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forked from Clones/Controlify

controller hid identification + ps4 buttons

This commit is contained in:
isXander
2023-02-03 19:23:08 +00:00
parent 5bd390f2b1
commit c9b0870af3
54 changed files with 302 additions and 44 deletions

View File

@ -3,13 +3,14 @@ package dev.isxander.controlify.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.isxander.controlify.bindings.Bind;
import dev.isxander.controlify.controller.Controller;
import net.minecraft.client.gui.GuiComponent;
public class ButtonRenderer {
public static final int BUTTON_SIZE = 22;
public static void drawButton(Bind button, PoseStack poseStack, int x, int y, int size) {
RenderSystem.setShaderTexture(0, button.textureLocation());
public static void drawButton(Bind button, Controller controller, PoseStack poseStack, int x, int y, int size) {
RenderSystem.setShaderTexture(0, button.textureLocation(controller));
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
GuiComponent.blit(poseStack, x - size / 2, y - size / 2, 0, 0, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE, BUTTON_SIZE);