().dpadLeft(), "dpad_left"),
DPAD_RIGHT(state -> state.buttons().dpadRight(), "dpad_right"),
LEFT_TRIGGER((state, controller) -> state.axes().leftTrigger(), "left_trigger"),
RIGHT_TRIGGER((state, controller) -> state.axes().rightTrigger(), "right_trigger"),
LEFT_STICK_FORWARD((state, controller) -> -Math.min(0, state.axes().leftStickY()), "left_stick_up"),
LEFT_STICK_BACKWARD((state, controller) -> Math.max(0, state.axes().leftStickY()), "left_stick_down"),
LEFT_STICK_LEFT((state, controller) -> -Math.min(0, state.axes().leftStickX()), "left_stick_left"),
LEFT_STICK_RIGHT((state, controller) -> Math.max(0, state.axes().leftStickX()), "left_stick_right"),
RIGHT_STICK_FORWARD((state, controller) -> -Math.min(0, state.axes().rightStickY()), "right_stick_up"),
RIGHT_STICK_BACKWARD((state, controller) -> Math.max(0, state.axes().rightStickY()), "right_stick_down"),
RIGHT_STICK_LEFT((state, controller) -> -Math.min(0, state.axes().rightStickX()), "right_stick_left"),
RIGHT_STICK_RIGHT((state, controller) -> Math.max(0, state.axes().rightStickX()), "right_stick_right"),
NONE((state, controller) -> 0f, "none");
private final BiFunction<ControllerState, Controller, Float> state;
private final String identifier;
Bind(BiFunction<ControllerState, Controller, Float> state, String identifier) {
this.state = state;
this.identifier = identifier;
}
Bind(Function<ControllerState, Boolean> state, String identifier) {
this((state1, controller) -> state.apply(state1) ? 1f : 0f, identifier);
}
@Override
public float state(ControllerState state, Controller controller) {
return this.state.apply(state, controller);
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller controller) {
if (this != NONE)
ButtonRenderer.drawButton(this, controller, matrices, x, centerY);
}
@Override
public ButtonRenderer.DrawSize drawSize() {
if (this == NONE) return new ButtonRenderer.DrawSize(0, 0);
return new ButtonRenderer.DrawSize(22, 22);
}
public String identifier() {
return identifier;
}
public ResourceLocation textureLocation(Controller controller) {
return new ResourceLocation("controlify", "textures/gui/buttons/" + controller.config().theme.id() + "/" + identifier + ".png");
}
@Override
public JsonElement toJson() {
return new JsonPrimitive(identifier);
}
public static Bind fromIdentifier(String identifier) {
for (Bind bind : values()) {
if (bind.identifier.equals(identifier)) return bind;
}
return null;
}
}

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@ -1,8 +1,9 @@
package dev.isxander.controlify.bindings;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
@FunctionalInterface
public interface BindingSupplier {
ControllerBinding get(Controller controller);
public interface BindingSupplier<T extends ControllerState> {
ControllerBinding<T> get(Controller<T, ?> controller);
}

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@ -1,78 +0,0 @@
package dev.isxander.controlify.bindings;
import com.google.common.collect.ImmutableSet;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.gui.ButtonRenderer;
import net.minecraft.client.Minecraft;
import java.util.Arrays;
import java.util.LinkedHashSet;
import java.util.Set;
public class CompoundBind implements IBind {
private final Set<Bind> binds;
CompoundBind(Bind... binds) {
this.binds = new LinkedHashSet<>(Arrays.asList(binds));
if (this.binds.contains(Bind.NONE)) throw new IllegalArgumentException("Cannot have NONE in a compound bind!");
}
public Set<Bind> binds() {
return ImmutableSet.copyOf(binds);
}
@Override
public float state(ControllerState state, Controller controller) {
return held(state, controller) ? 1f : 0f;
}
@Override
public boolean held(ControllerState state, Controller controller) {
return binds.stream().allMatch(bind -> bind.held(state, controller));
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller controller) {
var font = Minecraft.getInstance().font;
var iterator = binds.iterator();
while (iterator.hasNext()) {
var bind = iterator.next();
bind.draw(matrices, x, centerY, controller);
x += bind.drawSize().width();
if (iterator.hasNext()) {
font.drawShadow(matrices, "+", x + 1, centerY - font.lineHeight / 2f, 0xFFFFFF);
x += font.width("+") + 2;
}
}
}
@Override
public ButtonRenderer.DrawSize drawSize() {
return new ButtonRenderer.DrawSize(
binds.stream().map(IBind::drawSize).mapToInt(ButtonRenderer.DrawSize::width).sum() + (binds.size() - 1) * (2 + Minecraft.getInstance().font.width("+")),
binds.stream().map(IBind::drawSize).mapToInt(ButtonRenderer.DrawSize::height).max().orElse(0)
);
}
@Override
public JsonElement toJson() {
var list = new JsonArray();
for (IBind bind : binds) {
list.add(bind.toJson());
}
return list;
}
@Override
public boolean equals(Object obj) {
return obj instanceof CompoundBind compoundBind && compoundBind.binds.equals(binds)
|| obj instanceof Bind bind && Set.of(bind).equals(binds);
}
}

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@ -2,6 +2,7 @@ package dev.isxander.controlify.bindings;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import net.minecraft.client.KeyMapping;
import net.minecraft.locale.Language;
import net.minecraft.network.chat.Component;
@ -13,17 +14,17 @@ import java.util.Map;
import java.util.Set;
import java.util.function.BooleanSupplier;
public class ControllerBinding {
private final Controller controller;
private IBind bind;
private final IBind defaultBind;
public class ControllerBinding<T extends ControllerState> {
private final Controller<T, ?> controller;
private IBind<T> bind;
private final IBind<T> defaultBind;
private final ResourceLocation id;
private final Component name, description;
private final KeyMappingOverride override;
private static final Map<Controller, Set<Bind>> pressedBinds = new HashMap<>();
private static final Map<Controller<?, ?>, Set<IBind<?>>> pressedBinds = new HashMap<>();
public ControllerBinding(Controller controller, IBind defaultBind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) {
public ControllerBinding(Controller<T, ?> controller, IBind<T> defaultBind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) {
this.controller = controller;
this.bind = this.defaultBind = defaultBind;
this.id = id;
@ -33,22 +34,38 @@ public class ControllerBinding {
this.override = override != null ? new KeyMappingOverride(override, toggleOverride) : null;
}
public ControllerBinding(Controller controller, IBind defaultBind, ResourceLocation id) {
public ControllerBinding(Controller<T, ?> controller, IBind<T> defaultBind, ResourceLocation id) {
this(controller, defaultBind, id, null, () -> false);
}
public ControllerBinding(Controller<T, ?> controller, GamepadBind defaultBind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) {
this(controller, controller instanceof GamepadController ? (IBind<T>) defaultBind : new EmptyBind<>(), id, override, toggleOverride);
}
public ControllerBinding(Controller<T, ?> controller, GamepadBind defaultBind, ResourceLocation id) {
this(controller, defaultBind, id, null, () -> false);
}
public float state() {
return bind.state(controller.state(), controller);
return bind.state(controller.state());
}
public float prevState() {
return bind.state(controller.prevState());
}
public boolean held() {
return bind.held(controller.state(), controller);
}
public boolean prevHeld() {
return bind.held(controller.prevState(), controller);
}
public boolean justPressed() {
if (hasBindPressed(this)) return false;
if (held() && !bind.held(controller.prevState(), controller)) {
if (held() && !prevHeld()) {
addPressedBind(this);
return true;
} else {
@ -59,7 +76,7 @@ public class ControllerBinding {
public boolean justReleased() {
if (hasBindPressed(this)) return false;
if (!held() && bind.held(controller.prevState(), controller)) {
if (!held() && prevHeld()) {
addPressedBind(this);
return true;
} else {
@ -67,15 +84,15 @@ public class ControllerBinding {
}
}
public IBind currentBind() {
public IBind<T> currentBind() {
return bind;
}
public void setCurrentBind(IBind bind) {
public void setCurrentBind(IBind<T> bind) {
this.bind = bind;
}
public IBind defaultBind() {
public IBind<T> defaultBind() {
return defaultBind;
}
@ -97,27 +114,23 @@ public class ControllerBinding {
// FIXME: very hack solution please remove me
public static void clearPressedBinds(Controller controller) {
public static void clearPressedBinds(Controller<?, ?> controller) {
if (pressedBinds.containsKey(controller)) {
pressedBinds.get(controller).clear();
}
}
private static boolean hasBindPressed(ControllerBinding binding) {
private static boolean hasBindPressed(ControllerBinding<?> binding) {
var pressed = pressedBinds.getOrDefault(binding.controller, Set.of());
return pressed.containsAll(getBinds(binding.bind));
}
private static void addPressedBind(ControllerBinding binding) {
private static void addPressedBind(ControllerBinding<?> binding) {
pressedBinds.computeIfAbsent(binding.controller, c -> new HashSet<>()).addAll(getBinds(binding.bind));
}
private static Set<Bind> getBinds(IBind bind) {
if (bind instanceof CompoundBind compoundBind) {
return compoundBind.binds();
} else {
return Set.of((Bind) bind);
}
private static Set<IBind<?>> getBinds(IBind<?> bind) {
return Set.of(bind);
}
public record KeyMappingOverride(KeyMapping keyMapping, BooleanSupplier toggleable) {

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@ -4,6 +4,7 @@ import com.google.gson.JsonObject;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.InputMode;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.event.ControlifyEvents;
import dev.isxander.controlify.mixins.feature.bind.KeyMappingAccessor;
import net.minecraft.client.KeyMapping;
@ -12,9 +13,10 @@ import net.minecraft.resources.ResourceLocation;
import java.util.*;
public class ControllerBindings {
public final ControllerBinding
public class ControllerBindings<T extends ControllerState> {
public final ControllerBinding<T>
WALK_FORWARD, WALK_BACKWARD, WALK_LEFT, WALK_RIGHT,
LOOK_UP, LOOK_DOWN, LOOK_LEFT, LOOK_RIGHT,
JUMP, SNEAK,
ATTACK, USE,
SPRINT,
@ -27,51 +29,71 @@ public class ControllerBindings {
OPEN_CHAT,
GUI_PRESS, GUI_BACK,
GUI_NEXT_TAB, GUI_PREV_TAB,
VMOUSE_LCLICK, VMOUSE_RCLICK, VMOUSE_SHIFT_CLICK, VMOUSE_SCROLL_UP, VMOUSE_SCROLL_DOWN, VMOUSE_ESCAPE, VMOUSE_SHIFT, VMOUSE_TOGGLE,
PICK_BLOCK,
TOGGLE_HUD_VISIBILITY,
SHOW_PLAYER_LIST;
SHOW_PLAYER_LIST,
VMOUSE_MOVE_UP, VMOUSE_MOVE_DOWN, VMOUSE_MOVE_LEFT, VMOUSE_MOVE_RIGHT,
VMOUSE_LCLICK, VMOUSE_RCLICK, VMOUSE_SHIFT_CLICK,
VMOUSE_SCROLL_UP, VMOUSE_SCROLL_DOWN,
VMOUSE_ESCAPE, VMOUSE_SHIFT,
VMOUSE_TOGGLE,
GUI_NAVI_UP, GUI_NAVI_DOWN, GUI_NAVI_LEFT, GUI_NAVI_RIGHT,
YACL_CYCLE_OPT_FORWARD, YACL_CYCLE_OPT_BACKWARD;
private final Map<ResourceLocation, ControllerBinding> registry = new LinkedHashMap<>();
private final Map<ResourceLocation, ControllerBinding<T>> registry = new LinkedHashMap<>();
private final Controller controller;
private final Controller<T, ?> controller;
public ControllerBindings(Controller controller) {
public ControllerBindings(Controller<T, ?> controller) {
this.controller = controller;
var options = Minecraft.getInstance().options;
register(WALK_FORWARD = new ControllerBinding(controller, Bind.LEFT_STICK_FORWARD, new ResourceLocation("controlify", "walk_forward")));
register(WALK_BACKWARD = new ControllerBinding(controller, Bind.LEFT_STICK_BACKWARD, new ResourceLocation("controlify", "walk_backward")));
register(WALK_LEFT = new ControllerBinding(controller, Bind.LEFT_STICK_LEFT, new ResourceLocation("controlify", "strafe_left")));
register(WALK_RIGHT = new ControllerBinding(controller, Bind.LEFT_STICK_RIGHT, new ResourceLocation("controlify", "strafe_right")));
register(JUMP = new ControllerBinding(controller, Bind.A_BUTTON, new ResourceLocation("controlify", "jump"), options.keyJump, () -> false));
register(SNEAK = new ControllerBinding(controller, Bind.RIGHT_STICK_PRESS, new ResourceLocation("controlify", "sneak"), options.keyShift, () -> controller.config().toggleSneak));
register(ATTACK = new ControllerBinding(controller, Bind.RIGHT_TRIGGER, new ResourceLocation("controlify", "attack"), options.keyAttack, () -> false));
register(USE = new ControllerBinding(controller, Bind.LEFT_TRIGGER, new ResourceLocation("controlify", "use"), options.keyUse, () -> false));
register(SPRINT = new ControllerBinding(controller, Bind.LEFT_STICK_PRESS, new ResourceLocation("controlify", "sprint"), options.keySprint, () -> controller.config().toggleSprint));
register(DROP = new ControllerBinding(controller, Bind.DPAD_DOWN, new ResourceLocation("controlify", "drop"), options.keyDrop, () -> false));
register(NEXT_SLOT = new ControllerBinding(controller, Bind.RIGHT_BUMPER, new ResourceLocation("controlify", "next_slot")));
register(PREV_SLOT = new ControllerBinding(controller, Bind.LEFT_BUMPER, new ResourceLocation("controlify", "prev_slot")));
register(PAUSE = new ControllerBinding(controller, Bind.START, new ResourceLocation("controlify", "pause")));
register(INVENTORY = new ControllerBinding(controller, Bind.Y_BUTTON, new ResourceLocation("controlify", "inventory"), options.keyInventory, () -> false));
register(CHANGE_PERSPECTIVE = new ControllerBinding(controller, Bind.BACK, new ResourceLocation("controlify", "change_perspective"), options.keyTogglePerspective, () -> false));
register(SWAP_HANDS = new ControllerBinding(controller, Bind.X_BUTTON, new ResourceLocation("controlify", "swap_hands"), options.keySwapOffhand, () -> false));
register(OPEN_CHAT = new ControllerBinding(controller, Bind.DPAD_UP, new ResourceLocation("controlify", "open_chat"), options.keyChat, () -> false));
register(GUI_PRESS = new ControllerBinding(controller, Bind.A_BUTTON, new ResourceLocation("controlify", "gui_press")));
register(GUI_BACK = new ControllerBinding(controller, Bind.B_BUTTON, new ResourceLocation("controlify", "gui_back")));
register(GUI_NEXT_TAB = new ControllerBinding(controller, Bind.RIGHT_BUMPER, new ResourceLocation("controlify", "gui_next_tab")));
register(GUI_PREV_TAB = new ControllerBinding(controller, Bind.LEFT_BUMPER, new ResourceLocation("controlify", "gui_prev_tab")));
register(PICK_BLOCK = new ControllerBinding(controller, Bind.DPAD_LEFT, new ResourceLocation("controlify", "pick_block"), options.keyPickItem, () -> false));
register(TOGGLE_HUD_VISIBILITY = new ControllerBinding(controller, Bind.NONE, new ResourceLocation("controlify", "toggle_hud_visibility")));
register(SHOW_PLAYER_LIST = new ControllerBinding(controller, Bind.DPAD_RIGHT, new ResourceLocation("controlify", "show_player_list"), options.keyPlayerList, () -> false));
register(VMOUSE_LCLICK = new ControllerBinding(controller, Bind.A_BUTTON, new ResourceLocation("controlify", "vmouse_lclick")));
register(VMOUSE_RCLICK = new ControllerBinding(controller, Bind.X_BUTTON, new ResourceLocation("controlify", "vmouse_rclick")));
register(VMOUSE_SHIFT_CLICK = new ControllerBinding(controller, Bind.Y_BUTTON, new ResourceLocation("controlify", "vmouse_shift_click")));
register(VMOUSE_SCROLL_UP = new ControllerBinding(controller, Bind.RIGHT_STICK_FORWARD, new ResourceLocation("controlify", "vmouse_scroll_up")));
register(VMOUSE_SCROLL_DOWN = new ControllerBinding(controller, Bind.RIGHT_STICK_BACKWARD, new ResourceLocation("controlify", "vmouse_scroll_down")));
register(VMOUSE_ESCAPE = new ControllerBinding(controller, Bind.B_BUTTON, new ResourceLocation("controlify", "vmouse_escape")));
register(VMOUSE_SHIFT = new ControllerBinding(controller, Bind.LEFT_STICK_PRESS, new ResourceLocation("controlify", "vmouse_shift")));
register(VMOUSE_TOGGLE = new ControllerBinding(controller, Bind.BACK, new ResourceLocation("controlify", "vmouse_toggle")));
register(WALK_FORWARD = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_FORWARD, new ResourceLocation("controlify", "walk_forward")));
register(WALK_BACKWARD = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_BACKWARD, new ResourceLocation("controlify", "walk_backward")));
register(WALK_LEFT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_LEFT, new ResourceLocation("controlify", "strafe_left")));
register(WALK_RIGHT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_RIGHT, new ResourceLocation("controlify", "strafe_right")));
register(LOOK_UP = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_FORWARD, new ResourceLocation("controlify", "look_up")));
register(LOOK_DOWN = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_BACKWARD, new ResourceLocation("controlify", "look_down")));
register(LOOK_LEFT = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_LEFT, new ResourceLocation("controlify", "look_left")));
register(LOOK_RIGHT = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_RIGHT, new ResourceLocation("controlify", "look_right")));
register(JUMP = new ControllerBinding<>(controller, GamepadBind.A_BUTTON, new ResourceLocation("controlify", "jump"), options.keyJump, () -> false));
register(SNEAK = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_PRESS, new ResourceLocation("controlify", "sneak"), options.keyShift, () -> controller.config().toggleSneak));
register(ATTACK = new ControllerBinding<>(controller, GamepadBind.RIGHT_TRIGGER, new ResourceLocation("controlify", "attack"), options.keyAttack, () -> false));
register(USE = new ControllerBinding<>(controller, GamepadBind.LEFT_TRIGGER, new ResourceLocation("controlify", "use"), options.keyUse, () -> false));
register(SPRINT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_PRESS, new ResourceLocation("controlify", "sprint"), options.keySprint, () -> controller.config().toggleSprint));
register(DROP = new ControllerBinding<>(controller, GamepadBind.DPAD_DOWN, new ResourceLocation("controlify", "drop"), options.keyDrop, () -> false));
register(NEXT_SLOT = new ControllerBinding<>(controller, GamepadBind.RIGHT_BUMPER, new ResourceLocation("controlify", "next_slot")));
register(PREV_SLOT = new ControllerBinding<>(controller, GamepadBind.LEFT_BUMPER, new ResourceLocation("controlify", "prev_slot")));
register(PAUSE = new ControllerBinding<>(controller, GamepadBind.START, new ResourceLocation("controlify", "pause")));
register(INVENTORY = new ControllerBinding<>(controller, GamepadBind.Y_BUTTON, new ResourceLocation("controlify", "inventory"), options.keyInventory, () -> false));
register(CHANGE_PERSPECTIVE = new ControllerBinding<>(controller, GamepadBind.BACK, new ResourceLocation("controlify", "change_perspective"), options.keyTogglePerspective, () -> false));
register(SWAP_HANDS = new ControllerBinding<>(controller, GamepadBind.X_BUTTON, new ResourceLocation("controlify", "swap_hands"), options.keySwapOffhand, () -> false));
register(OPEN_CHAT = new ControllerBinding<>(controller, GamepadBind.DPAD_UP, new ResourceLocation("controlify", "open_chat"), options.keyChat, () -> false));
register(GUI_PRESS = new ControllerBinding<>(controller, GamepadBind.A_BUTTON, new ResourceLocation("controlify", "gui_press")));
register(GUI_BACK = new ControllerBinding<>(controller, GamepadBind.B_BUTTON, new ResourceLocation("controlify", "gui_back")));
register(GUI_NEXT_TAB = new ControllerBinding<>(controller, GamepadBind.RIGHT_BUMPER, new ResourceLocation("controlify", "gui_next_tab")));
register(GUI_PREV_TAB = new ControllerBinding<>(controller, GamepadBind.LEFT_BUMPER, new ResourceLocation("controlify", "gui_prev_tab")));
register(PICK_BLOCK = new ControllerBinding<>(controller, GamepadBind.DPAD_LEFT, new ResourceLocation("controlify", "pick_block"), options.keyPickItem, () -> false));
register(TOGGLE_HUD_VISIBILITY = new ControllerBinding<>(controller, new EmptyBind<>(), new ResourceLocation("controlify", "toggle_hud_visibility")));
register(SHOW_PLAYER_LIST = new ControllerBinding<>(controller, GamepadBind.DPAD_RIGHT, new ResourceLocation("controlify", "show_player_list"), options.keyPlayerList, () -> false));
register(VMOUSE_MOVE_UP = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_FORWARD, new ResourceLocation("controlify", "vmouse_move_up")));
register(VMOUSE_MOVE_DOWN = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_BACKWARD, new ResourceLocation("controlify", "vmouse_move_down")));
register(VMOUSE_MOVE_LEFT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_LEFT, new ResourceLocation("controlify", "vmouse_move_left")));
register(VMOUSE_MOVE_RIGHT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_RIGHT, new ResourceLocation("controlify", "vmouse_move_right")));
register(VMOUSE_LCLICK = new ControllerBinding<>(controller, GamepadBind.A_BUTTON, new ResourceLocation("controlify", "vmouse_lclick")));
register(VMOUSE_RCLICK = new ControllerBinding<>(controller, GamepadBind.X_BUTTON, new ResourceLocation("controlify", "vmouse_rclick")));
register(VMOUSE_SHIFT_CLICK = new ControllerBinding<>(controller, GamepadBind.Y_BUTTON, new ResourceLocation("controlify", "vmouse_shift_click")));
register(VMOUSE_SCROLL_UP = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_FORWARD, new ResourceLocation("controlify", "vmouse_scroll_up")));
register(VMOUSE_SCROLL_DOWN = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_BACKWARD, new ResourceLocation("controlify", "vmouse_scroll_down")));
register(VMOUSE_ESCAPE = new ControllerBinding<>(controller, GamepadBind.B_BUTTON, new ResourceLocation("controlify", "vmouse_escape")));
register(VMOUSE_SHIFT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_PRESS, new ResourceLocation("controlify", "vmouse_shift")));
register(VMOUSE_TOGGLE = new ControllerBinding<>(controller, GamepadBind.BACK, new ResourceLocation("controlify", "vmouse_toggle")));
register(GUI_NAVI_UP = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_FORWARD, new ResourceLocation("controlify", "gui_navi_up")));
register(GUI_NAVI_DOWN = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_BACKWARD, new ResourceLocation("controlify", "gui_navi_down")));
register(GUI_NAVI_LEFT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_LEFT, new ResourceLocation("controlify", "gui_navi_left")));
register(GUI_NAVI_RIGHT = new ControllerBinding<>(controller, GamepadBind.LEFT_STICK_RIGHT, new ResourceLocation("controlify", "gui_navi_right")));
register(YACL_CYCLE_OPT_FORWARD = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_RIGHT, new ResourceLocation("controlify", "yacl_cycle_opt_forward")));
register(YACL_CYCLE_OPT_BACKWARD = new ControllerBinding<>(controller, GamepadBind.RIGHT_STICK_LEFT, new ResourceLocation("controlify", "yacl_cycle_opt_backward")));
ControlifyEvents.CONTROLLER_BIND_REGISTRY.invoker().onRegisterControllerBinds(this, controller);
@ -79,16 +101,16 @@ public class ControllerBindings {
ControlifyEvents.INPUT_MODE_CHANGED.register(mode -> KeyMapping.releaseAll());
}
public BindingSupplier register(ControllerBinding binding) {
public BindingSupplier<T> register(ControllerBinding<T> binding) {
registry.put(binding.id(), binding);
return controller -> controller.bindings().get(binding.id());
}
public ControllerBinding get(ResourceLocation id) {
public ControllerBinding<T> get(ResourceLocation id) {
return registry.get(id);
}
public Map<ResourceLocation, ControllerBinding> registry() {
public Map<ResourceLocation, ControllerBinding<T>> registry() {
return Collections.unmodifiableMap(registry);
}
@ -102,13 +124,13 @@ public class ControllerBindings {
public void fromJson(JsonObject json) {
for (var binding : registry().values()) {
var bind = json.get(binding.id().toString());
var bind = json.get(binding.id().toString()).getAsJsonObject();
if (bind == null) continue;
binding.setCurrentBind(IBind.fromJson(bind));
binding.setCurrentBind(IBind.fromJson(bind, controller));
}
}
public void onControllerUpdate(Controller controller) {
public void onControllerUpdate(Controller<?, ?> controller) {
if (controller != this.controller) return;
imitateVanillaClick();

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@ -0,0 +1,38 @@
package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.gui.DrawSize;
public class EmptyBind<T extends ControllerState> implements IBind<T> {
public static final String BIND_ID = "empty";
@Override
public float state(T state) {
return 0;
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller<T, ?> controller) {
}
@Override
public DrawSize drawSize() {
return new DrawSize(0, 0);
}
@Override
public JsonObject toJson() {
JsonObject object = new JsonObject();
object.addProperty("type", BIND_ID);
return object;
}
@Override
public boolean equals(Object obj) {
return obj instanceof EmptyBind;
}
}

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package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.gamepad.GamepadConfig;
import dev.isxander.controlify.controller.gamepad.BuiltinGamepadTheme;
import dev.isxander.controlify.controller.gamepad.GamepadState;
import dev.isxander.controlify.gui.DrawSize;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.resources.ResourceLocation;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
public enum GamepadBind implements IBind<GamepadState> {
A_BUTTON(state -> state.gamepadButtons().a(), "a_button"),
B_BUTTON(state -> state.gamepadButtons().b(), "b_button"),
X_BUTTON(state -> state.gamepadButtons().x(), "x_button"),
Y_BUTTON(state -> state.gamepadButtons().y(), "y_button"),
LEFT_BUMPER(state -> state.gamepadButtons().leftBumper(), "left_bumper"),
RIGHT_BUMPER(state -> state.gamepadButtons().rightBumper(), "right_bumper"),
LEFT_STICK_PRESS(state -> state.gamepadButtons().leftStick(), "left_stick_press"),
RIGHT_STICK_PRESS(state -> state.gamepadButtons().rightStick(), "right_stick_press"),
START(state -> state.gamepadButtons().start(), "start"),
BACK(state -> state.gamepadButtons().back(), "back"),
GUIDE(state -> state.gamepadButtons().guide(), "guide"), // the middle button
DPAD_UP(state -> state.gamepadButtons().dpadUp(), "dpad_up"),
DPAD_DOWN(state -> state.gamepadButtons().dpadDown(), "dpad_down"),
DPAD_LEFT(state -> state.gamepadButtons().dpadLeft(), "dpad_left"),
DPAD_RIGHT(state -> state.gamepadButtons().dpadRight(), "dpad_right"),
LEFT_TRIGGER(state -> state.gamepadAxes().leftTrigger(), "left_trigger", true),
RIGHT_TRIGGER(state -> state.gamepadAxes().rightTrigger(), "right_trigger", true),
LEFT_STICK_FORWARD(state -> -Math.min(0, state.gamepadAxes().leftStickY()), "left_stick_up", true),
LEFT_STICK_BACKWARD(state -> Math.max(0, state.gamepadAxes().leftStickY()), "left_stick_down", true),
LEFT_STICK_LEFT(state -> -Math.min(0, state.gamepadAxes().leftStickX()), "left_stick_left", true),
LEFT_STICK_RIGHT(state -> Math.max(0, state.gamepadAxes().leftStickX()), "left_stick_right", true),
RIGHT_STICK_FORWARD(state -> -Math.min(0, state.gamepadAxes().rightStickY()), "right_stick_up", true),
RIGHT_STICK_BACKWARD(state -> Math.max(0, state.gamepadAxes().rightStickY()), "right_stick_down", true),
RIGHT_STICK_LEFT(state -> -Math.min(0, state.gamepadAxes().rightStickX()), "right_stick_left", true),
RIGHT_STICK_RIGHT(state -> Math.max(0, state.gamepadAxes().rightStickX()), "right_stick_right", true);
public static final String BIND_ID = "gamepad";
private final Function<GamepadState, Float> state;
private final String identifier;
private final Map<BuiltinGamepadTheme, ResourceLocation> textureLocations;
GamepadBind(Function<GamepadState, Float> state, String identifier, boolean jvmIsBad) {
this.state = state;
this.identifier = identifier;
this.textureLocations = new HashMap<>();
for (BuiltinGamepadTheme theme : BuiltinGamepadTheme.values()) {
if (theme == BuiltinGamepadTheme.DEFAULT) continue;
textureLocations.put(theme, new ResourceLocation("controlify", "textures/gui/gamepad_buttons/" + theme.id() + "/" + identifier + ".png"));
}
}
GamepadBind(Function<GamepadState, Boolean> state, String identifier) {
this(state1 -> state.apply(state1) ? 1f : 0f, identifier, true);
}
@Override
public float state(GamepadState state) {
return this.state.apply(state);
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller<GamepadState, ?> controller) {
ResourceLocation texture;
if (((GamepadConfig)controller.config()).theme == BuiltinGamepadTheme.DEFAULT) {
texture = new ResourceLocation("controlify", "textures/gui/gamepad_buttons/" + controller.type().identifier() + "/" + identifier + ".png");
} else {
texture = textureLocations.get(((GamepadConfig)controller.config()).theme);
}
RenderSystem.setShaderTexture(0, texture);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
GuiComponent.blit(matrices, x, centerY - 22 / 2, 0, 0, 22, 22, 22, 22);
}
@Override
public DrawSize drawSize() {
return new DrawSize(22, 22);
}
public String identifier() {
return identifier;
}
@Override
public JsonObject toJson() {
JsonObject object = new JsonObject();
object.addProperty("type", BIND_ID);
object.addProperty("bind", identifier);
return object;
}
public static GamepadBind fromJson(JsonObject object) {
String name = object.get("bind").getAsString();
for (GamepadBind bind : values()) {
if (bind.identifier.equals(name)) return bind;
}
return null;
}
}

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package dev.isxander.controlify.bindings;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.gui.ButtonRenderer;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.controller.*;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.gui.DrawSize;
import java.util.Collection;
public interface IBind {
float state(ControllerState state, Controller controller);
default boolean held(ControllerState state, Controller controller) {
return state(state, controller) > controller.config().buttonActivationThreshold;
public interface IBind<S extends ControllerState> {
float state(S state);
default boolean held(S state, Controller<S, ?> controller) {
return state(state) > controller.config().buttonActivationThreshold;
}
void draw(PoseStack matrices, int x, int centerY, Controller controller);
ButtonRenderer.DrawSize drawSize();
void draw(PoseStack matrices, int x, int centerY, Controller<S, ?> controller);
DrawSize drawSize();
JsonElement toJson();
JsonObject toJson();
static IBind fromJson(JsonElement json) {
if (json.isJsonArray()) {
return new CompoundBind(json.getAsJsonArray().asList().stream().map(element -> Bind.fromIdentifier(element.getAsString())).toArray(Bind[]::new));
} else {
return Bind.fromIdentifier(json.getAsString());
@SuppressWarnings("unchecked")
static <T extends ControllerState> IBind<T> fromJson(JsonObject json, Controller<T, ?> controller) {
var type = json.get("type").getAsString();
if (type.equals(EmptyBind.BIND_ID))
return new EmptyBind<>();
if (controller instanceof GamepadController && type.equals(GamepadBind.BIND_ID)) {
return (IBind<T>) GamepadBind.fromJson(json);
} else if (controller instanceof JoystickController joystick) {
return (IBind<T>) switch (type) {
case JoystickButtonBind.BIND_ID -> JoystickButtonBind.fromJson(json, joystick);
case JoystickHatBind.BIND_ID -> JoystickHatBind.fromJson(json, joystick);
case JoystickAxisBind.BIND_ID -> JoystickAxisBind.fromJson(json, joystick);
default -> {
Controlify.LOGGER.error("Unknown bind type: " + type);
yield new EmptyBind<>();
}
};
}
}
static IBind create(Collection<Bind> binds) {
if (binds.size() == 1) return binds.stream().findAny().orElseThrow();
return new CompoundBind(binds.toArray(new Bind[0]));
}
static IBind create(Bind... binds) {
if (binds.length == 1) return binds[0];
return new CompoundBind(binds);
Controlify.LOGGER.error("Could not parse bind for controller: " + controller.name());
return new EmptyBind<>();
}
}

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package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.gui.DrawSize;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import java.util.Objects;
public class JoystickAxisBind implements IBind<JoystickState> {
public static final String BIND_ID = "joystick_axis";
private final JoystickController joystick;
private final int axisIndex;
private final AxisDirection direction;
public JoystickAxisBind(JoystickController joystick, int axisIndex, AxisDirection direction) {
this.joystick = joystick;
this.axisIndex = axisIndex;
this.direction = direction;
}
@Override
public float state(JoystickState state) {
var rawState = state.axes().get(axisIndex);
return switch (direction) {
case POSITIVE -> Math.max(0, rawState);
case NEGATIVE -> -Math.min(0, rawState);
};
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller<JoystickState, ?> controller) {
var font = Minecraft.getInstance().font;
font.drawShadow(matrices, getTempButtonName(), x + 1.5f, centerY - font.lineHeight / 2f, 0xFFFFFF);
}
@Override
public DrawSize drawSize() {
var font = Minecraft.getInstance().font;
return new DrawSize(font.width(getTempButtonName()) + 3, font.lineHeight);
}
private Component getTempButtonName() {
var axis = joystick.mapping().axis(axisIndex);
return Component.empty()
.append(axis.name())
.append(" ")
.append(axis.getDirectionName(axisIndex, direction));
}
@Override
public JsonObject toJson() {
JsonObject object = new JsonObject();
object.addProperty("type", BIND_ID);
object.addProperty("axis", axisIndex);
object.addProperty("direction", direction.name());
return object;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
JoystickAxisBind that = (JoystickAxisBind) o;
return axisIndex == that.axisIndex && direction == that.direction;
}
@Override
public int hashCode() {
return Objects.hash(axisIndex, direction);
}
public static JoystickAxisBind fromJson(JsonObject object, JoystickController joystick) {
var axisIndex = object.get("axis").getAsInt();
var direction = AxisDirection.valueOf(object.get("direction").getAsString());
return new JoystickAxisBind(joystick, axisIndex, direction);
}
public enum AxisDirection {
POSITIVE,
NEGATIVE
}
}

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package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.gui.DrawSize;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import java.util.Objects;
public class JoystickButtonBind implements IBind<JoystickState> {
public static final String BIND_ID = "joystick_button";
private final JoystickController joystick;
private final int buttonIndex;
public JoystickButtonBind(JoystickController joystick, int buttonIndex) {
this.joystick = joystick;
this.buttonIndex = buttonIndex;
}
@Override
public float state(JoystickState state) {
return state.buttons().get(buttonIndex) ? 1 : 0;
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller<JoystickState, ?> controller) {
var font = Minecraft.getInstance().font;
font.drawShadow(matrices, getTempButtonName(), x + 1.5f, centerY - font.lineHeight / 2f, 0xFFFFFF);
}
@Override
public DrawSize drawSize() {
var font = Minecraft.getInstance().font;
return new DrawSize(font.width(getTempButtonName()) + 3, font.lineHeight);
}
private Component getTempButtonName() {
return joystick.mapping().button(buttonIndex).name();
}
@Override
public JsonObject toJson() {
JsonObject object = new JsonObject();
object.addProperty("type", BIND_ID);
object.addProperty("button", buttonIndex);
return object;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
JoystickButtonBind that = (JoystickButtonBind) o;
return buttonIndex == that.buttonIndex && joystick.uid().equals(that.joystick.uid());
}
@Override
public int hashCode() {
return Objects.hash(buttonIndex, joystick.uid());
}
public static JoystickButtonBind fromJson(JsonObject object, JoystickController joystick) {
var buttonIndex = object.get("button").getAsInt();
return new JoystickButtonBind(joystick, buttonIndex);
}
}

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package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.gui.DrawSize;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import java.util.Objects;
public class JoystickHatBind implements IBind<JoystickState> {
public static final String BIND_ID = "joystick_hat";
private final JoystickController joystick;
private final int hatIndex;
private final JoystickState.HatState hatState;
public JoystickHatBind(JoystickController joystick, int hatIndex, JoystickState.HatState hatState) {
this.joystick = joystick;
this.hatIndex = hatIndex;
this.hatState = hatState;
}
@Override
public float state(JoystickState state) {
return state.hats().get(hatIndex) == hatState ? 1 : 0;
}
@Override
public void draw(PoseStack matrices, int x, int centerY, Controller<JoystickState, ?> controller) {
var font = Minecraft.getInstance().font;
font.drawShadow(matrices, getTempButtonName(), x + 1.5f, centerY - font.lineHeight / 2f, 0xFFFFFF);
}
@Override
public DrawSize drawSize() {
var font = Minecraft.getInstance().font;
return new DrawSize(font.width(getTempButtonName()) + 3, font.lineHeight);
}
private Component getTempButtonName() {
return Component.empty()
.append(joystick.mapping().hat(hatIndex).name())
.append(" ")
.append(hatState.getDisplayName());
}
@Override
public JsonObject toJson() {
JsonObject object = new JsonObject();
object.addProperty("type", BIND_ID);
object.addProperty("hat", hatIndex);
object.addProperty("state", hatState.name());
return object;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
JoystickHatBind that = (JoystickHatBind) o;
return hatIndex == that.hatIndex && hatState == that.hatState && joystick.uid().equals(that.joystick.uid());
}
@Override
public int hashCode() {
return Objects.hash(hatIndex, hatState, joystick.uid());
}
public static JoystickHatBind fromJson(JsonObject object, JoystickController joystick) {
var hatIndex = object.get("hat").getAsInt();
var hatState = JoystickState.HatState.valueOf(object.get("state").getAsString());
return new JoystickHatBind(joystick, hatIndex, hatState);
}
}