1
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forked from Clones/Controlify

Allow to unbind bindings with Right Stick Press

This commit is contained in:
isXander
2023-05-05 19:25:49 +01:00
parent 11fa56bdb1
commit bded92f518
5 changed files with 170 additions and 235 deletions

View File

@ -63,7 +63,8 @@ public class ControllerBindings<T extends ControllerState> {
VMOUSE_ESCAPE, VMOUSE_SHIFT,
VMOUSE_TOGGLE,
GUI_NAVI_UP, GUI_NAVI_DOWN, GUI_NAVI_LEFT, GUI_NAVI_RIGHT,
CYCLE_OPT_FORWARD, CYCLE_OPT_BACKWARD;
CYCLE_OPT_FORWARD, CYCLE_OPT_BACKWARD,
CLEAR_BINDING;
private final Map<ResourceLocation, ControllerBinding> registry = new LinkedHashMap<>();
@ -331,6 +332,11 @@ public class ControllerBindings<T extends ControllerState> {
.defaultBind(GamepadBinds.RIGHT_STICK_LEFT)
.category(GUI_CATEGORY)
.build());
register(CLEAR_BINDING = ControllerBindingBuilder.create(controller)
.identifier("controlify", "clear_binding")
.defaultBind(GamepadBinds.RIGHT_STICK_PRESS)
.category(GUI_CATEGORY)
.build());
for (var constructor : CUSTOM_BINDS.values()) {
register(constructor.apply(this));

View File

@ -0,0 +1,141 @@
package dev.isxander.controlify.config.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.api.event.ControlifyEvents;
import dev.isxander.controlify.bindings.EmptyBind;
import dev.isxander.controlify.bindings.IBind;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.screenop.ComponentProcessor;
import dev.isxander.controlify.screenop.ScreenProcessor;
import dev.isxander.yacl.api.Controller;
import dev.isxander.yacl.api.Option;
import dev.isxander.yacl.api.utils.Dimension;
import dev.isxander.yacl.gui.YACLScreen;
import dev.isxander.yacl.gui.controllers.ControllerWidget;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import org.lwjgl.glfw.GLFW;
import java.util.Optional;
public abstract class AbstractBindController<T extends ControllerState> implements Controller<IBind<T>> {
private final Option<IBind<T>> option;
public final dev.isxander.controlify.controller.Controller<T, ?> controller;
public AbstractBindController(Option<IBind<T>> option, dev.isxander.controlify.controller.Controller<T, ?> controller) {
this.option = option;
this.controller = controller;
}
@Override
public Option<IBind<T>> option() {
return this.option;
}
@Override
public Component formatValue() {
return Component.empty();
}
@Override
public abstract AbstractBindControllerElement<T> provideWidget(YACLScreen yaclScreen, Dimension<Integer> dimension);
public abstract static class AbstractBindControllerElement<T extends ControllerState> extends ControllerWidget<AbstractBindController<T>> implements ComponentProcessor, ControlifyEvents.ControllerStateUpdate {
private boolean awaitingControllerInput = false;
private boolean justTookInput = false;
private final Component awaitingText = Component.translatable("controlify.gui.bind_input_awaiting").withStyle(ChatFormatting.ITALIC);
public AbstractBindControllerElement(AbstractBindController<T> control, YACLScreen screen, Dimension<Integer> dim) {
super(control, screen, dim);
}
@Override
protected void drawValueText(PoseStack matrices, int mouseX, int mouseY, float delta) {
if (awaitingControllerInput) {
textRenderer.drawShadow(matrices, awaitingText, getDimension().xLimit() - textRenderer.width(awaitingText) - getXPadding(), getDimension().centerY() - textRenderer.lineHeight / 2f, 0xFFFFFF);
} else {
var bind = control.option().pendingValue();
bind.draw(matrices, getDimension().xLimit() - bind.drawSize().width(), getDimension().centerY());
}
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (isFocused() && keyCode == GLFW.GLFW_KEY_ENTER && !awaitingControllerInput) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (getDimension().isPointInside((int)mouseX, (int)mouseY)) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean overrideControllerButtons(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return true;
if (controller.bindings().CLEAR_BINDING.justPressed()) {
control.option().requestSet(new EmptyBind<>());
return true;
}
if (controller.bindings().GUI_PRESS.justPressed() && !awaitingControllerInput) {
ControllerBindHandler.setBindListener(this);
return awaitingControllerInput = true;
}
if (justTookInput) {
justTookInput = false;
return true;
}
return false;
}
@Override
public void onControllerStateUpdate(dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return;
if (!awaitingControllerInput) return;
Optional<IBind<T>> pressedBind = getPressedBind();
if (pressedBind.isPresent()) {
control.option().requestSet(pressedBind.get());
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
}
}
@Override
public boolean overrideControllerNavigation(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
return awaitingControllerInput || justTookInput;
}
@Override
protected int getHoveredControlWidth() {
return getUnhoveredControlWidth();
}
@Override
protected int getUnhoveredControlWidth() {
if (awaitingControllerInput)
return textRenderer.width(awaitingText);
return control.option().pendingValue().drawSize().width();
}
public abstract Optional<IBind<T>> getPressedBind();
}
}

View File

@ -1,142 +1,43 @@
package dev.isxander.controlify.config.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.api.event.ControlifyEvents;
import dev.isxander.controlify.bindings.GamepadBind;
import dev.isxander.controlify.bindings.GamepadBinds;
import dev.isxander.controlify.bindings.IBind;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import dev.isxander.controlify.controller.gamepad.GamepadState;
import dev.isxander.controlify.screenop.ScreenProcessor;
import dev.isxander.controlify.screenop.ComponentProcessor;
import dev.isxander.yacl.api.Controller;
import dev.isxander.yacl.api.Option;
import dev.isxander.yacl.api.utils.Dimension;
import dev.isxander.yacl.gui.AbstractWidget;
import dev.isxander.yacl.gui.YACLScreen;
import dev.isxander.yacl.gui.controllers.ControllerWidget;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import org.lwjgl.glfw.GLFW;
public class GamepadBindController implements Controller<IBind<GamepadState>> {
private final Option<IBind<GamepadState>> option;
private final GamepadController controller;
import java.util.Optional;
public class GamepadBindController extends AbstractBindController<GamepadState> {
public GamepadBindController(Option<IBind<GamepadState>> option, GamepadController controller) {
this.option = option;
this.controller = controller;
super(option, controller);
}
@Override
public Option<IBind<GamepadState>> option() {
return this.option;
}
@Override
public Component formatValue() {
return Component.empty();
}
@Override
public AbstractWidget provideWidget(YACLScreen yaclScreen, Dimension<Integer> dimension) {
public AbstractBindControllerElement<GamepadState> provideWidget(YACLScreen yaclScreen, Dimension<Integer> dimension) {
return new BindButtonWidget(this, yaclScreen, dimension);
}
public static class BindButtonWidget extends ControllerWidget<GamepadBindController> implements ComponentProcessor, ControlifyEvents.ControllerStateUpdate {
private boolean awaitingControllerInput = false;
private boolean justTookInput = false;
private final Component awaitingText = Component.translatable("controlify.gui.bind_input_awaiting").withStyle(ChatFormatting.ITALIC);
public static class BindButtonWidget extends AbstractBindControllerElement<GamepadState> {
public BindButtonWidget(GamepadBindController control, YACLScreen screen, Dimension<Integer> dim) {
super(control, screen, dim);
}
@Override
protected void drawValueText(PoseStack matrices, int mouseX, int mouseY, float delta) {
if (awaitingControllerInput) {
textRenderer.drawShadow(matrices, awaitingText, getDimension().xLimit() - textRenderer.width(awaitingText) - getXPadding(), getDimension().centerY() - textRenderer.lineHeight / 2f, 0xFFFFFF);
} else {
var bind = control.option().pendingValue();
bind.draw(matrices, getDimension().xLimit() - bind.drawSize().width(), getDimension().centerY());
}
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (isFocused() && keyCode == GLFW.GLFW_KEY_ENTER && !awaitingControllerInput) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (getDimension().isPointInside((int)mouseX, (int)mouseY)) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean overrideControllerButtons(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return true;
if (controller.bindings().GUI_PRESS.justPressed() && !awaitingControllerInput) {
ControllerBindHandler.setBindListener(this);
return awaitingControllerInput = true;
}
if (justTookInput) {
justTookInput = false;
return true;
}
return false;
}
@Override
public void onControllerStateUpdate(dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return;
if (!awaitingControllerInput) return;
var gamepad = control.controller;
public Optional<IBind<GamepadState>> getPressedBind() {
var gamepad = (GamepadController) control.controller;
for (var bindType : GamepadBinds.values()) {
GamepadBind bind = bindType.forGamepad(gamepad);
if (bind.held(gamepad.state()) && !bind.held(gamepad.prevState())) {
control.option().requestSet(bind);
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
return;
}
return Optional.of(bind);
}
}
@Override
public boolean overrideControllerNavigation(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
return awaitingControllerInput || justTookInput;
}
@Override
protected int getHoveredControlWidth() {
return getUnhoveredControlWidth();
}
@Override
protected int getUnhoveredControlWidth() {
if (awaitingControllerInput)
return textRenderer.width(awaitingText);
return control.option().pendingValue().drawSize().width();
return Optional.empty();
}
}
}

View File

@ -1,124 +1,38 @@
package dev.isxander.controlify.config.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.api.event.ControlifyEvents;
import dev.isxander.controlify.bindings.*;
import dev.isxander.controlify.controller.joystick.JoystickController;
import dev.isxander.controlify.controller.joystick.SingleJoystickController;
import dev.isxander.controlify.controller.joystick.JoystickState;
import dev.isxander.controlify.screenop.ComponentProcessor;
import dev.isxander.controlify.screenop.ScreenProcessor;
import dev.isxander.yacl.api.Controller;
import dev.isxander.yacl.api.Option;
import dev.isxander.yacl.api.utils.Dimension;
import dev.isxander.yacl.gui.AbstractWidget;
import dev.isxander.yacl.gui.YACLScreen;
import dev.isxander.yacl.gui.controllers.ControllerWidget;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import org.lwjgl.glfw.GLFW;
public class JoystickBindController implements Controller<IBind<JoystickState>> {
private final Option<IBind<JoystickState>> option;
private final JoystickController<?> controller;
import java.util.Optional;
public class JoystickBindController extends AbstractBindController<JoystickState> {
public JoystickBindController(Option<IBind<JoystickState>> option, JoystickController<?> controller) {
this.option = option;
this.controller = controller;
super(option, controller);
}
@Override
public Option<IBind<JoystickState>> option() {
return this.option;
}
@Override
public Component formatValue() {
return Component.empty();
}
@Override
public AbstractWidget provideWidget(YACLScreen yaclScreen, Dimension<Integer> dimension) {
public AbstractBindControllerElement<JoystickState> provideWidget(YACLScreen yaclScreen, Dimension<Integer> dimension) {
return new BindButtonWidget(this, yaclScreen, dimension);
}
public static class BindButtonWidget extends ControllerWidget<JoystickBindController> implements ComponentProcessor, ControlifyEvents.ControllerStateUpdate {
private boolean awaitingControllerInput = false;
private boolean justTookInput = false;
private final Component awaitingText = Component.translatable("controlify.gui.bind_input_awaiting").withStyle(ChatFormatting.ITALIC);
public static class BindButtonWidget extends AbstractBindControllerElement<JoystickState> {
public BindButtonWidget(JoystickBindController control, YACLScreen screen, Dimension<Integer> dim) {
super(control, screen, dim);
}
@Override
protected void drawValueText(PoseStack matrices, int mouseX, int mouseY, float delta) {
if (awaitingControllerInput) {
textRenderer.drawShadow(matrices, awaitingText, getDimension().xLimit() - textRenderer.width(awaitingText) - getXPadding(), getDimension().centerY() - textRenderer.lineHeight / 2f, 0xFFFFFF);
} else {
var bind = control.option().pendingValue();
bind.draw(matrices, getDimension().xLimit() - bind.drawSize().width(), getDimension().centerY());
}
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (isFocused() && keyCode == GLFW.GLFW_KEY_ENTER && !awaitingControllerInput) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (getDimension().isPointInside((int)mouseX, (int)mouseY)) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return false;
}
@Override
public boolean overrideControllerButtons(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return true;
if (justTookInput) {
justTookInput = false;
return true;
}
if (controller.bindings().GUI_PRESS.justPressed() && !awaitingControllerInput) {
awaitingControllerInput = true;
ControllerBindHandler.setBindListener(this);
return true;
}
return awaitingControllerInput;
}
@Override
public void onControllerStateUpdate(dev.isxander.controlify.controller.Controller<?, ?> controller) {
if (controller != control.controller) return;
if (!awaitingControllerInput) return;
var joystick = control.controller;
public Optional<IBind<JoystickState>> getPressedBind() {
var joystick = (JoystickController<?>) control.controller;
var state = joystick.state();
var prevState = joystick.prevState();
for (int i = 0; i < Math.min(state.buttons().size(), prevState.buttons().size()); i++) {
if (state.buttons().get(i) && !prevState.buttons().get(i)) {
control.option().requestSet(new JoystickButtonBind(joystick, i));
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
return;
return Optional.of(new JoystickButtonBind(joystick, i));
}
}
@ -129,17 +43,9 @@ public class JoystickBindController implements Controller<IBind<JoystickState>>
if (Math.abs(prevAxis) < activationThreshold) {
if (axis > activationThreshold) {
control.option().requestSet(new JoystickAxisBind(joystick, i, JoystickAxisBind.AxisDirection.POSITIVE));
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
return;
return Optional.of(new JoystickAxisBind(joystick, i, JoystickAxisBind.AxisDirection.POSITIVE));
} else if (axis < -activationThreshold) {
control.option().requestSet(new JoystickAxisBind(joystick, i, JoystickAxisBind.AxisDirection.NEGATIVE));
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
return;
return Optional.of(new JoystickAxisBind(joystick, i, JoystickAxisBind.AxisDirection.NEGATIVE));
}
}
}
@ -149,31 +55,11 @@ public class JoystickBindController implements Controller<IBind<JoystickState>>
var prevHat = prevState.hats().get(i);
if (prevHat.isCentered() && !hat.isCentered()) {
control.option().requestSet(new JoystickHatBind(joystick, i, hat));
awaitingControllerInput = false;
justTookInput = true;
ControllerBindHandler.clearBindListener();
return;
}
return Optional.of(new JoystickHatBind(joystick, i, hat));
}
}
@Override
public boolean overrideControllerNavigation(ScreenProcessor<?> screen, dev.isxander.controlify.controller.Controller<?, ?> controller) {
return awaitingControllerInput || justTookInput;
}
@Override
protected int getHoveredControlWidth() {
return getUnhoveredControlWidth();
}
@Override
protected int getUnhoveredControlWidth() {
if (awaitingControllerInput)
return textRenderer.width(awaitingText);
return control.option().pendingValue().drawSize().width();
return Optional.empty();
}
}
}

View File

@ -178,6 +178,7 @@
"controlify.binding.controlify.gui_navi_right": "GUI Navi Right",
"controlify.binding.controlify.cycle_opt_forward": "Cycle Option Forward",
"controlify.binding.controlify.cycle_opt_backward": "Cycle Option Backward",
"controlify.binding.controlify.clear_binding": "Clear Binding",
"controlify.binding_category.gui": "GUI",
"controlify.binding_category.vmouse": "Virtual Mouse",