1
0
forked from Clones/Controlify

YACL 3.x port with new controller carousel select screen

This commit is contained in:
isXander
2023-05-29 07:04:30 +01:00
parent 74880ad17a
commit b8c38cefc2
24 changed files with 976 additions and 526 deletions

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@ -5,6 +5,7 @@ import com.mojang.logging.LogUtils;
import dev.isxander.controlify.api.ControlifyApi;
import dev.isxander.controlify.api.entrypoint.ControlifyEntrypoint;
import dev.isxander.controlify.config.gui.ControllerBindHandler;
import dev.isxander.controlify.config.gui.ControllerCarouselScreen;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.controller.sdl2.SDL2NativesManager;
@ -24,8 +25,6 @@ import dev.isxander.controlify.utils.ToastUtils;
import dev.isxander.controlify.virtualmouse.VirtualMouseHandler;
import dev.isxander.controlify.wireless.LowBatteryNotifier;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
@ -335,6 +334,10 @@ public class Controlify implements ControlifyApi {
}
canDiscoverControllers = false;
if (minecraft.screen instanceof ControllerCarouselScreen controllerListScreen) {
controllerListScreen.refreshControllers();
}
}
private void onControllerDisconnect(int jid) {
@ -352,6 +355,10 @@ public class Controlify implements ControlifyApi {
Component.translatable("controlify.toast.controller_disconnected.description", controller.name()),
false
);
if (minecraft.screen instanceof ControllerCarouselScreen controllerListScreen) {
controllerListScreen.refreshControllers();
}
});
}

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@ -16,6 +16,7 @@ import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.gui.DrawSize;
import dev.isxander.yacl.api.Option;
import dev.isxander.yacl.api.OptionDescription;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.locale.Language;
@ -171,12 +172,14 @@ public class ControllerBindingImpl<T extends ControllerState> implements Control
Option.Builder<IBind<T>> option = Option.createBuilder((Class<IBind<T>>) (Class<?>) IBind.class)
.name(name())
.binding(defaultBind(), this::currentBind, this::setCurrentBind)
.tooltip(this.description());
.description(OptionDescription.of(this.description()));
if (controller instanceof GamepadController gamepad) {
((Option.Builder<IBind<GamepadState>>) (Object) option).controller(opt -> new GamepadBindController(opt, gamepad));
((Option.Builder<IBind<GamepadState>>) (Object) option).customController(opt -> new GamepadBindController(opt, gamepad));
} else if (controller instanceof JoystickController<?> joystick) {
((Option.Builder<IBind<JoystickState>>) (Object) option).controller(opt -> new JoystickBindController(opt, joystick));
((Option.Builder<IBind<JoystickState>>) (Object) option).customController(opt -> new JoystickBindController(opt, joystick));
} else {
throw new IllegalStateException("Unknown controller type: " + controller.getClass().getName());
}
return option;

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@ -15,19 +15,9 @@ public class YACLScreenProcessor extends ScreenProcessor<YACLScreen> {
@Override
protected void handleButtons(Controller<?, ?> controller) {
if (controller.bindings().GUI_ABSTRACT_ACTION_1.justPressed()) {
this.playClackSound();
screen.finishedSaveButton.onPress();
}
if (controller.bindings().GUI_NEXT_TAB.justPressed()) {
var idx = screen.getCurrentCategoryIdx() + 1;
if (idx >= screen.config.categories().size()) idx = 0;
screen.changeCategory(idx);
}
if (controller.bindings().GUI_PREV_TAB.justPressed()) {
var idx = screen.getCurrentCategoryIdx() - 1;
if (idx < 0) idx = screen.config.categories().size() - 1;
screen.changeCategory(idx);
playClackSound();
// if (screen.tabManager.getCurrentTab() instanceof )
// screen.finishedSaveButton.onPress();
}
super.handleButtons(controller);
@ -35,11 +25,11 @@ public class YACLScreenProcessor extends ScreenProcessor<YACLScreen> {
@Override
public void onWidgetRebuild() {
ButtonGuideApi.addGuideToButton(screen.finishedSaveButton, bindings -> bindings.GUI_ABSTRACT_ACTION_1, ButtonRenderPosition.TEXT, ButtonGuidePredicate.ALWAYS);
//ButtonGuideApi.addGuideToButton(screen.finishedSaveButton, bindings -> bindings.GUI_ABSTRACT_ACTION_1, ButtonRenderPosition.TEXT, ButtonGuidePredicate.ALWAYS);
}
@Override
protected void setInitialFocus() {
screen.setFocused(screen.optionList);
// screen.setFocused(screen.optionList);
}
}

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@ -0,0 +1,325 @@
package dev.isxander.controlify.config.gui;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.platform.InputConstants;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.ControllerManager;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.sdl2.SDL2NativesManager;
import dev.isxander.controlify.gui.screen.SDLOnboardingScreen;
import dev.isxander.controlify.utils.Animator;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.ComponentPath;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.Renderable;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.layouts.FrameLayout;
import net.minecraft.client.gui.layouts.GridLayout;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.navigation.FocusNavigationEvent;
import net.minecraft.client.gui.navigation.ScreenAxis;
import net.minecraft.client.gui.navigation.ScreenDirection;
import net.minecraft.client.gui.navigation.ScreenRectangle;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.worldselection.CreateWorldScreen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FastColor;
import net.minecraft.util.Mth;
import org.jetbrains.annotations.Nullable;
import java.util.List;
public class ControllerCarouselScreen extends Screen {
public static final ResourceLocation CHECKMARK = new ResourceLocation("textures/gui/checkmark.png");
private final Screen parent;
private List<CarouselEntry> carouselEntries = null;
private int carouselIndex;
private Animator animator;
private ControllerCarouselScreen(Screen parent) {
super(Component.literal("Controllers"));
this.parent = parent;
}
public static Screen createConfigScreen(Screen parent) {
var controlify = Controlify.instance();
if (!controlify.config().globalSettings().vibrationOnboarded) {
return new SDLOnboardingScreen(() -> new ControllerCarouselScreen(parent), yes -> {
if (yes) {
SDL2NativesManager.initialise();
if (controlify.config().globalSettings().delegateSetup) {
controlify.discoverControllers();
controlify.config().globalSettings().delegateSetup = false;
controlify.config().save();
}
}
});
} else if (Controlify.instance().config().globalSettings().delegateSetup) {
controlify.discoverControllers();
controlify.config().globalSettings().delegateSetup = false;
controlify.config().save();
}
return new ControllerCarouselScreen(parent);
}
@Override
protected void init() {
refreshControllers();
GridLayout grid = new GridLayout().columnSpacing(10);
GridLayout.RowHelper rowHelper = grid.createRowHelper(2);
rowHelper.addChild(Button.builder(Component.literal("Global Settings"), btn -> minecraft.setScreen(GlobalSettingsGui.createGlobalSettingsScreen(this))).build());
rowHelper.addChild(Button.builder(CommonComponents.GUI_DONE, btn -> this.onClose()).build());
grid.visitWidgets(widget -> {
widget.setTabOrderGroup(1);
this.addRenderableWidget(widget);
});
grid.arrangeElements();
FrameLayout.centerInRectangle(grid, 0, this.height - 36, this.width, 36);
}
public void refreshControllers() {
if (carouselEntries != null) {
carouselEntries.forEach(this::removeWidget);
}
carouselEntries = ControllerManager.getConnectedControllers().stream()
.map(c -> new CarouselEntry(c, this.width / 3, this.height - 66))
.peek(this::addRenderableWidget)
.toList();
carouselIndex = Controlify.instance().getCurrentController().map(c -> ControllerManager.getConnectedControllers().indexOf(c)).orElse(0);
if (!carouselEntries.isEmpty())
carouselEntries.get(carouselIndex).overlayColor = 0;
float offsetX = (this.width / 2f) * -(carouselIndex - 1) - this.width / 6f;
for (int i = 0; i < carouselEntries.size(); i++) {
CarouselEntry entry = carouselEntries.get(i);
entry.setX(offsetX + (this.width / 2f) * i);
entry.setY(i == carouselIndex ? 20 : 10);
}
}
@Override
public void render(GuiGraphics graphics, int mouseX, int mouseY, float delta) {
renderDirtBackground(graphics);
int footerY = Mth.roundToward(this.height - 36 - 2, 2);
graphics.blit(CreateWorldScreen.FOOTER_SEPERATOR, 0, footerY, 0.0F, 0.0F, this.width, 2, 32, 2);
graphics.setColor(0.5f, 0.5f, 0.5f, 1f);
graphics.blit(CreateWorldScreen.LIGHT_DIRT_BACKGROUND, 0, 0, 0, 0f, 0f, this.width, footerY, 32, 32);
graphics.setColor(1f, 1f, 1f, 1f);
if (animator != null && !animator.isDone()) {
animator.tick(delta);
}
if (carouselEntries.isEmpty()) {
graphics.drawCenteredString(font, Component.literal("No controllers connected."), this.width / 2, (this.height - 36) / 2 - 10, 0xFFAAAAAA);
}
super.render(graphics, mouseX, mouseY, delta);
}
@Override
public void renderDirtBackground(GuiGraphics graphics) {
int scale = 32;
graphics.blit(CreateWorldScreen.LIGHT_DIRT_BACKGROUND, 0, 0, 0, 0.0F, 0.0F, this.width, this.height, scale, scale);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
switch (keyCode) {
case InputConstants.KEY_RIGHT -> {
if (carouselEntries.stream().anyMatch(CarouselEntry::isFocused))
focusOnEntry(Math.min(carouselEntries.size() - 1, carouselIndex + 1));
return true;
}
case InputConstants.KEY_LEFT -> {
if (carouselEntries.stream().anyMatch(CarouselEntry::isFocused))
focusOnEntry(Math.max(0, carouselIndex - 1));
return true;
}
}
return super.keyPressed(keyCode, scanCode, modifiers);
}
public void focusOnEntry(int index) {
if (animator != null && !animator.isDone())
return;
int diff = index - carouselIndex;
if (diff == 0) return;
carouselIndex = index;
animator = new Animator(10, x -> x < 0.5f ? 4 * x * x * x : 1 - (float)Math.pow(-2 * x + 2, 3) / 2);
for (CarouselEntry entry : carouselEntries) {
boolean selected = carouselEntries.indexOf(entry) == index;
animator.addConsumer(entry::setX, entry.getX(), entry.getX() + -diff * (this.width / 2f));
animator.addConsumer(entry::setY, entry.getY(), selected ? 20f : 10f);
animator.addConsumer(t -> entry.overlayColor = FastColor.ARGB32.lerp(t, entry.overlayColor, selected ? 0 : 0x90000000), 0f, 1f);
}
}
@Override
public void onClose() {
minecraft.setScreen(parent);
}
private class CarouselEntry extends AbstractContainerEventHandler implements Renderable, NarratableEntry {
private int x, y;
private final int width, height;
private float translationX, translationY;
private final Controller<?, ?> controller;
private final boolean hasNickname;
private Button useControllerButton;
private Button settingsButton;
private int overlayColor = 0x90000000;
private CarouselEntry(Controller<?, ?> controller, int width, int height) {
this.width = width;
this.height = height;
this.controller = controller;
this.hasNickname = this.controller.config().customName != null;
this.settingsButton = Button.builder(Component.literal("Settings"), btn -> minecraft.setScreen(ControllerConfigGui.generateConfigScreen(ControllerCarouselScreen.this, controller))).width(getWidth() / 2 - 4).build();
this.useControllerButton = Button.builder(Component.literal("Use"), btn -> Controlify.instance().setCurrentController(controller)).width(settingsButton.getWidth()).build();
}
@Override
public void render(GuiGraphics graphics, int mouseX, int mouseY, float delta) {
graphics.pose().pushPose();
graphics.pose().translate(translationX, translationY, 0);
graphics.blit(CreateWorldScreen.LIGHT_DIRT_BACKGROUND, x, y, 0, 0f, 0f, width, height, 32, 32);
graphics.renderOutline(x, y, width, height, 0x5AFFFFFF);
useControllerButton.render(graphics, mouseX, mouseY, delta);
settingsButton.render(graphics, mouseX, mouseY, delta);
graphics.drawCenteredString(font, controller.name(), x + width / 2, y + height - 26 - font.lineHeight - (hasNickname ? font.lineHeight + 1 : 0), 0xFFFFFF);
if (hasNickname) {
String nickname = controller.config().customName;
controller.config().customName = null;
graphics.drawCenteredString(font, controller.name(), x + width / 2, y + height - 26 - font.lineHeight, 0xAAAAAA);
controller.config().customName = nickname;
}
if (Controlify.instance().getCurrentController().orElse(null) == controller) {
graphics.blit(CHECKMARK, x + 4, y + 4, 0f, 0f, 9, 8, 9, 8);
graphics.drawString(font, Component.literal("Currently in use").withStyle(ChatFormatting.GREEN), x + 17, y + 4, -1);
}
int iconWidth = width - 6;
// buttons 4px padding top currently in use controller name image padding
int iconHeight = height - 22 - 4 - font.lineHeight - 8 - (font.lineHeight * (hasNickname ? 2 : 1) + 1) - 6;
int iconSize = Mth.roundToward(Math.min(iconHeight, iconWidth), 2);
graphics.pose().pushPose();
graphics.pose().translate(x + width / 2 - iconSize / 2, y + font.lineHeight + 12 + iconHeight / 2 - iconSize / 2, 0);
graphics.pose().scale(iconSize / 64f, iconSize / 64f, 1);
graphics.blit(controller.icon(), 0, 0, 0f, 0f, 64, 64, 64, 64);
graphics.pose().translate(0, 0, 1);
graphics.fill(x, y, x + width, y + height, overlayColor);
graphics.pose().popPose();
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (mouseX >= x && mouseX <= x + width && mouseY >= y && mouseY <= y + height) {
int index = carouselEntries.indexOf(this);
if (index != carouselIndex) {
if (animator == null || animator.isDone())
focusOnEntry(index);
return true;
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
@Override
public void setFocused(boolean focused) {
super.setFocused(focused);
if (focused) {
focusOnEntry(carouselEntries.indexOf(this));
}
}
@Override
public List<? extends GuiEventListener> children() {
return ImmutableList.of(useControllerButton, settingsButton);
}
public void setX(float x) {
this.x = (int)x;
this.settingsButton.setX((int)x + 2);
this.useControllerButton.setX(this.settingsButton.getX() + this.settingsButton.getWidth() + 2);
this.translationX = x - (int)x;
}
public void setY(float y) {
this.y = (int)y;
this.useControllerButton.setY((int)y + getHeight() - 20 - 2);
this.settingsButton.setY(this.useControllerButton.getY());
this.translationY = y - (int)y;
}
public int getX() {
return this.x;
}
public int getY() {
return this.y;
}
public int getWidth() {
return this.width;
}
public int getHeight() {
return this.height;
}
@Nullable
@Override
public ComponentPath nextFocusPath(FocusNavigationEvent event) {
if (animator != null && !animator.isDone())
return null;
return super.nextFocusPath(event);
}
@Override
public ScreenRectangle getRectangle() {
return new ScreenRectangle(x, y, width, height);
}
@Override
public NarrationPriority narrationPriority() {
return NarrationPriority.NONE;
}
@Override
public void updateNarration(NarrationElementOutput builder) {
}
}
}

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@ -0,0 +1,465 @@
package dev.isxander.controlify.config.gui;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.api.bind.ControllerBinding;
import dev.isxander.controlify.bindings.BindContext;
import dev.isxander.controlify.bindings.EmptyBind;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerConfig;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import dev.isxander.controlify.controller.joystick.SingleJoystickController;
import dev.isxander.controlify.controller.joystick.mapping.JoystickMapping;
import dev.isxander.controlify.gui.screen.ControllerDeadzoneCalibrationScreen;
import dev.isxander.controlify.rumble.BasicRumbleEffect;
import dev.isxander.controlify.rumble.RumbleSource;
import dev.isxander.controlify.rumble.RumbleState;
import dev.isxander.yacl.api.*;
import dev.isxander.yacl.api.controller.BooleanControllerBuilder;
import dev.isxander.yacl.api.controller.FloatSliderControllerBuilder;
import dev.isxander.yacl.api.controller.StringControllerBuilder;
import dev.isxander.yacl.api.controller.TickBoxControllerBuilder;
import net.minecraft.ChatFormatting;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class ControllerConfigGui {
private static final Function<Float, Component> percentFormatter = v -> Component.literal(String.format("%.0f%%", v*100));
private static final Function<Float, Component> percentOrOffFormatter = v -> v == 0 ? CommonComponents.OPTION_OFF : percentFormatter.apply(v);
public static Screen generateConfigScreen(Screen parent, Controller<?, ?> controller) {
ControllerConfig def = controller.defaultConfig();
ControllerConfig config = controller.config();
return YetAnotherConfigLib.createBuilder()
.title(Component.literal("Controlify"))
.category(createBasicCategory(controller, def, config))
.category(createAdvancedCategory(controller))
.category(createBindsCategory(controller))
.save(() -> Controlify.instance().config().save())
.build().generateScreen(parent);
}
private static ConfigCategory createBasicCategory(Controller<?, ?> controller, ControllerConfig def, ControllerConfig config) {
return ConfigCategory.createBuilder()
.name(Component.literal("Basic"))
.option(Option.<String>createBuilder()
.name(Component.translatable("controlify.gui.custom_name"))
.description(OptionDescription.of(Component.translatable("controlify.gui.custom_name.tooltip")))
.binding(def.customName == null ? "" : def.customName, () -> config.customName == null ? "" : config.customName, v -> config.customName = (v.equals("") ? null : v))
.controller(StringControllerBuilder::create)
.build())
.group(makeSensitivityGroup(controller, def, config))
.group(makeControlsGroup(controller, def, config))
.group(makeAccessibilityGroup(controller, controller.defaultConfig(), controller.config()))
.group(makeDeadzoneGroup(controller, controller.defaultConfig(), controller.config()))
.build();
}
private static OptionGroup makeSensitivityGroup(Controller<?, ?> controller, ControllerConfig def, ControllerConfig config) {
return OptionGroup.createBuilder()
.name(Component.literal("Sensitivity"))
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.horizontal_look_sensitivity"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.horizontal_look_sensitivity.tooltip"))
.build())
.binding(def.horizontalLookSensitivity, () -> config.horizontalLookSensitivity, v -> config.horizontalLookSensitivity = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0.1f, 2f).step(0.05f).valueFormatter(percentFormatter))
.build())
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.vertical_look_sensitivity"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.vertical_look_sensitivity.tooltip"))
.build())
.binding(def.verticalLookSensitivity, () -> config.verticalLookSensitivity, v -> config.verticalLookSensitivity = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0.1f, 2f).step(0.05f).valueFormatter(percentFormatter))
.build())
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.vmouse_sensitivity"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.vmouse_sensitivity.tooltip"))
.build())
.binding(def.virtualMouseSensitivity, () -> config.virtualMouseSensitivity, v -> config.virtualMouseSensitivity = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0.1f, 2f).step(0.05f).valueFormatter(percentFormatter))
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.reduce_aiming_sensitivity"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.reduce_aiming_sensitivity.tooltip"))
.webpImage(screenshot("reduce-aim-sensitivity.webp"))
.build())
.binding(def.reduceAimingSensitivity, () -> config.reduceAimingSensitivity, v -> config.reduceAimingSensitivity = v)
.controller(TickBoxControllerBuilder::create)
.build())
.build();
}
private static OptionGroup makeControlsGroup(Controller<?, ?> controller, ControllerConfig def, ControllerConfig config) {
Function<Boolean, Component> holdToggleFormatter = v -> Component.translatable("controlify.gui.format.hold_toggle." + (v ? "toggle" : "hold"));
return OptionGroup.createBuilder()
.name(Component.literal("Controls"))
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.toggle_sprint"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.toggle_sprint.tooltip"))
.build())
.binding(def.toggleSprint, () -> config.toggleSprint, v -> config.toggleSprint = v)
.controller(opt -> BooleanControllerBuilder.create(opt)
.valueFormatter(holdToggleFormatter)
.coloured(false))
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.toggle_sneak"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.toggle_sneak.tooltip"))
.build())
.binding(def.toggleSneak, () -> config.toggleSneak, v -> config.toggleSneak = v)
.controller(opt -> BooleanControllerBuilder.create(opt)
.valueFormatter(holdToggleFormatter)
.coloured(false))
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.auto_jump"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.auto_jump.tooltip"))
.build())
.binding(def.autoJump, () -> config.autoJump, v -> config.autoJump = v)
.controller(opt -> BooleanControllerBuilder.create(opt)
.onOffFormatter())
.build())
.build();
}
private static OptionGroup makeAccessibilityGroup(Controller<?, ?> controller, ControllerConfig def, ControllerConfig config) {
return OptionGroup.createBuilder()
.name(Component.literal("Accessibility"))
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.show_ingame_guide"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.show_ingame_guide.tooltip"))
.image(screenshot("ingame-button-guide.png"), 961, 306)
.build())
.binding(def.showIngameGuide, () -> config.showIngameGuide, v -> config.showIngameGuide = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.show_screen_guide"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.show_screen_guide.tooltip"))
.webpImage(screenshot("screen-button-guide.webp"))
.build())
.binding(def.showScreenGuide, () -> config.showScreenGuide, v -> config.showScreenGuide = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.chat_screen_offset"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.chat_screen_offset.tooltip"))
.build())
.binding(def.chatKeyboardHeight, () -> config.chatKeyboardHeight, v -> config.chatKeyboardHeight = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 8f).step(0.1f).valueFormatter(percentFormatter))
.build())
.build();
}
private static OptionGroup makeDeadzoneGroup(Controller<?, ?> controller, ControllerConfig def, ControllerConfig config) {
var group = OptionGroup.createBuilder()
.name(Component.literal("Deadzones"));
if (controller instanceof GamepadController gamepad) {
var gpCfg = gamepad.config();
var gpCfgDef = gamepad.defaultConfig();
group
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.axis_deadzone", Component.translatable("controlify.gui.left_stick")))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.axis_deadzone.tooltip", Component.translatable("controlify.gui.left_stick")))
.description(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.build())
.binding(
Math.max(gpCfgDef.leftStickDeadzoneX, gpCfgDef.leftStickDeadzoneY),
() -> Math.max(gpCfg.leftStickDeadzoneX, gpCfgDef.leftStickDeadzoneY),
v -> gpCfg.leftStickDeadzoneX = gpCfg.leftStickDeadzoneY = v
)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 1f).step(0.01f)
.valueFormatter(percentFormatter))
.build())
.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.axis_deadzone", Component.translatable("controlify.gui.right_stick")))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.axis_deadzone.tooltip", Component.translatable("controlify.gui.right_stick")))
.description(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.build())
.binding(
Math.max(gpCfgDef.rightStickDeadzoneX, gpCfgDef.rightStickDeadzoneY),
() -> Math.max(gpCfg.rightStickDeadzoneX, gpCfgDef.rightStickDeadzoneY),
v -> gpCfg.rightStickDeadzoneX = gpCfg.rightStickDeadzoneY = v
)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 1f).step(0.01f)
.valueFormatter(percentFormatter))
.build());
} else if (controller instanceof SingleJoystickController joystick) {
JoystickMapping.Axis[] axes = joystick.mapping().axes();
Collection<Integer> deadzoneAxes = IntStream.range(0, axes.length)
.filter(i -> axes[i].requiresDeadzone())
.boxed()
.collect(Collectors.toMap(
i -> axes[i].identifier(),
i -> i,
(x, y) -> x,
LinkedHashMap::new
))
.values();
var jsCfg = joystick.config();
var jsCfgDef = joystick.defaultConfig();
for (int i : deadzoneAxes) {
var axis = axes[i];
group.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.joystick_axis_deadzone", axis.name()))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.joystick_axis_deadzone.tooltip", axis.name()))
.description(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.build())
.binding(jsCfgDef.getDeadzone(i), () -> jsCfg.getDeadzone(i), v -> jsCfg.setDeadzone(i, v))
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 1f).step(0.01f)
.valueFormatter(percentFormatter))
.build());
}
}
group.option(Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.button_activation_threshold"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.button_activation_threshold.tooltip"))
.build())
.binding(def.buttonActivationThreshold, () -> config.buttonActivationThreshold, v -> config.buttonActivationThreshold = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 1f).step(0.01f)
.valueFormatter(percentFormatter))
.build());
group.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.auto_calibration"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.auto_calibration.tooltip"))
.build())
.action((screen, button) -> Minecraft.getInstance().setScreen(new ControllerDeadzoneCalibrationScreen(controller, screen)))
.build());
return group.build();
}
private static ConfigCategory createAdvancedCategory(Controller<?, ?> controller) {
return ConfigCategory.createBuilder()
.name(Component.literal("Advanced"))
.group(makeVibrationGroup(controller))
.group(makeGyroGroup(controller))
.build();
}
private static ConfigCategory createBindsCategory(Controller<?, ?> controller) {
var category = ConfigCategory.createBuilder()
.name(Component.translatable("controlify.gui.group.controls"));
List<OptionBindPair> optionBinds = new ArrayList<>();
groupBindings(controller.bindings().registry().values()).forEach((categoryName, bindGroup) -> {
var controlsGroup = OptionGroup.createBuilder()
.name(categoryName);
controlsGroup.options(bindGroup.stream().map(binding -> {
Option.Builder<?> option = binding.startYACLOption()
.listener((opt, val) -> updateConflictingBinds(optionBinds));
Option<?> built = option.build();
optionBinds.add(new OptionBindPair(built, binding));
return built;
}).toList());
category.group(controlsGroup.build());
});
updateConflictingBinds(optionBinds);
return category.build();
}
private static void updateConflictingBinds(List<OptionBindPair> all) {
all.forEach(pair -> ((AbstractBindController<?>) pair.option().controller()).setConflicting(false));
for (OptionBindPair opt : all) {
var ctxs = BindContext.flatten(opt.binding().contexts());
List<OptionBindPair> conflicting = all.stream()
.filter(pair -> pair.binding() != opt.binding())
.filter(pair -> {
boolean contextsMatch = BindContext.flatten(pair.binding().contexts())
.stream()
.anyMatch(ctxs::contains);
boolean bindMatches = pair.option().pendingValue().equals(opt.option().pendingValue());
boolean bindIsNotEmpty = !(pair.option().pendingValue() instanceof EmptyBind<?>);
return contextsMatch && bindMatches && bindIsNotEmpty;
}).toList();
conflicting.forEach(conflict -> ((AbstractBindController<?>) conflict.option().controller()).setConflicting(true));
}
}
private static OptionGroup makeVibrationGroup(Controller<?, ?> controller) {
boolean canRumble = controller.supportsRumble();
var config = controller.config();
var def = controller.defaultConfig();
var vibrationGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.vibration"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.group.vibration.tooltip"))
.build());
if (canRumble) {
List<Option<Float>> strengthOptions = new ArrayList<>();
Option<Boolean> allowVibrationOption;
vibrationGroup.option(allowVibrationOption = Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.allow_vibrations"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.allow_vibrations.tooltip"))
.build())
.binding(def.allowVibrations, () -> config.allowVibrations, v -> config.allowVibrations = v)
.listener((opt, allowVibration) -> strengthOptions.forEach(so -> so.setAvailable(allowVibration)))
.controller(TickBoxControllerBuilder::create)
.build());
for (RumbleSource source : RumbleSource.values()) {
var option = Option.<Float>createBuilder()
.name(Component.translatable("controlify.vibration_strength." + source.id().getNamespace() + "." + source.id().getPath()))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.vibration_strength." + source.id().getNamespace() + "." + source.id().getPath() + ".tooltip"))
.build())
.binding(
def.getRumbleStrength(source),
() -> config.getRumbleStrength(source),
v -> config.setRumbleStrength(source, v)
)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 2f)
.step(0.05f)
.valueFormatter(percentOrOffFormatter))
.available(allowVibrationOption.pendingValue())
.build();
strengthOptions.add(option);
vibrationGroup.option(option);
}
vibrationGroup.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.test_vibration"))
.description(OptionDescription.of(Component.translatable("controlify.gui.test_vibration.tooltip")))
.action((screen, btn) -> {
controller.rumbleManager().play(
RumbleSource.MASTER,
BasicRumbleEffect.byTime(t -> new RumbleState(0f, t), 20)
.join(BasicRumbleEffect.byTime(t -> new RumbleState(0f, 1 - t), 20))
.repeat(3)
.join(BasicRumbleEffect.constant(1f, 0f, 5)
.join(BasicRumbleEffect.constant(0f, 1f, 5))
.repeat(10)
)
.earlyFinish(BasicRumbleEffect.finishOnScreenChange())
);
})
.build());
} else {
vibrationGroup.option(LabelOption.create(Component.translatable("controlify.gui.allow_vibrations.not_available").withStyle(ChatFormatting.RED)));
}
return vibrationGroup.build();
}
private static OptionGroup makeGyroGroup(Controller<?, ?> controller) {
GamepadController gamepad = (controller instanceof GamepadController) ? (GamepadController) controller : null;
boolean hasGyro = gamepad != null && gamepad.hasGyro();
var gpCfg = gamepad != null ? gamepad.config() : null;
var gpCfgDef = gamepad != null ? gamepad.defaultConfig() : null;
Option<Float> gyroSensitivity;
List<Option<?>> gyroOptions = new ArrayList<>();
var gyroGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.gyro"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.group.gyro.tooltip"))
.build())
.collapsed(!hasGyro);
if (hasGyro) {
gyroGroup.option(gyroSensitivity = Option.<Float>createBuilder()
.name(Component.translatable("controlify.gui.gyro_look_sensitivity"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.gyro_look_sensitivity.tooltip"))
.build())
.binding(gpCfgDef.gyroLookSensitivity, () -> gpCfg.gyroLookSensitivity, v -> gpCfg.gyroLookSensitivity = v)
.controller(opt -> FloatSliderControllerBuilder.create(opt)
.range(0f, 1f)
.step(0.05f)
.valueFormatter(percentOrOffFormatter))
.listener((opt, sensitivity) -> gyroOptions.forEach(o -> {
o.setAvailable(sensitivity > 0);
o.requestSetDefault();
}))
.build());
gyroGroup.option(Util.make(() -> {
var opt = Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.gyro_requires_button"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.gyro_requires_button.tooltip"))
.build())
.binding(gpCfgDef.gyroRequiresButton, () -> gpCfg.gyroRequiresButton, v -> gpCfg.gyroRequiresButton = v)
.controller(TickBoxControllerBuilder::create)
.available(gyroSensitivity.pendingValue() > 0)
.build();
gyroOptions.add(opt);
return opt;
}));
gyroGroup.option(Util.make(() -> {
var opt = Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.flick_stick"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.flick_stick.tooltip"))
.build())
.binding(gpCfgDef.flickStick, () -> gpCfg.flickStick, v -> gpCfg.flickStick = v)
.controller(TickBoxControllerBuilder::create)
.available(gyroSensitivity.pendingValue() > 0)
.build();
gyroOptions.add(opt);
return opt;
}));
} else {
gyroGroup.option(LabelOption.create(Component.translatable("controlify.gui.group.gyro.no_gyro.tooltip").withStyle(ChatFormatting.RED)));
}
return gyroGroup.build();
}
private static Map<Component, List<ControllerBinding>> groupBindings(Collection<ControllerBinding> bindings) {
return bindings.stream()
.collect(Collectors.groupingBy(ControllerBinding::category, LinkedHashMap::new, Collectors.toList()));
}
private static ResourceLocation screenshot(String filename) {
return Controlify.id("textures/screenshots/" + filename);
}
private record OptionBindPair(Option<?> option, ControllerBinding binding) {
}
}

View File

@ -0,0 +1,81 @@
package dev.isxander.controlify.config.gui;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.config.GlobalSettings;
import dev.isxander.controlify.reacharound.ReachAroundMode;
import dev.isxander.yacl.api.*;
import dev.isxander.yacl.api.controller.BooleanControllerBuilder;
import dev.isxander.yacl.api.controller.EnumControllerBuilder;
import dev.isxander.yacl.api.controller.TickBoxControllerBuilder;
import net.minecraft.ChatFormatting;
import net.minecraft.Util;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
public class GlobalSettingsGui {
public static Screen createGlobalSettingsScreen(Screen parent) {
var globalSettings = Controlify.instance().config().globalSettings();
return YetAnotherConfigLib.createBuilder()
.title(Component.literal("Controlify Global Settings"))
.category(ConfigCategory.createBuilder()
.name(Component.literal("Global Settings"))
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.load_vibration_natives"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.load_vibration_natives.tooltip"))
.description(Component.translatable("controlify.gui.load_vibration_natives.tooltip.warning").withStyle(ChatFormatting.RED))
.build())
.binding(true, () -> globalSettings.loadVibrationNatives, v -> globalSettings.loadVibrationNatives = v)
.controller(opt -> BooleanControllerBuilder.create(opt).yesNoFormatter())
.flag(OptionFlag.GAME_RESTART)
.build())
.option(Option.<ReachAroundMode>createBuilder()
.name(Component.translatable("controlify.gui.reach_around"))
.description(state -> OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.reach_around.tooltip"))
.description(Component.translatable("controlify.gui.reach_around.tooltip.parity").withStyle(ChatFormatting.GRAY))
.description(state == ReachAroundMode.EVERYWHERE ? Component.translatable("controlify.gui.reach_around.tooltip.warning").withStyle(ChatFormatting.RED) : Component.empty())
.build())
.binding(GlobalSettings.DEFAULT.reachAround, () -> globalSettings.reachAround, v -> globalSettings.reachAround = v)
.controller(opt -> EnumControllerBuilder.create(opt).enumClass(ReachAroundMode.class))
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.ui_sounds"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.ui_sounds.tooltip"))
.build())
.binding(GlobalSettings.DEFAULT.uiSounds, () -> globalSettings.uiSounds, v -> globalSettings.uiSounds = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.notify_low_battery"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.notify_low_battery.tooltip"))
.build())
.binding(GlobalSettings.DEFAULT.notifyLowBattery, () -> globalSettings.notifyLowBattery, v -> globalSettings.notifyLowBattery = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.out_of_focus_input"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.out_of_focus_input.tooltip"))
.build())
.binding(GlobalSettings.DEFAULT.outOfFocusInput, () -> globalSettings.outOfFocusInput, v -> globalSettings.outOfFocusInput = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(Option.<Boolean>createBuilder()
.name(Component.translatable("controlify.gui.keyboard_movement"))
.description(OptionDescription.createBuilder()
.description(Component.translatable("controlify.gui.keyboard_movement.tooltip"))
.build())
.binding(GlobalSettings.DEFAULT.keyboardMovement, () -> globalSettings.keyboardMovement, v -> globalSettings.keyboardMovement = v)
.controller(TickBoxControllerBuilder::create)
.build())
.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.open_issue_tracker"))
.action((screen, button) -> Util.getPlatform().openUri("https://github.com/isxander/controlify/issues"))
.build())
.build())
.build().generateScreen(parent);
}
}

View File

@ -6,6 +6,6 @@ import com.terraformersmc.modmenu.api.ModMenuApi;
public class ModMenuIntegration implements ModMenuApi {
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return YACLHelper::openConfigScreen;
return ControllerCarouselScreen::createConfigScreen;
}
}

View File

@ -1,500 +0,0 @@
package dev.isxander.controlify.config.gui;
import com.google.common.collect.Iterables;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.ControllerManager;
import dev.isxander.controlify.api.bind.ControllerBinding;
import dev.isxander.controlify.bindings.BindContext;
import dev.isxander.controlify.bindings.EmptyBind;
import dev.isxander.controlify.config.GlobalSettings;
import dev.isxander.controlify.controller.BatteryLevel;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerConfig;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import dev.isxander.controlify.controller.gamepad.BuiltinGamepadTheme;
import dev.isxander.controlify.controller.joystick.SingleJoystickController;
import dev.isxander.controlify.controller.joystick.mapping.JoystickMapping;
import dev.isxander.controlify.controller.sdl2.SDL2NativesManager;
import dev.isxander.controlify.gui.screen.ControllerDeadzoneCalibrationScreen;
import dev.isxander.controlify.gui.screen.SDLOnboardingScreen;
import dev.isxander.controlify.reacharound.ReachAroundMode;
import dev.isxander.controlify.rumble.BasicRumbleEffect;
import dev.isxander.controlify.rumble.RumbleSource;
import dev.isxander.controlify.rumble.RumbleState;
import dev.isxander.yacl.api.*;
import dev.isxander.yacl.gui.controllers.ActionController;
import dev.isxander.yacl.gui.controllers.BooleanController;
import dev.isxander.yacl.gui.controllers.TickBoxController;
import dev.isxander.yacl.gui.controllers.cycling.CyclingListController;
import dev.isxander.yacl.gui.controllers.cycling.EnumController;
import dev.isxander.yacl.gui.controllers.slider.FloatSliderController;
import dev.isxander.yacl.gui.controllers.string.StringController;
import net.minecraft.ChatFormatting;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class YACLHelper {
private static final Function<Float, Component> percentFormatter = v -> Component.literal(String.format("%.0f%%", v*100));
private static final Function<Float, Component> percentOrOffFormatter = v -> v == 0 ? CommonComponents.OPTION_OFF : percentFormatter.apply(v);
public static Screen openConfigScreen(Screen parent) {
var controlify = Controlify.instance();
if (!controlify.config().globalSettings().vibrationOnboarded) {
return new SDLOnboardingScreen(() -> generateConfigScreen(parent), yes -> {
if (yes) {
SDL2NativesManager.initialise();
if (controlify.config().globalSettings().delegateSetup) {
controlify.discoverControllers();
controlify.config().globalSettings().delegateSetup = false;
controlify.config().save();
}
}
});
} else if (Controlify.instance().config().globalSettings().delegateSetup) {
controlify.discoverControllers();
controlify.config().globalSettings().delegateSetup = false;
controlify.config().save();
}
return generateConfigScreen(parent);
}
private static Screen generateConfigScreen(Screen parent) {
var controlify = Controlify.instance();
var yacl = YetAnotherConfigLib.createBuilder()
.title(Component.literal("Controlify"))
.save(() -> controlify.config().save());
Option<Boolean> globalVibrationOption;
var globalSettings = Controlify.instance().config().globalSettings();
var globalCategory = ConfigCategory.createBuilder()
.name(Component.translatable("controlify.gui.category.global"))
.option(Option.createBuilder((Class<Controller<?, ?>>) (Class<?>) Controller.class)
.name(Component.translatable("controlify.gui.current_controller"))
.tooltip(Component.translatable("controlify.gui.current_controller.tooltip"))
.binding(Controlify.instance().getCurrentController().orElse(Controller.DUMMY), () -> Controlify.instance().getCurrentController().orElse(Controller.DUMMY), v -> Controlify.instance().setCurrentController(v))
.controller(opt -> new CyclingListController<>(opt, Iterables.concat(List.of(Controller.DUMMY), ControllerManager.getConnectedControllers().stream().filter(Controller::canBeUsed).toList()), c -> Component.literal(c == Controller.DUMMY ? "Disabled" : c.name())))
.build())
.option(globalVibrationOption = Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.load_vibration_natives"))
.tooltip(Component.translatable("controlify.gui.load_vibration_natives.tooltip"))
.tooltip(Component.translatable("controlify.gui.load_vibration_natives.tooltip.warning").withStyle(ChatFormatting.RED))
.binding(true, () -> globalSettings.loadVibrationNatives, v -> globalSettings.loadVibrationNatives = v)
.controller(opt -> new BooleanController(opt, BooleanController.YES_NO_FORMATTER, false))
.flag(OptionFlag.GAME_RESTART)
.build())
.option(Option.createBuilder(ReachAroundMode.class)
.name(Component.translatable("controlify.gui.reach_around"))
.tooltip(Component.translatable("controlify.gui.reach_around.tooltip"))
.tooltip(Component.translatable("controlify.gui.reach_around.tooltip.parity").withStyle(ChatFormatting.GRAY))
.tooltip(state -> state == ReachAroundMode.EVERYWHERE ? Component.translatable("controlify.gui.reach_around.tooltip.warning").withStyle(ChatFormatting.RED) : Component.empty())
.binding(GlobalSettings.DEFAULT.reachAround, () -> globalSettings.reachAround, v -> globalSettings.reachAround = v)
.controller(EnumController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.ui_sounds"))
.tooltip(Component.translatable("controlify.gui.ui_sounds.tooltip"))
.binding(GlobalSettings.DEFAULT.uiSounds, () -> globalSettings.uiSounds, v -> globalSettings.uiSounds = v)
.controller(TickBoxController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.notify_low_battery"))
.tooltip(Component.translatable("controlify.gui.notify_low_battery.tooltip"))
.binding(GlobalSettings.DEFAULT.notifyLowBattery, () -> globalSettings.notifyLowBattery, v -> globalSettings.notifyLowBattery = v)
.controller(TickBoxController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.out_of_focus_input"))
.tooltip(Component.translatable("controlify.gui.out_of_focus_input.tooltip"))
.binding(GlobalSettings.DEFAULT.outOfFocusInput, () -> globalSettings.outOfFocusInput, v -> globalSettings.outOfFocusInput = v)
.controller(TickBoxController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.keyboard_movement"))
.tooltip(Component.translatable("controlify.gui.keyboard_movement.tooltip"))
.binding(GlobalSettings.DEFAULT.keyboardMovement, () -> globalSettings.keyboardMovement, v -> globalSettings.keyboardMovement = v)
.controller(TickBoxController::new)
.build())
.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.open_issue_tracker"))
.action((screen, button) -> Util.getPlatform().openUri("https://github.com/isxander/controlify/issues"))
.controller(opt -> new ActionController(opt, Component.translatable("controlify.gui.format.open")))
.build());
yacl.category(globalCategory.build());
for (var controller : ControllerManager.getConnectedControllers()) {
yacl.category(createControllerCategory(controller, globalVibrationOption));
}
return yacl.build().generateScreen(parent);
}
private static <S extends ControllerState, C extends ControllerConfig> ConfigCategory createControllerCategory(Controller<S, C> controller, Option<Boolean> globalVibrationOption) {
if (!controller.canBeUsed()) {
return PlaceholderCategory.createBuilder()
.name(Component.literal(controller.name()))
.tooltip(Component.translatable("controlify.gui.controller_unavailable"))
.screen((minecraft, yacl) -> yacl)
.build();
}
var category = ConfigCategory.createBuilder();
category.name(Component.literal(controller.name()));
if (controller.batteryLevel() != BatteryLevel.UNKNOWN) {
category.option(LabelOption.create(Component.translatable("controlify.gui.battery_level", controller.batteryLevel().getFriendlyName())));
}
var config = controller.config();
var def = controller.defaultConfig();
var basicGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.basic"))
.tooltip(Component.translatable("controlify.gui.group.basic.tooltip"))
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.horizontal_look_sensitivity"))
.tooltip(Component.translatable("controlify.gui.horizontal_look_sensitivity.tooltip"))
.binding(def.horizontalLookSensitivity, () -> config.horizontalLookSensitivity, v -> config.horizontalLookSensitivity = v)
.controller(opt -> new FloatSliderController(opt, 0.1f, 2f, 0.05f, percentFormatter))
.build())
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.vertical_look_sensitivity"))
.tooltip(Component.translatable("controlify.gui.vertical_look_sensitivity.tooltip"))
.binding(def.verticalLookSensitivity, () -> config.verticalLookSensitivity, v -> config.verticalLookSensitivity = v)
.controller(opt -> new FloatSliderController(opt, 0.1f, 2f, 0.05f, percentFormatter))
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.toggle_sprint"))
.tooltip(Component.translatable("controlify.gui.toggle_sprint.tooltip"))
.binding(def.toggleSprint, () -> config.toggleSprint, v -> config.toggleSprint = v)
.controller(opt -> new BooleanController(opt, v -> Component.translatable("controlify.gui.format.hold_toggle." + (v ? "toggle" : "hold")), false))
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.toggle_sneak"))
.tooltip(Component.translatable("controlify.gui.toggle_sneak.tooltip"))
.binding(def.toggleSneak, () -> config.toggleSneak, v -> config.toggleSneak = v)
.controller(opt -> new BooleanController(opt, v -> Component.translatable("controlify.gui.format.hold_toggle." + (v ? "toggle" : "hold")), false))
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.auto_jump"))
.tooltip(Component.translatable("controlify.gui.auto_jump.tooltip"))
.binding(def.autoJump, () -> config.autoJump, v -> config.autoJump = v)
.controller(BooleanController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.show_ingame_guide"))
.tooltip(Component.translatable("controlify.gui.show_ingame_guide.tooltip"))
.binding(def.showIngameGuide, () -> config.showIngameGuide, v -> config.showIngameGuide = v)
.controller(TickBoxController::new)
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.show_screen_guide"))
.tooltip(Component.translatable("controlify.gui.show_screen_guide.tooltip"))
.binding(def.showScreenGuide, () -> config.showScreenGuide, v -> config.showScreenGuide = v)
.controller(TickBoxController::new)
.build())
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.vmouse_sensitivity"))
.tooltip(Component.translatable("controlify.gui.vmouse_sensitivity.tooltip"))
.binding(def.virtualMouseSensitivity, () -> config.virtualMouseSensitivity, v -> config.virtualMouseSensitivity = v)
.controller(opt -> new FloatSliderController(opt, 0.1f, 2f, 0.05f, percentFormatter))
.build())
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.chat_screen_offset"))
.tooltip(Component.translatable("controlify.gui.chat_screen_offset.tooltip"))
.binding(def.chatKeyboardHeight, () -> config.chatKeyboardHeight, v -> config.chatKeyboardHeight = v)
.controller(opt -> new FloatSliderController(opt, 0f, 0.8f, 0.1f, percentFormatter))
.build())
.option(Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.reduce_aiming_sensitivity"))
.tooltip(Component.translatable("controlify.gui.reduce_aiming_sensitivity.tooltip"))
.binding(def.reduceAimingSensitivity, () -> config.reduceAimingSensitivity, v -> config.reduceAimingSensitivity = v)
.controller(TickBoxController::new)
.build());
if (controller instanceof GamepadController gamepad) {
var gamepadConfig = gamepad.config();
var defaultGamepadConfig = gamepad.defaultConfig();
basicGroup.option(Option.createBuilder(BuiltinGamepadTheme.class)
.name(Component.translatable("controlify.gui.controller_theme"))
.tooltip(Component.translatable("controlify.gui.controller_theme.tooltip"))
.binding(defaultGamepadConfig.theme, () -> gamepadConfig.theme, v -> gamepadConfig.theme = v)
.controller(EnumController::new)
.instant(true)
.build());
}
basicGroup
.option(Option.createBuilder(String.class)
.name(Component.translatable("controlify.gui.custom_name"))
.tooltip(Component.translatable("controlify.gui.custom_name.tooltip"))
.binding(def.customName == null ? "" : def.customName, () -> config.customName == null ? "" : config.customName, v -> config.customName = (v.equals("") ? null : v))
.controller(StringController::new)
.build());
category.group(basicGroup.build());
category.group(makeVibrationGroup(globalVibrationOption, controller));
category.group(makeGyroGroup(controller));
var advancedGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.advanced"))
.tooltip(Component.translatable("controlify.gui.group.advanced.tooltip"))
.collapsed(true);
addDeadzoneOptions(controller, advancedGroup);
advancedGroup
.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.auto_calibration"))
.tooltip(Component.translatable("controlify.gui.auto_calibration.tooltip"))
.action((screen, button) -> Minecraft.getInstance().setScreen(new ControllerDeadzoneCalibrationScreen(controller, screen)))
.controller(ActionController::new)
.build())
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.button_activation_threshold"))
.tooltip(Component.translatable("controlify.gui.button_activation_threshold.tooltip"))
.binding(def.buttonActivationThreshold, () -> config.buttonActivationThreshold, v -> config.buttonActivationThreshold = v)
.controller(opt -> new FloatSliderController(opt, 0, 1, 0.05f, v -> Component.literal(String.format("%.0f%%", v*100))))
.build());
category.group(advancedGroup.build());
var controlsGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.controls"));
List<OptionBindPair> optionBinds = new ArrayList<>();
groupBindings(controller.bindings().registry().values()).forEach((categoryName, bindGroup) -> {
controlsGroup.option(LabelOption.create(categoryName));
controlsGroup.options(bindGroup.stream().map(binding -> {
Option.Builder<?> option = binding.startYACLOption()
.listener((opt, val) -> updateConflictingBinds(optionBinds));
Option<?> built = option.build();
optionBinds.add(new OptionBindPair(built, binding));
return built;
}).toList());
});
updateConflictingBinds(optionBinds);
category.group(controlsGroup.build());
return category.build();
}
private static void updateConflictingBinds(List<OptionBindPair> all) {
all.forEach(pair -> ((AbstractBindController<?>) pair.option().controller()).setConflicting(false));
for (OptionBindPair opt : all) {
var ctxs = BindContext.flatten(opt.binding().contexts());
List<OptionBindPair> conflicting = all.stream()
.filter(pair -> pair.binding() != opt.binding())
.filter(pair -> {
boolean contextsMatch = BindContext.flatten(pair.binding().contexts())
.stream()
.anyMatch(ctxs::contains);
boolean bindMatches = pair.option().pendingValue().equals(opt.option().pendingValue());
boolean bindIsNotEmpty = !(pair.option().pendingValue() instanceof EmptyBind<?>);
return contextsMatch && bindMatches && bindIsNotEmpty;
}).toList();
conflicting.forEach(conflict -> ((AbstractBindController<?>) conflict.option().controller()).setConflicting(true));
}
}
private static OptionGroup makeVibrationGroup(Option<Boolean> globalVibrationOption, Controller<?, ?> controller) {
boolean canRumble = controller.supportsRumble();
var config = controller.config();
var def = controller.defaultConfig();
var vibrationGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.vibration"))
.tooltip(Component.translatable("controlify.gui.group.vibration.tooltip"))
.tooltip(canRumble ? Component.empty() : Component.translatable("controlify.gui.allow_vibrations.not_available").withStyle(ChatFormatting.RED))
.collapsed(!canRumble);
List<Option<Float>> strengthOptions = new ArrayList<>();
Option<Boolean> allowVibrationOption;
vibrationGroup.option(allowVibrationOption = Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.allow_vibrations"))
.tooltip(Component.translatable("controlify.gui.allow_vibrations.tooltip"))
.tooltip(canRumble ? Component.empty() : Component.translatable("controlify.gui.allow_vibrations.not_available").withStyle(ChatFormatting.RED))
.binding(globalVibrationOption.pendingValue(), () -> config.allowVibrations && globalVibrationOption.pendingValue(), v -> config.allowVibrations = v)
.available(globalVibrationOption.pendingValue() && canRumble)
.listener((opt, allowVibration) -> strengthOptions.forEach(so -> so.setAvailable(allowVibration)))
.controller(TickBoxController::new)
.build());
for (RumbleSource source : RumbleSource.values()) {
var option = Option.createBuilder(float.class)
.name(Component.translatable("controlify.vibration_strength." + source.id().getNamespace() + "." + source.id().getPath()))
.tooltip(Component.translatable("controlify.vibration_strength." + source.id().getNamespace() + "." + source.id().getPath() + ".tooltip"))
.tooltip(canRumble ? Component.empty() : Component.translatable("controlify.gui.allow_vibrations.not_available").withStyle(ChatFormatting.RED))
.binding(
def.getRumbleStrength(source),
() -> config.getRumbleStrength(source),
v -> config.setRumbleStrength(source, v)
)
.controller(opt -> new FloatSliderController(opt, 0f, 2f, 0.05f, percentOrOffFormatter))
.available(allowVibrationOption.pendingValue() && canRumble)
.build();
strengthOptions.add(option);
vibrationGroup.option(option);
}
vibrationGroup.option(ButtonOption.createBuilder()
.name(Component.translatable("controlify.gui.test_vibration"))
.tooltip(Component.translatable("controlify.gui.test_vibration.tooltip"))
.controller(ActionController::new)
.action((screen, btn) -> {
controller.rumbleManager().play(
RumbleSource.MASTER,
BasicRumbleEffect.byTime(t -> new RumbleState(0f, t), 20)
.join(BasicRumbleEffect.byTime(t -> new RumbleState(0f, 1 - t), 20))
.repeat(3)
.join(BasicRumbleEffect.constant(1f, 0f, 5)
.join(BasicRumbleEffect.constant(0f, 1f, 5))
.repeat(10)
)
.earlyFinish(BasicRumbleEffect.finishOnScreenChange())
);
})
.build());
return vibrationGroup.build();
}
private static OptionGroup makeGyroGroup(Controller<?, ?> controller) {
GamepadController gamepad = (controller instanceof GamepadController) ? (GamepadController) controller : null;
boolean hasGyro = gamepad != null && gamepad.hasGyro();
var gpCfg = gamepad != null ? gamepad.config() : null;
var gpCfgDef = gamepad != null ? gamepad.defaultConfig() : null;
Component noGyroTooltip = Component.translatable("controlify.gui.group.gyro.no_gyro.tooltip").withStyle(ChatFormatting.RED);
Option<Float> gyroSensitivity;
List<Option<?>> gyroOptions = new ArrayList<>();
var gyroGroup = OptionGroup.createBuilder()
.name(Component.translatable("controlify.gui.group.gyro"))
.tooltip(Component.translatable("controlify.gui.group.gyro.tooltip"))
.tooltip(hasGyro ? Component.empty() : noGyroTooltip)
.collapsed(!hasGyro)
.option(gyroSensitivity = Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.gyro_look_sensitivity"))
.tooltip(Component.translatable("controlify.gui.gyro_look_sensitivity.tooltip"))
.tooltip(hasGyro ? Component.empty() : noGyroTooltip)
.available(hasGyro)
.binding(hasGyro ? gpCfgDef.gyroLookSensitivity : 0, () -> hasGyro ? gpCfg.gyroLookSensitivity : 0, v -> gpCfg.gyroLookSensitivity = v)
.controller(opt -> new FloatSliderController(opt, 0f, 1f, 0.05f, percentOrOffFormatter))
.listener((opt, sensitivity) -> gyroOptions.forEach(o -> {
o.setAvailable(sensitivity > 0);
o.requestSetDefault();
}))
.build())
.option(Util.make(() -> {
var opt = Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.gyro_requires_button"))
.tooltip(Component.translatable("controlify.gui.gyro_requires_button.tooltip"))
.tooltip(hasGyro ? Component.empty() : noGyroTooltip)
.available(hasGyro)
.binding(hasGyro ? gpCfgDef.gyroRequiresButton : false, () -> hasGyro ? gpCfg.gyroRequiresButton : false, v -> gpCfg.gyroRequiresButton = v)
.controller(TickBoxController::new)
.available(gyroSensitivity.pendingValue() > 0)
.build();
gyroOptions.add(opt);
return opt;
}))
.option(Util.make(() -> {
var opt = Option.createBuilder(boolean.class)
.name(Component.translatable("controlify.gui.flick_stick"))
.tooltip(Component.translatable("controlify.gui.flick_stick.tooltip"))
.tooltip(hasGyro ? Component.empty() : noGyroTooltip)
.available(hasGyro)
.binding(hasGyro ? gpCfgDef.flickStick : false, () -> hasGyro ? gpCfg.flickStick : false, v -> gpCfg.flickStick = v)
.controller(TickBoxController::new)
.available(gyroSensitivity.pendingValue() > 0)
.build();
gyroOptions.add(opt);
return opt;
}));
return gyroGroup.build();
}
private static void addDeadzoneOptions(Controller<?, ?> controller, OptionGroup.Builder group) {
if (controller instanceof GamepadController gamepad) {
var gpCfg = gamepad.config();
var gpCfgDef = gamepad.defaultConfig();
group
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.axis_deadzone", Component.translatable("controlify.gui.left_stick")))
.tooltip(Component.translatable("controlify.gui.axis_deadzone.tooltip", Component.translatable("controlify.gui.left_stick")))
.tooltip(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.binding(
Math.max(gpCfgDef.leftStickDeadzoneX, gpCfgDef.leftStickDeadzoneY),
() -> Math.max(gpCfg.leftStickDeadzoneX, gpCfgDef.leftStickDeadzoneY),
v -> gpCfg.leftStickDeadzoneX = gpCfg.leftStickDeadzoneY = v
)
.controller(opt -> new FloatSliderController(opt, 0, 1, 0.01f, v -> Component.literal(String.format("%.0f%%", v*100))))
.build())
.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.axis_deadzone", Component.translatable("controlify.gui.right_stick")))
.tooltip(Component.translatable("controlify.gui.axis_deadzone.tooltip", Component.translatable("controlify.gui.right_stick")))
.tooltip(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.binding(
Math.max(gpCfgDef.rightStickDeadzoneX, gpCfgDef.rightStickDeadzoneY),
() -> Math.max(gpCfg.rightStickDeadzoneX, gpCfgDef.rightStickDeadzoneY),
v -> gpCfg.rightStickDeadzoneX = gpCfg.rightStickDeadzoneY = v
)
.controller(opt -> new FloatSliderController(opt, 0, 1, 0.01f, v -> Component.literal(String.format("%.0f%%", v*100))))
.build());
} else if (controller instanceof SingleJoystickController joystick) {
JoystickMapping.Axis[] axes = joystick.mapping().axes();
Collection<Integer> deadzoneAxes = IntStream.range(0, axes.length)
.filter(i -> axes[i].requiresDeadzone())
.boxed()
.collect(Collectors.toMap(
i -> axes[i].identifier(),
i -> i,
(x, y) -> x,
LinkedHashMap::new
))
.values();
var jsCfg = joystick.config();
var jsCfgDef = joystick.defaultConfig();
for (int i : deadzoneAxes) {
var axis = axes[i];
group.option(Option.createBuilder(float.class)
.name(Component.translatable("controlify.gui.joystick_axis_deadzone", axis.name()))
.tooltip(Component.translatable("controlify.gui.joystick_axis_deadzone.tooltip", axis.name()))
.tooltip(Component.translatable("controlify.gui.stickdrift_warning").withStyle(ChatFormatting.RED))
.binding(jsCfgDef.getDeadzone(i), () -> jsCfg.getDeadzone(i), v -> jsCfg.setDeadzone(i, v))
.controller(opt -> new FloatSliderController(opt, 0, 1, 0.01f, v -> Component.literal(String.format("%.0f%%", v*100))))
.build());
}
}
}
private static Map<Component, List<ControllerBinding>> groupBindings(Collection<ControllerBinding> bindings) {
return bindings.stream()
.collect(Collectors.groupingBy(ControllerBinding::category, LinkedHashMap::new, Collectors.toList()));
}
private record OptionBindPair(Option<?> option, ControllerBinding binding) {
}
}

View File

@ -7,6 +7,8 @@ import dev.isxander.controlify.controller.hid.ControllerHIDService;
import dev.isxander.controlify.rumble.RumbleCapable;
import dev.isxander.controlify.rumble.RumbleManager;
import dev.isxander.controlify.rumble.RumbleSource;
import net.minecraft.resources.ResourceLocation;
import java.util.Optional;
public interface Controller<S extends ControllerState, C extends ControllerConfig> {
@ -41,6 +43,8 @@ public interface Controller<S extends ControllerState, C extends ControllerConfi
Optional<ControllerHIDService.ControllerHIDInfo> hidInfo();
ResourceLocation icon();
default boolean canBeUsed() {
return true;
}
@ -116,6 +120,11 @@ public interface Controller<S extends ControllerState, C extends ControllerConfi
return Optional.empty();
}
@Override
public ResourceLocation icon() {
return null;
}
@Override
public String name() {
return "DUMMY";

View File

@ -1,5 +1,6 @@
package dev.isxander.controlify.controller.gamepad;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.bindings.ControllerBindings;
import dev.isxander.controlify.controller.AbstractController;
import dev.isxander.controlify.controller.BatteryLevel;
@ -7,6 +8,7 @@ import dev.isxander.controlify.controller.hid.ControllerHIDService;
import dev.isxander.controlify.driver.*;
import dev.isxander.controlify.rumble.RumbleManager;
import dev.isxander.controlify.rumble.RumbleSource;
import net.minecraft.resources.ResourceLocation;
import org.lwjgl.glfw.GLFW;
import java.util.Set;
@ -113,4 +115,10 @@ public class GamepadController extends AbstractController<GamepadState, GamepadC
public void close() {
uniqueDrivers.forEach(Driver::close);
}
@Override
public ResourceLocation icon() {
String theme = config().theme == BuiltinGamepadTheme.DEFAULT ? type().themeId() : config().theme.id();
return Controlify.id("textures/gui/gamepad/" + theme + "/icon.png");
}
}

View File

@ -1,14 +1,21 @@
package dev.isxander.controlify.controller.joystick;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.joystick.JoystickConfig;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.controller.joystick.mapping.JoystickMapping;
import dev.isxander.controlify.controller.joystick.mapping.UnmappedJoystickMapping;
import net.minecraft.resources.ResourceLocation;
public interface JoystickController<T extends JoystickConfig> extends Controller<JoystickState, T> {
JoystickMapping mapping();
@Override
default ResourceLocation icon() {
return Controlify.id("textures/gui/joystick/icon.png");
}
@Deprecated
int axisCount();
@Deprecated

View File

@ -1,7 +1,7 @@
package dev.isxander.controlify.mixins.feature.settingsbutton;
import com.llamalad7.mixinextras.sugar.Local;
import dev.isxander.controlify.config.gui.YACLHelper;
import dev.isxander.controlify.config.gui.ControllerCarouselScreen;
import net.minecraft.client.Options;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.screens.OptionsSubScreen;
@ -22,7 +22,7 @@ public class ControlsScreenMixin extends OptionsSubScreen {
@Inject(method = "init", at = @At("RETURN"))
private void addControllerSettings(CallbackInfo ci, @Local(ordinal = 0) int leftX, @Local(ordinal = 1) int rightX, @Local(ordinal = 2) int currentY) {
addRenderableWidget(Button.builder(Component.translatable("controlify.gui.button"), btn -> minecraft.setScreen(YACLHelper.openConfigScreen(this)))
addRenderableWidget(Button.builder(Component.translatable("controlify.gui.button"), btn -> minecraft.setScreen(ControllerCarouselScreen.createConfigScreen(this)))
.pos(leftX, currentY)
.width(150)
.build());

View File

@ -195,6 +195,8 @@ public class AbstractContainerScreenProcessor<T extends AbstractContainerScreen<
}
private void setRenderGuide(boolean render) {
render &= ControlifyApi.get().getCurrentController().map(c -> c.config().showScreenGuide).orElse(false);
List<Renderable> renderables = ((ScreenAccessor) screen).getRenderables();
if (leftLayout == null || rightLayout == null)

View File

@ -0,0 +1,53 @@
package dev.isxander.controlify.utils;
import net.minecraft.util.Mth;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.function.Consumer;
import java.util.function.UnaryOperator;
public class Animator {
private final List<AnimationConsumer> animations;
private final UnaryOperator<Float> easingFunction;
private final int durationTicks;
private float time;
public Animator(int durationTicks, UnaryOperator<Float> easingFunction) {
this.animations = new ArrayList<>();
this.easingFunction = easingFunction;
this.durationTicks = durationTicks;
}
public void addConsumer(Consumer<Float> consumer, float start, float end) {
animations.add(new AnimationConsumer(consumer, start, end));
}
public void addConsumer(Consumer<Integer> consumer, int start, int end) {
animations.add(new AnimationConsumer(aFloat -> consumer.accept(aFloat.intValue()), start, end));
}
public void tick(float deltaTime) {
time += deltaTime;
if (time > durationTicks) {
time = durationTicks;
}
updateConsumers();
}
private void updateConsumers() {
animations.forEach(consumer -> {
float progress = easingFunction.apply(time / durationTicks);
float value = Mth.lerp(progress, consumer.start, consumer.end);
consumer.consumer.accept(value);
});
}
public boolean isDone() {
return time >= durationTicks;
}
private record AnimationConsumer(Consumer<Float> consumer, float start, float end) {
}
}