1
0
forked from Clones/Controlify

fix GLFW driver triggers

This commit is contained in:
isXander
2023-04-14 22:07:13 +01:00
parent 38fab45d98
commit 6847722190

View File

@ -23,8 +23,8 @@ public class GLFWGamepadDriver implements BasicGamepadInputDriver {
state.axes(GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y), state.axes(GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y),
state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X), state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X),
state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y), state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y),
state.axes(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER), (1f + state.axes(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER)) / 2f,
state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER) (1f + state.axes(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER)) / 2f
); );
GamepadState.ButtonState buttons = new GamepadState.ButtonState( GamepadState.ButtonState buttons = new GamepadState.ButtonState(
state.buttons(GLFW.GLFW_GAMEPAD_BUTTON_A) == GLFW.GLFW_PRESS, state.buttons(GLFW.GLFW_GAMEPAD_BUTTON_A) == GLFW.GLFW_PRESS,