From 8d1819d0144e39f9d1736d8462e0fc3bb043e5d6 Mon Sep 17 00:00:00 2001 From: isXander Date: Mon, 7 Aug 2023 22:09:44 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=90=9B=20Fix=20locale=20on=20gamepad=20de?= =?UTF-8?q?adzones?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/main/resources/assets/controlify/lang/en_us.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/assets/controlify/lang/en_us.json b/src/main/resources/assets/controlify/lang/en_us.json index ffd29e4..740662b 100644 --- a/src/main/resources/assets/controlify/lang/en_us.json +++ b/src/main/resources/assets/controlify/lang/en_us.json @@ -71,8 +71,8 @@ "controlify.config.group.deadzones": "Deadzones", "controlify.gui.left_stick": "Left Stick", "controlify.gui.right_stick": "Right Stick", - "controlify.gui.joystick_axis_deadzone": "%s Deadzone", - "controlify.gui.joystick_axis_deadzone.tooltip": "How far '%s' axis needs to be pushed before registering input.", + "controlify.gui.axis_deadzone": "%s Deadzone", + "controlify.gui.axis_deadzone.tooltip": "How far '%s' axis needs to be pushed before registering input.", "controlify.gui.stickdrift_warning": "Warning: Setting this too low will cause stickdrift! This is where the internals of your controller become mis-calibrated and register small amounts of input when there shouldn't be.", "controlify.gui.auto_calibration": "Automatic Deadzone Calibration", "controlify.gui.auto_calibration.tooltip": "Automatically calibrate the deadzone of your controller.",