forked from Clones/Controlify
📜 Bump version + changelog
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12
.github/README.md
vendored
12
.github/README.md
vendored
@ -25,6 +25,18 @@ I, the developer, have contributed to popular mods such as Sodium and Iris to ge
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The mod is also easy to use for beginners, with default-on button guides, so you know how to interact with the game with a new input scheme.
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The mod is also easy to use for beginners, with default-on button guides, so you know how to interact with the game with a new input scheme.
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## Q&A
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### Does it support Steam Deck?
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Yes! Controlify has been tested on the Steam Deck, and works great. The gyro features built-in to Controlify
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do not currently work on the Steam Deck, but you can utilise Steam Input's gyro -> mouse emulation to get
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working gyro.
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### Does it support *insert generic gamepad here*?
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Yes! Controlify supports most standard gamepad controllers out of the box.
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## Features
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## Features
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### Controller vibration
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### Controller vibration
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@ -16,7 +16,7 @@ plugins {
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}
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}
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group = "dev.isxander"
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group = "dev.isxander"
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version = "1.3.2+1.20"
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version = "1.4.0+1.20"
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val isBeta = "beta" in version.toString()
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val isBeta = "beta" in version.toString()
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if (isBeta) println("Beta version detected.")
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if (isBeta) println("Beta version detected.")
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16
changelogs/1.4.0+1.20.md
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16
changelogs/1.4.0+1.20.md
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# Controlify 1.4 for 1.20
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## Additions
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- New config option to render ingame button guide HUD at the bottom rather than the top.
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- Support for dpad navigation in screens.
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- Changed the no gyro supported message to something more suitable for Steam Deck users, directing them to use Steam Input.
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## Bug Fixes
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- Fix crash when opening journeymap menu with a Steam Deck.
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- Fix some vanilla override bindings from not working.
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- Fix crash on shutdown when not using SDL mappings with a joystick connected.
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- Fix virtual mouse not working properly on most GUIs.
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- Fix buttons not auto-focusing on Steam Deck.
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- Fix rare crash to do with `delegate_setup` config option.
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