forked from Clones/Controlify
controller hid identification + ps4 buttons
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@ -3,13 +3,14 @@ package dev.isxander.controlify.gui;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.PoseStack;
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import dev.isxander.controlify.bindings.Bind;
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import dev.isxander.controlify.controller.Controller;
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import net.minecraft.client.gui.GuiComponent;
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public class ButtonRenderer {
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public static final int BUTTON_SIZE = 22;
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public static void drawButton(Bind button, PoseStack poseStack, int x, int y, int size) {
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RenderSystem.setShaderTexture(0, button.textureLocation());
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public static void drawButton(Bind button, Controller controller, PoseStack poseStack, int x, int y, int size) {
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RenderSystem.setShaderTexture(0, button.textureLocation(controller));
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RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
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GuiComponent.blit(poseStack, x - size / 2, y - size / 2, 0, 0, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE);
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