forked from Clones/Controlify
fix vibration category not appearing if screen is opened via keyboard
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@ -35,6 +35,7 @@
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"controlify.gui.auto_jump.tooltip": "If the player should automatically jump when you reach a block.",
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"controlify.gui.allow_vibrations": "Allow Vibration",
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"controlify.gui.allow_vibrations.tooltip": "If the controller should vibrate when you do certain actions.",
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"controlify.gui.allow_vibrations.not_available": "You controller does not support vibration or the vibration natives are not loaded.",
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"controlify.gui.show_ingame_guide": "Show Ingame Button Guide",
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"controlify.gui.show_ingame_guide.tooltip": "Show a HUD in-game displaying actions you can do with controller buttons.",
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"controlify.gui.show_screen_guide": "Show Screen Button Guide",
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@ -53,7 +54,7 @@
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"controlify.gui.group.vibration.tooltip": "Adjust how your controller vibrates.",
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"controlify.gui.group.gyro": "Gyro",
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"controlify.gui.group.gyro.tooltip": "Adjust how Controlify treats your controller's built in gyroscope.\nA gyroscope determines how the controller is rotated.",
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"controlify.gui.group.gyro.no_gyro.tooltip": "This controller does not support Gyro. You must have a Dualsense™ controller or other compatible controller to use this feature.",
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"controlify.gui.group.gyro.no_gyro.tooltip": "This controller does not support Gyro. You must have a DualSense™ controller or other compatible controller to use this feature.",
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"controlify.gui.gyro_look_sensitivity": "Look Sensitivity",
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"controlify.gui.gyro_look_sensitivity.tooltip": "How much the camera moves based on gyroscope rotation.",
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"controlify.gui.gyro_requires_button": "Require Button",
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