forked from Clones/Controlify
better 100% sensitivity to fit more with bedrock defaults
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@ -62,7 +62,7 @@ public class InGameInputHandler {
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public void processPlayerLook(float deltaTime) {
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public void processPlayerLook(float deltaTime) {
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if (minecraft.player != null) {
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if (minecraft.player != null) {
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minecraft.player.turn(lookInputX * 50f * deltaTime, lookInputY * 50f * deltaTime);
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minecraft.player.turn(lookInputX * 65f * deltaTime, lookInputY * 65f * deltaTime);
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}
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}
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}
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}
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}
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}
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