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forked from Clones/Controlify

vanilla keybind override and config system

This commit is contained in:
isXander
2023-02-01 13:27:21 +00:00
parent aad9447325
commit 89c4409371
19 changed files with 441 additions and 64 deletions

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@ -1,37 +1,60 @@
package dev.isxander.controlify.bindings;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import net.minecraft.resources.ResourceLocation;
@FunctionalInterface
public interface Bind {
boolean state(ControllerState controllerState);
import java.util.function.BiFunction;
import java.util.function.Function;
Bind A_BUTTON = state -> state.buttons().a();
Bind B_BUTTON = state -> state.buttons().b();
Bind X_BUTTON = state -> state.buttons().x();
Bind Y_BUTTON = state -> state.buttons().y();
Bind LEFT_BUMPER = state -> state.buttons().leftBumper();
Bind RIGHT_BUMPER = state -> state.buttons().rightBumper();
Bind LEFT_STICK = state -> state.buttons().leftStick();
Bind RIGHT_STICK = state -> state.buttons().rightStick();
Bind START = state -> state.buttons().start();
Bind BACK = state -> state.buttons().back();
Bind LEFT_TRIGGER = leftTrigger(0.5f);
Bind RIGHT_TRIGGER = rightTrigger(0.5f);
public enum Bind {
A_BUTTON(state -> state.buttons().a(), "a_button"),
B_BUTTON(state -> state.buttons().b(), "b_button"),
X_BUTTON(state -> state.buttons().x(), "x_button"),
Y_BUTTON(state -> state.buttons().y(), "y_button"),
LEFT_BUMPER(state -> state.buttons().leftBumper(), "left_bumper"),
RIGHT_BUMPER(state -> state.buttons().rightBumper(), "right_bumper"),
LEFT_STICK(state -> state.buttons().leftStick(), "left_stick"),
RIGHT_STICK(state -> state.buttons().rightStick(), "right_stick"),
START(state -> state.buttons().start(), "start"),
BACK(state -> state.buttons().back(), "back"),
DPAD_UP(state -> state.buttons().dpadUp(), "dpad_up"),
DPAD_DOWN(state -> state.buttons().dpadDown(), "dpad_down"),
DPAD_LEFT(state -> state.buttons().dpadLeft(), "dpad_left"),
DPAD_RIGHT(state -> state.buttons().dpadRight(), "dpad_right"),
LEFT_TRIGGER((state, controller) -> state.axes().leftTrigger() >= controller.config().leftTriggerActivationThreshold, "left_trigger"),
RIGHT_TRIGGER((state, controller) -> state.axes().rightTrigger() >= controller.config().rightTriggerActivationThreshold, "right_trigger");
Bind[] ALL = {
A_BUTTON, B_BUTTON, X_BUTTON, Y_BUTTON,
LEFT_BUMPER, RIGHT_BUMPER,
LEFT_STICK, RIGHT_STICK,
START, BACK,
LEFT_TRIGGER, RIGHT_TRIGGER
};
private final BiFunction<ControllerState, Controller, Boolean> state;
private final String identifier;
private final ResourceLocation textureLocation;
static Bind leftTrigger(float threshold) {
return state -> state.axes().leftTrigger() > threshold;
Bind(BiFunction<ControllerState, Controller, Boolean> state, String identifier) {
this.state = state;
this.identifier = identifier;
this.textureLocation = new ResourceLocation("controlify", "textures/gui/buttons/" + identifier + ".png");
}
static Bind rightTrigger(float threshold) {
return state -> state.axes().rightTrigger() > threshold;
Bind(Function<ControllerState, Boolean> state, String identifier) {
this((state1, controller) -> state.apply(state1), identifier);
}
public boolean state(ControllerState controllerState, Controller controller) {
return state.apply(controllerState, controller);
}
public String identifier() {
return identifier;
}
public ResourceLocation textureLocation() {
return textureLocation;
}
public static Bind fromIdentifier(String identifier) {
for (Bind bind : values()) {
if (bind.identifier.equals(identifier)) return bind;
}
return null;
}
}

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@ -1,34 +1,56 @@
package dev.isxander.controlify.bindings;
import dev.isxander.controlify.controller.Controller;
import net.minecraft.client.KeyMapping;
import net.minecraft.network.chat.Component;
public class ControllerBinding {
private final Controller controller;
private final Bind bind;
private Bind bind;
private final Bind defaultBind;
private final String id;
private final Component name, description;
private final KeyMapping override;
public ControllerBinding(Controller controller, Bind defaultBind, String id, Component description) {
public ControllerBinding(Controller controller, Bind defaultBind, String id, Component description, KeyMapping override) {
this.controller = controller;
this.bind = defaultBind;
this.bind = this.defaultBind = defaultBind;
this.id = id;
this.name = Component.translatable("controlify.binding." + id);
this.description = description;
this.override = override;
}
public ControllerBinding(Controller controller, Bind defaultBind, String id) {
this(controller, defaultBind, id, Component.empty());
public ControllerBinding(Controller controller, Bind defaultBind, String id, KeyMapping override) {
this(controller, defaultBind, id, Component.empty(), override);
}
public boolean held() {
return bind.state(controller.state());
return bind.state(controller.state(), controller);
}
public boolean justPressed() {
return held() && !bind.state(controller.prevState());
return held() && !bind.state(controller.prevState(), controller);
}
public boolean justReleased() {
return !held() && bind.state(controller.prevState());
return !held() && bind.state(controller.prevState(), controller);
}
public Bind currentBind() {
return bind;
}
public void setCurrentBind(Bind bind) {
this.bind = bind;
}
public Bind defaultBind() {
return defaultBind;
}
public String id() {
return id;
}
public Component name() {
@ -38,4 +60,8 @@ public class ControllerBinding {
public Component description() {
return description;
}
public KeyMapping override() {
return override;
}
}

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@ -1,22 +1,75 @@
package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.event.ControlifyEvents;
import dev.isxander.controlify.mixins.KeyMappingAccessor;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class ControllerBindings {
public final ControllerBinding JUMP, SNEAK, ATTACK, USE, SPRINT, NEXT_SLOT, PREV_SLOT;
public final ControllerBinding[] ALL;
public final ControllerBinding JUMP, SNEAK, ATTACK, USE, SPRINT, NEXT_SLOT, PREV_SLOT, PAUSE, INVENTORY, CHANGE_PERSPECTIVE, OPEN_CHAT;
private final List<ControllerBinding> registry = new ArrayList<>();
public ControllerBindings(Controller controller) {
JUMP = new ControllerBinding(controller, Bind.A_BUTTON, "jump");
SNEAK = new ControllerBinding(controller, Bind.RIGHT_STICK, "sneak");
ATTACK = new ControllerBinding(controller, Bind.RIGHT_TRIGGER, "attack");
USE = new ControllerBinding(controller, Bind.LEFT_TRIGGER, "use");
SPRINT = new ControllerBinding(controller, Bind.LEFT_STICK, "sprint");
NEXT_SLOT = new ControllerBinding(controller, Bind.RIGHT_BUMPER, "next_slot");
PREV_SLOT = new ControllerBinding(controller, Bind.LEFT_BUMPER, "prev_slot");
var options = Minecraft.getInstance().options;
ALL = new ControllerBinding[] {
JUMP, SNEAK, ATTACK, USE, SPRINT, NEXT_SLOT, PREV_SLOT
};
JUMP = register(new ControllerBinding(controller, Bind.A_BUTTON, "jump", options.keyJump));
SNEAK = register(new ControllerBinding(controller, Bind.RIGHT_STICK, "sneak", options.keyShift));
ATTACK = register(new ControllerBinding(controller, Bind.RIGHT_TRIGGER, "attack", options.keyAttack));
USE = register(new ControllerBinding(controller, Bind.LEFT_TRIGGER, "use", options.keyUse));
SPRINT = register(new ControllerBinding(controller, Bind.LEFT_STICK, "sprint", options.keySprint));
NEXT_SLOT = register(new ControllerBinding(controller, Bind.RIGHT_BUMPER, "next_slot", null));
PREV_SLOT = register(new ControllerBinding(controller, Bind.LEFT_BUMPER, "prev_slot", null));
PAUSE = register(new ControllerBinding(controller, Bind.START, "pause", null));
INVENTORY = register(new ControllerBinding(controller, Bind.Y_BUTTON, "inventory", options.keyInventory));
CHANGE_PERSPECTIVE = register(new ControllerBinding(controller, Bind.BACK, "change_perspective", options.keyTogglePerspective));
OPEN_CHAT = register(new ControllerBinding(controller, Bind.DPAD_UP, "open_chat", options.keyChat));
ControlifyEvents.CONTROLLER_BIND_REGISTRY.invoker().onRegisterControllerBinds(this);
ControlifyEvents.CONTROLLER_STATE_UPDATED.register(this::imitateVanillaClick);
}
public ControllerBinding register(ControllerBinding binding) {
registry.add(binding);
return binding;
}
public List<ControllerBinding> registry() {
return Collections.unmodifiableList(registry);
}
public JsonObject toJson() {
JsonObject json = new JsonObject();
for (var binding : registry()) {
json.addProperty(binding.id(), binding.currentBind().identifier());
}
return json;
}
public void fromJson(JsonObject json) {
for (var binding : registry()) {
var bind = json.get(binding.id());
if (bind == null) continue;
binding.setCurrentBind(Bind.fromIdentifier(bind.getAsString()));
}
}
private void imitateVanillaClick(Controller controller) {
for (var binding : registry()) {
KeyMapping vanillaKey = binding.override();
if (vanillaKey == null) continue;
var vanillaKeyCode = ((KeyMappingAccessor) vanillaKey).getKey();
KeyMapping.set(vanillaKeyCode, binding.held());
if (binding.justPressed()) KeyMapping.click(vanillaKeyCode);
}
}
}