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forked from Clones/Controlify

fix bugs:

fix reconnecting controllers are unidentified
fix some mod keybinds failing to register
fix crash with unmapped joysticks
This commit is contained in:
isXander
2023-05-02 12:30:34 +01:00
parent 4e076631a4
commit 681eabd90a
12 changed files with 57 additions and 10 deletions

View File

@ -7,10 +7,10 @@
| **Controller rumble** | ✅ Individual rumble effect intensity configuration | ⛔ Not present. |
| **In-game button guide** | Extensible by 3rd party mods | Harcoded buttons and positions |
| **Reach-around block placement** | ✅ Emulates Bedrock Edition reach-around | ✅ Takes custom liberties and has behaviour not present in bedrock |
| **Gyro support** | ✅ Option to require a button held and flick stick. Bypasses some sensitivity modifiers. | ⛔ Only works with Steam Deck due to Steam Input emulation |
| **Gyro support** | ✅ Supported on all controllers with native gyro. | ⛔ Only works with Steam Deck due to Steam Input emulation |
| **Controller detection** | Powered by resource packs for unlimited data-driven detection | Hardcoded identifiers in code |
| **Controller button rendering** | Powered by resource pack controller detection | Texture atlas for hardcoded identifiers |
| **In-game look sensitivity & behaviour** | Emulated Bedrock Edition with good defaults and snappy behaviour | testing required - reported bad defaults |
| **In-game look sensitivity & behaviour** | Emulated Bedrock Edition with good defaults and snappy behaviour | Default sensitivity is insane - more testing required |
| **Container interaction** | Controlled cursor snaps to container slots (with API) with power of left click, right click and shift click | No slot snapping, testing required |
| **Touchscreen support** | ⛔ | ✅ No multi-touch support |
| **Joystick support** | ✅ Multiple joysticks can be combined together (no UI yet) | ✅ Multiple joysticks can be combined together |