1
0
forked from Clones/Controlify

joystick support

This commit is contained in:
isXander
2023-02-16 12:25:55 +00:00
parent 1b5c9daf94
commit 5a1504df76
134 changed files with 2296 additions and 820 deletions

View File

@ -1,20 +0,0 @@
package dev.isxander.controlify.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.bindings.Bind;
import dev.isxander.controlify.controller.Controller;
import net.minecraft.client.gui.GuiComponent;
public class ButtonRenderer {
public static final int BUTTON_SIZE = 22;
public static void drawButton(Bind button, Controller controller, PoseStack poseStack, int x, int centerY) {
RenderSystem.setShaderTexture(0, button.textureLocation(controller));
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
GuiComponent.blit(poseStack, x, centerY - BUTTON_SIZE / 2, 0, 0, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE);
}
public record DrawSize(int width, int height) { }
}

View File

@ -0,0 +1,4 @@
package dev.isxander.controlify.gui;
public record DrawSize(int width, int height) {
}

View File

@ -11,12 +11,10 @@ import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import java.math.RoundingMode;
public class ControllerDeadzoneCalibrationScreen extends Screen {
private static final ResourceLocation GUI_BARS_LOCATION = new ResourceLocation("textures/gui/bars.png");
protected final Controller controller;
protected final Controller<?, ?> controller;
private final Screen parent;
private MultiLineLabel waitLabel, infoLabel, completeLabel;
@ -26,7 +24,7 @@ public class ControllerDeadzoneCalibrationScreen extends Screen {
protected boolean calibrating = false, calibrated = false;
protected int calibrationTicks = 0;
public ControllerDeadzoneCalibrationScreen(Controller controller, Screen parent) {
public ControllerDeadzoneCalibrationScreen(Controller<?, ?> controller, Screen parent) {
super(Component.translatable("controlify.calibration.title"));
this.controller = controller;
this.parent = parent;
@ -110,42 +108,20 @@ public class ControllerDeadzoneCalibrationScreen extends Screen {
}
private void useCurrentStateAsDeadzone() {
var rawAxes = controller.state().rawAxes();
var axes = controller.state().axes();
var minDeadzoneLS = Math.max(rawAxes.leftStickX(), rawAxes.leftStickY()) + 0.08f;
var deadzoneLS = (float)Mth.clamp(0.05 * Math.ceil(minDeadzoneLS / 0.05), 0, 0.95);
var minDeadzoneRS = Math.max(rawAxes.rightStickX(), rawAxes.rightStickY()) + 0.08f;
var deadzoneRS = (float)Mth.clamp(0.05 * Math.ceil(minDeadzoneRS / 0.05), 0, 0.95);
controller.config().leftStickDeadzone = deadzoneLS;
controller.config().rightStickDeadzone = deadzoneRS;
for (int i = 0; i < axes.size(); i++) {
var axis = axes.get(i);
var minDeadzone = axis + 0.08f;
controller.config().setDeadzone(i, (float)Mth.clamp(0.05 * Math.ceil(minDeadzone / 0.05), 0, 0.95));
}
}
private boolean stateChanged() {
var amt = 0.0001f;
var lsX = controller.state().rawAxes().leftStickX();
var prevLsX = controller.prevState().rawAxes().leftStickX();
if (Math.abs(lsX - prevLsX) > amt)
return true;
var lsY = controller.state().rawAxes().leftStickY();
var prevLsY = controller.prevState().rawAxes().leftStickY();
if (Math.abs(lsY - prevLsY) > amt)
return true;
var rsX = controller.state().rawAxes().rightStickX();
var prevRsX = controller.prevState().rawAxes().rightStickX();
if (Math.abs(rsX - prevRsX) > amt)
return true;
var rsY = controller.state().rawAxes().rightStickY();
var prevRsY = controller.prevState().rawAxes().rightStickY();
if (Math.abs(rsY - prevRsY) > amt)
return true;
return false;
return controller.state().axes().stream()
.anyMatch(axis -> Math.abs(axis - controller.prevState().axes().get(controller.state().axes().indexOf(axis))) > amt);
}
@Override