forked from Clones/Controlify
joystick support
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@ -7,12 +7,12 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.player.KeyboardInput;
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public class InGameInputHandler {
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private final Controller controller;
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private final Controller<?, ?> controller;
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private final Minecraft minecraft;
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private double lookInputX, lookInputY;
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public InGameInputHandler(Controller controller) {
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public InGameInputHandler(Controller<?, ?> controller) {
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this.controller = controller;
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this.minecraft = Minecraft.getInstance();
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@ -51,10 +51,12 @@ public class InGameInputHandler {
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}
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protected void handlePlayerLookInput() {
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var axes = controller.state().axes();
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var impulseY = controller.bindings().LOOK_DOWN.state() - controller.bindings().LOOK_UP.state();
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var impulseX = controller.bindings().LOOK_RIGHT.state() - controller.bindings().LOOK_LEFT.state();
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if (minecraft.mouseHandler.isMouseGrabbed() && minecraft.isWindowActive()) {
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lookInputX = axes.rightStickX() * Math.abs(axes.rightStickX()) * controller.config().horizontalLookSensitivity;
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lookInputY = axes.rightStickY() * Math.abs(axes.rightStickY()) * controller.config().verticalLookSensitivity;
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lookInputX = impulseX * Math.abs(impulseX) * controller.config().horizontalLookSensitivity;
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lookInputY = impulseY * Math.abs(impulseY) * controller.config().verticalLookSensitivity;
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} else {
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lookInputX = lookInputY = 0;
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}
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